玩家鬼魂
– Ghost Player
玩家鬼魂,又称角色鬼魂,由玩家在多人版饥荒中死亡所产生。它们能飞行和作祟物品。变成鬼魂的玩家可以通过 试金石, 复活肖像, 或生命护符 来复活。他们同样可以发出一点点亮光。
在生存模式中,如果玩家死掉变成鬼魂,其他玩家的理智值旁边会出现一个鬼魂的图示,并且每个鬼魂造成每分钟降低3.3理智值(一秒少0.055理智值)。这个惩罚机制用于鼓励玩家倒下之后尽量的复活。当全部的玩家都死亡成为鬼魂后,有120秒的倒数时间让玩家决定要直接结束当前世界再生成新的一个,或是如触碰试金石复活让世界得以继续。倒数结束之前若无人复活视为游戏结束。
在荒野模式中,玩家如果死掉会在地图上任一处随机重生,所以这个模式里面没有鬼魂。
在无尽模式中,当所有玩家都变成鬼魂时世界仍然会继续,鬼魂玩家可以透过传送门复活。此外,在这个模式中鬼魂不会造成其他玩家理智降低。
作祟
作祟是只有鬼魂玩家才能作的动作。视作祟对象的不同,它可以有很多种效果。例如对物件作祟的话可以移动东西、能让树变成树人守卫、让一般的花变成恶魔之花。被作祟的对象在几秒钟之内无法被再次作祟。恶魔之花可以拿来合成梦魇燃料。
Most objects fall into a few categories of haunting effects, most of which are not particularly useful. A few entities have unusual haunt effects, which are often quite useful. Below are lists of known objects that can be haunted.
Inventory items that are not listed only have a chance to be launched a short distance away.
Beneficial Effects
- Suspicious tracks will be investigated.
- Hounds have a 50% chance of changing type, randomly red or blue (they will never convert to normal hounds); they will panic after conversion.
- Mushrooms (in the ground) have a 25% chance of changing to another mushroom color.
- Pig Torches will receive fuel and spawn a Guardian Pig if one is not already out.
- Pigs (including Guardian Pigs) have a 25% chance of transforming into Werepigs. Post-transformation, they are stuck in a panic state permanently (this may be unintended).
- Flowers have a 50% chance of becoming Evil Flowers, and Petals have a 50% chance of being converted to Dark Petals (and a 25% chance of having spoilage increased 30%). Note that, due to a bug, this will reduce the stack size to 1.
- Picked mushrooms have a 10% chance of changing color and a 25% chance of having spoilage increased 30%. Note that, due to a bug, this will reduce the stack size to 1.
- Chilled Amulets have a 25% chance of chilling all nearby creatures by 0.67.
- Ice Staves have a 10% chance of chilling all nearby creatures by 1.
- Blueprints have a 50% chance of turning into a random blueprint within the same crafting tab (unknown blueprints may be turned into usable blueprints this way).
- Mosquitoes have a 25% chance of exploding.
- Rock Lobsters have a 25% chance of instantly gaining 500 seconds worth of growth.
- Telelocator Staves have a 10% chance of going off on the nearest non-player-ghost creature.
- Star Caller's Staves have a 10% chance of producing a Dwarf Star nearby.
- Deconstruction Staves have a 10% chance of deconstructing the nearest craftable structure or item.
- The Lazy Explorer has a 25% chance of teleporting the nearest non-player-ghost creature a short distance.
- The Pile o' Balloons will blow a new balloon.
- Beehives, Killer Bee Hives, Hound Mounds, Rundown Houses, Splumonkey Pods, and Spider Dens have a 50% chance of sending out Killer Bees, Hounds, Merms, Splumonkeys, or Spiders, respectively, to attack the nearest creature. Tier 3 Spider Dens also have a 10% chance of spawning into a Spider Queen.
- Campfires have a 25% chance of receiving 7.5 seconds of fuel.
- Fire Pits have a 10% chance of receiving 15 seconds fuel.
- Evergreens have a 0.1% chance of turning into Treeguards.
- Birchnut Trees have a 0.1% chance of turning into Poison Birchnut Trees.
- One-man Bands play (and allow the ghost to acquire Pig followers) for a few seconds.
- Crops will grow as if fertilized by Rot.
- Rabbit Holes and Moleworm Burrows will release a Rabbit or Moleworm if it has one inside.
- Tooth Traps have a 75% chance of being reset.
- Spiders will always drop a Spider Gland upon death.
- Moleworms will peek out of the ground.
- Trees can be chopped down. Each Haunt counts as one axe swing.
Harmful Effects
- Balloons will explode.
- Ashes will disappear.
- Farms will lose some fertilization.
- Dwarf Stars (produced by the Star Caller's Staff) will be extinguished.
- Tooth Traps have a 50% chance of triggering on a very nearby creature.
- Night Lights have a 50% chance of being extinguished.
- Bee Mines have a 10% chance of going off.
- Crock Pots, if cooking, will change product to Wet Goop.
