Template:Recipe
Jump to navigation
Jump to search
This is a high risk template. Please think carefully before altering any source code, so as to avoid large-scale disruption. Any changes to this template should first be tested in its /sandbox. |
- Overview
This template is used to make an organized, standardized recipe layout with automatic links/icons. Full in-game item names should be used, as this will select the corresponding article and image.
- Usage
- Full syntax:
{{Recipe |item1= |comparator1= |count1= |item2= |comparator2= |count2= |item3= |comparator3= |count3= |item4= |comparator4= |count4= |tool= |result= |dlc= |character= |skill= |note= }}
- Basic usage is as follows:
{{Recipe|item=Cut Grass|result=Rope}}
- Typically, more than 1 of an item is needed:
{{Recipe|item=Cut Grass|count=3|result=Rope}}
- This will also show a multiplier if a lot of an item is needed:
{{Recipe|item=Cut Grass|count=12|result=Straw Hat}}
×12 |
- Most recipes need several items:
{{Recipe|item1=Twigs|item2=Flint|result=Axe}}
- And most recipes need more than one of each item:
{{Recipe|item1=Twigs|item2=Cut Grass|count2=2|result=Torch}}
- The template supports up to 3 items (which is the most used in-game):
{{Recipe|item1=Crow Feather|count1=3|item2=Crimson Feather|count2=2|item3=Tentacle Spots|count3=2|result=Feather Hat}}
- Use comparator to change the multiply sign
{{Recipe|item1=Meats|comparator1=>|count1=0|item2=Filler|count2=3|tool=Crock Pot|result=Meatballs}}
>0 |
- It's also possible to specify the tool used:
{{Recipe|item=Corn|tool=Birdcage|result=Corn Seeds}}
- Now we can easily express some kind of Food recipe like:
{{Recipe|item1=Meats|item2=Filler|count2=3|tool=Crock Pot|result=Meatballs}}
- If a recipe is exclusive to a DLC or Game (e.g. Don't Starve Together) it can be expressed as:
{{Recipe|item1=Twigs|count1=3|item2=Rocks|count2=3|item3=Cut Grass|count3=6|result=Hammer|dlc=Reign of Giants}}
×6 |
- Similarly for recipes exclusive to characters:
{{Recipe|item1=Papyrus|count1=2|item2=Egg|count2=2|result=Birds of the World|character=Wickerbottom}}
- Both exclusivity options can be used together:
{{Recipe|item1=Boards|count1=1|item2=Seashell|count2=2|result=Surfboard|character=Walani|dlc=Shipwrecked}}
- If a recipe is required certain skill from character's skill tree:
{{Recipe|item1= Carrot|item2 = Health Decrease|count2 = 5|result = Carrat Item|character = Wormwood|skill = Lunar Cultivator I}}
×5 |
- This is a list of all available options (case sensitive) for describing mechanisms to transform ingredients to the result (In priority order):
- hidearrow=yes : shows nothing
- fire=yes : Shows a Firepit linked to Cooking.
- gold=yes : Shows Pig King
- dubloon=yes : Shows Yaarctopus
- Science 1=yes : Shows Science Machine
- Science 2=yes : Shows Alchemy Engine
- Magic 1=yes : Shows Prestihatitator
- Magic 2=yes : Shows Shadow Manipulator
- Ancient 1=yes : Shows Broken Ancient Pseudoscience Station
- Ancient 2=yes : Shows Ancient Pseudoscience Station
- manure=yes : Shows a Pig (used for feeding pigs to get manure)
- bird=yes : Shows a Birdcage used for giving items to caged birds (to get Eggs or Seeds)
- pot=yes : Shows a Crock Pot used for cooking recipes
- dry=yes : Shows a Drying Rack used for the effects of drying food items
- obsidian=yes : Shows an Obsidian Workbench
- smelter=yes : Shows a smelter
- blueprint=yes : Shows a Blueprint used for recipes that require finding a specific blueprint (e.g. Old Bell.
- tool=(tool name) : Shows the given tool. Used for inventory items that an be processed by tools (e.g. Coconut with Machete)
- If nothing else, it shows an arrow.
This is how they all look like in the order above: