Catcoon

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Ui button variant 1 on.png
Ui button variant 1 off.png

Exclusive to: Reign of Giants icon.png Don't Starve Together icon.png

Willow Portrait.png
Here, kitty!

Willow

The Catcoon is a neutral Mob in the Reign of Giants DLC, spawning from a Hollow Stump. It will wander around, pouncing at small creatures and playing with various objects, sometimes destroying them. When killed, a Catcoon will drop Meat and has a 33% chance of dropping a Cat Tail. It will also give the player 5 points of Naughtiness, which may result in spawning Krampus.


When it sees a small Bird, Rabbit, Moleworm, Butterfly, or Bee within 12 Tiles, it will pounce on it and kill it. In addition to Monsters, Catcoons are aggressive towards Pengulls and Grass Gekkos and will attack them if they get close enough. This generally leads to the Catcoon being killed in retaliation. They will also attack other Catcoons, often committing an act of cannibalism when done. Catcoons will also attack a Glommer, even if players have befriended both, so caution should be taken. Catcoons are hostile to Webber and Wortox since they are considered as Monsters.

Catcoons will attempt to pick up "toys" within a 25 metre radius.

Whenever it starts Raining, any Catcoons that are outside will try to go back to their Hollow Stump.

Catcoons can be befriended by giving them "toys" or food, and they will give "gifts" to the player by coughing up items, such as Rot and Cut Grass, as if it is a hairball. Each item given to the Catcoon will add a tenth of a day (55 sec) to the time they spend following the player [1] (up to a maximum of 1 day [2]) and force the next hairball to be sooner.[3] The item that they give depends on the number of times they hack before coughing it up. Currently, there are two lists for neutral and friendly Catcoons.

Things a Catcoon will attack or eat:

Gifts for a Catcoon

Cat Toys

Birchnut.pngPile o' Balloons.pngBeefalo Wool.pngButterfly Wings.pngCut Grass.pngEgg.pngJet Feather.pngAzure Feather.pngCrimson Feather.pngFoliage.pngBunny Puff.pngMoleworm.pngPapyrus.pngPetals.pngPine Cone.pngRabbit.pngRope.pngSilk.pngSpider Eggs.pngSpider Gland.pngTallbird Egg.pngTrinkets.pngTwigs.pngFeather Pencil.png

Shipwrecked icon.png:Palm Leaf.pngCoral Nubbin.pngDoydoy Egg.pngCoconut.pngJungle Tree Seed.png

Hamlet icon.png:Clippings.pngBramble Bulb.pngNettle.pngLotus Flower.pngSeed Pod.pngJungle Burr.pngDark Tatters.pngLost Idol.pngLost Totem.pngRelic Fragment.pngThe Blue Sow.png The Jeweled Truffle.png

Cat Food

Eel.pngEgg.pngFish.pngFrog Legs.pngMorsel.pngMoleworm.pngRabbit.png
Shipwrecked icon.png:Tropical Fish.pngPurple Grouper.pngPierrot Fish.pngNeon Quattro.pngDead Wobster.pngDead Dogfish.png Dead Swordfish.png

Gifts from a Catcoon

Neutral

There are 9 tiers of neutral items, but because most items occur within several tiers, it's more useful to show the probability of each item:

Item Probability Tiers
Wet Goop.png 84% 1-2
Rot.png 6.55% 2-4
Cut Grass.png 2.86% 3-5
Moleworm.png 2.04% 9
Birchnut.png 2.04% 9
Rocks.png 0.55% 5-6
Flint.png 0.61% 6-8
Dark Petals.png 0.38% 5
Pine Cone.png 0.35% 7-8
Petals.png 0.26% 6
Ice.png 0.20% 7
Crimson Feather.png 0.15% 8

Friendly

Strangely, items at the highest tier are actually much more probable than the several tiers below them.

