Drowning

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Wilson Portrait.png
I'm wet, but alive.

Wilson, after being washed ashore

Willow Portrait.png
Great, now I'm all wet.

Willow, after being washed ashore

Wolfgang Portrait.png
Wolfgang lucky to be alive.

Wolfgang, after being washed ashore

Wendy Portrait.png
Oh good... I lived.

Wendy, after being washed ashore

WX-78 Portrait.png
HA HA, I LIVE!!

WX-78, after being washed ashore

Wickerbottom Portrait.png
I hope my books weren't ruined.

Wickerbottom, after being washed ashore

Woodie Portrait.png
Well, that'll wake you up. Brr.

Woodie, after being washed ashore

Waxwell Portrait.png
My suit is drenched in salt water.

Maxwell, after being washed ashore

Wigfrid Portrait.png
The sea did nöt claim me this day.

Wigfrid, after being washed ashore

Webber Portrait.png
Our fur is soaking wet!

Webber, after being washed ashore

Warly Portrait.png
Land! I'm saved!

Warly, after being washed ashore

Wormwood Portrait.png
Very wet!

Wormwood, after being washed ashore

Winona Portrait.png
Shoot. I hate working in wet clothes.

Winona, after being washed ashore

Wortox Portrait.png
I escaped the threat, but now I'm wet!

Wortox, after being washed ashore

Wurt Portrait.png
Had good swim!

Wurt, after being washed ashore

Walter Portrait.png
Woby...? Oh good, you're okay!

Walter, after being washed ashore

Wanda Portrait.png
I-I don't think I'm going on another boat for a while.

Wanda, after being washed ashore

Drowning is a game mechanic that happens when a player or mob falls into the Ocean.

Causes

Penalties

The player reappears on the nearest coast, loses 25 Health, Hunger and Sanity, gains 100 Wetness and drops one-fifth of the items from their inventory slots, items equipped in the hand into the water, while keeping their Backpack. Health, Hunger and Sanity will not be reduced below 30.

Some Characters have different penalties:

  • WX-78 loses 10% of their Maximum Health and 50 Sanity but no Health and will start taking damage due to their Wetness weakness.
  • Woodie loses 50 Hunger in human form. When drowning in Werebeaver or Weremoose form, he will only gain Wetness and the Wereness meter will be set to 0.
  • Wigfrid additionally loses all Inspiration.
  • Wurt does not lose any stats, does not drop any items, and only gains 50 Wetness.
  • Walter loses 12 Health, and 12 Sanity.

When one of the following conditions is met before drowning, the player will not lose Maximum Health, Health, Hunger and Sanity. Inventory items will still drop into the water and the player will gain Wetness.

Drowned mobs take no damage and gain 100 Wetness.

Shallow Ocean

When drowning in shallow Ocean (coasts, Waterlogged biome), players lose just one-seventh of the items and they will take only 33% of the Health (not max Health), Hunger, Sanity and Wetness penalty.

The player will reappear on the nearest coast without randomization.

Placeholder.png Trivia

  • Before the Hostile Takeover update, almost all Characters received a Max Health penalty.