Celestial Revenant

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Wilson Portrait.png
You look the same but different.

Wilson

Willow Portrait.png
It's burning white hot!

Willow

Wolfgang Portrait.png
Big tough ball back for more Wolfgang punches?

Wolfgang

Wendy Portrait.png
The ball of death burns brighter than ever.

Wendy

WX-78 Portrait.png
YOU'VE CHANGED

WX-78

Wickerbottom Portrait.png
It has returned bursting with lunar energy.

Wickerbottom

Woodie Portrait.png
Looks meaner this time eh, Luce?

Woodie

Waxwell Portrait.png
It looks nastier than before.

Maxwell

Wigfrid Portrait.png
Be thy strength fit för the vengeance thöu seek'st?

Wigfrid

Webber Portrait.png
It seems crankier than before!

Webber

Warly Portrait.png
New and improved! C'est terrible!

Warly

Wormwood Portrait.png
Night Ball ball more light?

Wormwood

Winona Portrait.png
Looks like it's gonna burst.

Winona

Wortox Portrait.png
What's it growing? Why's it glowing?

Wortox

Wurt Portrait.png
Florpt. What that new stuff?

Wurt

Walter Portrait.png
It's extra glowy isn't it, Woby?

Walter

Wanda Portrait.png
There's something different about you.

Wanda

The Celestial Revenant is summoned after the sixth Phasmo-Encapsulator is built on the Hermit Island, which happens either by giving six Phasmo-Encapsulators to the Grainy Transmission before defeating Celestial Scion or by having the player place them themself after defeating Celestial Scion. Its attack pattern is the same as phase 1 of Celestial Champion, with the only difference between the two fights being that Celestial Revenant has Planar Entity Protection, regenerates health, and deals 30 Planar Damage.

Brain.png Behavior

Phasmo-Encapsulators can be used to encapsulate the corpse of the Celestial Revenant, creating a strongest version of an encapsulated Gestalt. If the player gives this Phasmo-Encapsulator back to the Grainy Transmission after encapsulating the Celestial Revenant, he will unveil W.A.R.B.O.T. and the Fulcronial Selector will appear.

After the first time a Celestial Revenant is defeated, the Grainy Transmission will appear and give the player a new Phasmo-Encapsulator.

If the energy is not captured in time, the Celestial Revenant will regenerate 2000 health and start attacking again. If not attacked, it will continuously regenerate 200 health every 2 seconds.

After giving the final Phasmo-Encapsulators to the Grainy Transmission, the Fulcronial Selector will appear and W.A.R.B.O.T. can be activated. Alternatively, if Celestial Scion has already been defeated, the player must instead build W.A.R.B.O.T. themselves using the final Phasmo-Encapsulator.

When the Celestial Revenant gets teleported or falls into water, it will teleport back to Hermit Island. It cannot be put to sleep nor frozen.

Spear.png Fighting Strategy

Below is the number of hits it takes with each weapon to kill a Celestial Revenant when playing with characters with a default damage modifier. The Weather Pain, Brightshade Staff, and Bee Mine are not included due to their random natures. This table does not take into account the damage bonus gained from characters with a lunar or shadow affinity. It also does not take into account the 40% damage bonus Wendy gets from attacking the same mob as Abigail, Wanda's damage bonus with Shadow weapons (except for the Alarming Clock, which does accurately reflect that bonus), or Wolfgang's damage multiplier when he isn't mighty.

Number of hits

Advanced options

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Weapon Celestial Revenant.png Celestial Revenant.png Celestial Revenant.png
Brightshade Bomb.png40
Gunpowder.pngVariable
Alarming Clock.png (Wanda Portrait.png)117 (Old)
150 (Middle age)
171 (Young)
389 (Out of fuel)
Charged Elding Spear.png (Wigfrid Portrait.png)112 (92 Wettargetdamage.png)
Pure Horror Rounds.png (Walter Portrait.png)70 (56 Void Cowl.png)
Brightshade Sword.png141 (126 Brightshade Helm.png)
Howlitzer.png137
Blow Dart.png148
Electric Dart.png159 (113 Wettargetdamage.png)
Gloomerang.png134 - 663
(118 - 424 Void Cowl.png)
Dark Sword.png Glass Cutter.png194
Knabsack.png (Wortox Portrait.png)194 - 695
Houndius Shootius.png200
Tooth Trap.png Anenemy.png212
Elding Spear.png
Note
214 (160 Wettargetdamage.png)
Thulecite Club.png Seedshell.png214
Kablooies.png (Walter Portrait.png)
Note
214
Ham Bat.png214 - 362
Dread Pebbles.png (Walter Portrait.png)156 (132 Void Cowl.png)
Battle Rönd.png (Wigfrid Portrait.png)173
Tentacle Spike.png Shield of Terror.png Battle Paddle.png Cursed Rounds.png Marbles.png Rabbit King Cudgel.png239
Strident Trident.png239 (Melee on land)
178 (Melee on ocean)
166 (spell)
Moonshots.png (Walter Portrait.png)239 (Direct hit)
326 (AoE)
Slurtle Slime.pngVariable
Morning Star.png270 (186 Wettargetdamage.png)
Shockscrap Shots.png (Walter Portrait.png)275 (182 Wettargetdamage.png)
Bat Bat.png Battle Spear.png275
Gembell.png Firebell.png Icebell.png (Wolfgang Portrait.png)166 (When thrown)
Bramble Trap.png288
Spear.png326
Gold Rounds.png (Walter Portrait.png)326
Marbell.png (Wolfgang Portrait.png)194 (When thrown)
Boomerang.png Tail o' Three Cats.png Bull Kelp Stalk.png Cutless.png389
Golden Dumbbell.png (Wolfgang Portrait.png)228 (When thrown)
Stinger Zingers.png (Walter Portrait.png)410 (Direct hit)
574 (AoE)
Slow-Down Rounds.png Pebbles.png (Walter Portrait.png)574
Dumbbell.png Thermbell.png (Wolfgang Portrait.png)326 (When thrown)

It takes 8 blasts with an Ice Staff to freeze Celestial Revenant, and it is immune to being put to sleep.

Placeholder.png Trivia

  • The Celestial Revenant appears because they got angry since the survivors caught other gestalts, with the Celestial Revenant attacking them to likely to stop the gestalt capturing and captivity planned by Wagstaff. Celestial Revenant's reason for aggression was mentioned on Rhymes with Play (June 12, 2025)
  • One of the attacks of Celestial Revenant is a visual reference to child's tantrum. This was mentioned on Rhymes with Play (June 12, 2025)

Blueprint.png Gallery