Tier Probability (Individual) Items
1 80% (40%) Carrot Seeds.pngCorn Seeds.png
2 8% (1%) Cut Grass.pngFlint.pngRocks.pngTwigs.pngAshes.pngPine Cone.pngDark Petals.pngPetals.png
3 3.2% (0.8%) Crimson Feather.pngAzure Feather.pngJet Feather.pngBone Shards.png
4 1.76% (0.29%) Pumpkin Seeds.pngEggplant Seeds.pngDurian Seeds.pngPomegranate Seeds.pngDragon Fruit Seeds.pngWatermelon Seeds.png
5 1.13% (0.11%) Ice.pngBatilisk Wing.pngBirchnut.pngBerries.pngMorsel.pngRed Cap.pngBlue Cap.pngGreen Cap.pngFish.pngFrog Legs.png
6 0.79% (0.1%) Moleworm.pngRabbit.pngBee.pngButterfly.pngRedbird.pngSnowbird.pngCrow.pngTumbleweed.png
7 5.13% (0.86%) Gold Nugget.pngSilk.pngCut Reeds.pngTentacle Spots.pngBeefalo Wool.pngElectrical Doodad.png

Spear.png Fighting

Below is the number of hits it takes with each weapon to kill Catcoons when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon Fishing Rod.pngBug Net.png Lucy the Axe.png Shovel.png Pitchfork.png

Hammer.png Torch.png Umbrella.png

Walking Cane.png Willow's Lighter.png

Axe.png Pickaxe.png

Luxury Axe.png Opulent Pickaxe.png

Boomerang.png

PickSlashAxe.pngSpear.png

Fire Dart.png Fire Staff.png

Bat Bat.png Ham Bat.png Morning Star.png Tentacle Spike.png Battle Spear.png

Thulecite Club.png Dark Sword.png

Tooth Trap.png Slurtle Slime.png

Blow Dart.png Gunpowder.pngOld Bell.png
No. of hits for
Catcoon.png
36 12 9 6 5 4 3-6 3 or 4 3 2 1

Prototype.png Tips

  • Catcoons will steal any Trinkets and Wanda's Pocket Watches left on the ground among other things, therefore it's advisable to keep them in Chests if any Catcoons live nearby.
  • Many Catcoon gifts are also Catcoon toys. Players should make sure to pick up any wanted gifts as soon as they are coughed up to prevent Catcoon from getting it back.
  • If Wes uses Pile o' Balloons to befriend a Catcoon, the Catcoon will drop it on death.
  • Catcoons will sometimes leave drops from the creatures they have killed. This is especially common in Worlds with Catcoons set to 'more' or 'lots' in World Customization and can be used to the Player's advantage.

Mosquito.png Bugs

  • Feather Pencil and Dark Tatters cannot be given Catcoon despite being its toys.
  • In Hamlet, despite being irreplaceable items, the Catcoon will not drop The Blue Sow and The Jeweled Truffle on death.

Placeholder.png Trivia

  • The name "Catcoon" is a portmanteau of the words "Cat" and "Raccoon".
  • Hollow stumps become deserted after spawning 9 Catcoons. This is a reference to the belief that cats have 9 lives. In DST an empty Hollow Stump will regenerate after 15-20 days, becoming an inhabited Hollow Stump.
  • Catcoons may be a reference to a real-life cat breed known as the "Maine Coon", which were rumored to be a mix of cat and raccoon.
  • Catcoons will occasionally attempt to climb trees, but they never succeed.
  • The Catcoons' voice work was done by Kelly Graham.[4]
  • Catcoons will occasionally be seen searching through Chester, Flowers, Rabbit Holes, Etc. Since Items in Chester will not go missing, this is simply a cosmetic effect.

Blueprint.png Gallery

References

  1. scripts\tuning.lua:
    CATCOON_LOYALTY_PER_ITEM = total_day_time*.1
  2. scripts\tuning.lua:
    CATCOON_LOYALTY_MAXTIME = total_day_time
  3. scripts\prefabs\catcoon.lua:
    inst.hairball_friend_interval = math.random(2,4) -- Jumpstart the hairball timer (slot machine time!)
  4. Archive of Kelly Graham's Tumblr: "Fun Fact: I did the voice work for this creature, cause I’m so good at meowing."