- Large Meats (all forms) have a 25% chance of converting to the corresponding Monster Meat form. (e.g. Jerky into Monster Jerky)
- Beefalo Horns and Pan Flutes have a 50% chance of losing one use (it will not actually activate the items).
- Fire Staves have a 10% chance of igniting all nearby combustibles.
- Lureplants will hide their bait.
- Spider Queens and Vargs have a 25% chance of producing minions (using their normal summoning mechanics).
- Houndius Shootius (after being placed) has a 50% chance of being frozen.
- Bees have a 50% chance of being turned into Killer Bees.
Neutral Effects
- Abigail will be angered briefly.
- Beefalo will attempt to spawn a baby after they are done panicking. However, this will most likely fail because Baby Beefalo can only spawn offscreen, and the player ghost is present.
- Splumonkeys will also attempt to spawn a new Splumonkey. This will also fail for the same reason.
- Ewecus will also attempt to spawn another Ewecus. This may be leftover from copying the Beefalo prefab.
- Berry Bushes will get rustled (this does not produce Gobblers).
- Pig Heads and Merm Heads will open their eyes like on a full moon.
- The Pig King will reject player advances.
Panic
These creatures will panic for a few seconds after being haunted. Panicking involves running around, pausing previous aggro. Some of the following mobs will run away from player ghosts, making them practically impossible to haunt.
- Beefalo (including babies)
- Batilisk
- Butterfly
- Killer Bee
- Chester
- Clockwork Rook, Clockwork Knight, Clockwork Bishop
- Bunnyman
- Frog
- Hounds
- Koalefants
- Merm
- Splumonkey
- Mosquito
- Pengull
- Gobbler
- Pig
- Rabbit
- Rock Lobster
- Ewecus
- Spiders (but not the Spider Queen)
- Tallbird (including younger forms)
- MacTusk and Wee MacTusk
Trivia
- WX-78 and Woodie's ghosts were made to resemble R2-D2 and Chewbacca, respectively, from the Star Wars films.
- Wendy's ghost is an almost exact, horizontally flipped copy of Abigail. The only difference is the color of her flower, which is yellow.
- Ghost Characters are slowed down by Sticky Webbing, despite their presumably ethereal forms.
- As a Ghost, the player does not update the Map while exploring unknown areas.
- Ghost Characters' quotes appear to be similar to Wilbur's, except with "o" and "h" as the only letters used.
- Pigs will still tell ghost characters to "Back off" if they get too close.
- Each character has a unique ghost transformation.
- Unlike other characters, Woodie has two ghost transformations.
Gallery
<gallery columns="dynamic" spacing="small" widths="183" captionalign="center" captionposition="below"> Ghost Willow.png|Willow's Ghost Ghost Wolfgang.png|Wolfgang's Ghost Ghost Wendy.png|Wendy's Ghost Ghost WX-78.png|WX-78's Ghost Ghost Wickerbottom.png|Wickerbottom's Ghost Ghost Woodie.png|Woodie's Ghost Werebeaver Ghost.png|Werebeaver's Ghost Ghost Wes.png|Wes's Ghost Ghost Maxwell.png|Maxwell's Ghost Ghost Wigfrid.png|Wigfrid's Ghost Webber Ghost.png|Webber's Ghost Ghost Winona.png|Winona's Ghost DST everyone's dead.png|The dialogue box that appears when everyone has died. Ghost Concept.png|Concept art of ghosts.
Willow_Ghost_Trailer.jpg|Willow's ghost, as seen in the Don't Starve Together launch trailer.
游戏机制 | |
活动 | 烹饪 • 合成 • 耕种 • 钓鱼 • 睡眠 • 骑乘野牛 乘船 |
环境 | 日夜周期 • 月亮周期 • 梦魇循环 • 地震 • 闪电 • 雨天 沙尘暴 强风 • 迷雾 • 海浪 • 洪水 • 火山爆发 雾 |
季节 | 夏天 • 冬天 秋天 • 春天 温和季节 • 飓风季节 • 雨季 • 旱季 平和季节 • 潮湿季节 • 繁茂季节 |
机制 | 胡须 • 生态环境 • 角色 • 查理 • 控制 • 合成 • 死亡 • 耐久度 • 经验 • 火 • 食物腐败 • 寒冷 • 生命值 • 饥饿值 • 物品栏 • 光源 • 地图 • 罪恶值 • 不可再生资源 • 理智值 • 存档 • 建筑 潮湿 • 过热 活动 • 疾病 • 再生 • 玩家鬼魂 • 造型 • 启蒙 中毒 花粉症 • 大灾变 • 猪人庆典 • 可疑的物件 |
模式 | 冒险模式 • 沙盒模式 • 洞穴 • 遗迹 • 火山 • 多人版饥荒 • 自定义世界 |
其他 | 猪人村 • 道路(小径)• 墓地 • 海洋 • 深渊 • 桥 • 布景 • 零件 • 死亡纪录 |