Torch

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Ui button variant 1 on.png
Ui button variant 1 off.png

Wilson Portrait.png
Something to hold back the night.

Wilson

Willow Portrait.png
Fire is so pretty.

Willow

Wolfgang Portrait.png
I attack night with fire stick.

Wolfgang

Wendy Portrait.png
A tiny bulwark against the night.

Wendy

WX-78 Portrait.png
PRIMITIVE LIGHT SOURCE

WX-78

Wickerbottom Portrait.png
An improvised handheld light.

Wickerbottom

Woodie Portrait.png
Trees by torchlight.

Woodie

Waxwell Portrait.png
It keeps Charlie at bay.

Maxwell

Wagstaff Portrait.png
Portable combustion. Direly needed in this environment.

Wagstaff

Wigfrid Portrait.png
Perfect för a nighttime assault.

Wigfrid

Webber Portrait.png
This should keep us safe.

Webber

Walani Portrait.png
Take that, night!

Walani

Warly Portrait.png
Not great for caramelizing creme brulee, but it will do for seeing.

Warly

Woodlegs Portrait.png
Now I can spot treasure in th'dark!

Woodlegs

Wilba Portrait.png
'TIS FWOOSH STICK

Wilba

Wormwood Portrait.png
Fire Stick

Wormwood

Wheeler Portrait.png
Nothing more useful than a stick on fire.

Wheeler

Winona Portrait.png
There's beauty in a simple design.

Winona

Wortox Portrait.png
I won't go astray if this lights my way.

Wortox

Wurt Portrait.png
Fire stick.

Wurt

Walter Portrait.png
Is this what they use in England instead of flashlights?

Walter

Wanda Portrait.png
It'll keep the darkness at bay. For a time, at least.

Wanda

A Torch is a portable Light Item in Don't Starve. It can be crafted with 2 Cut Grass and 2 Twigs, and is available from the start of the game since it is a crucial tool for surviving the night.

Torches burn (and as a result lose durability) while equipped, providing a source of light for the player. A Torch will last for 75 seconds (2.5 in-game clock segments). In Rain, a Torch may burn up to 150% faster depending on precipitation rate (how much it's snowing or raining).

To equip and use a Torch, right-click it in the inventory, right click after moving it to over the character's head, or manually move it into the hand slot of the inventory. As long as the player is holding the Torch, it will burn with a consistent intensity and illuminate a small area around the player.

Dragging a Torch over objects such as Trees, Spider Dens, or Beehives and right clicking, or equipping a Torch and right clicking on such objects, will light them on fire. If the burning object contains creatures like a Beehive does, they will exit the structure when it is set ablaze. Burning objects will ignite other nearby objects and creatures, possibly spreading to cause massive fires that may destroy valuable or non-renewable resources.

In addition to providing light and setting entities on fire, Torches are used in the following crafting recipes.

Gift Icon.png Downloadable Content

In the Reign of Giants DLC, Torches will not be affected by Rain if the player is sheltered. It no longer provides warmth.

In the Shipwrecked DLC, Torches are affected by Strong Winds, causing their durability to deplete much faster than normal. In addition, Torches can be used to make Boat Torches.

Icon Tools.png Usage

Torch.png
Torch.png
Electrical Doodad.png
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Wagstaff Portrait.png
Torch.png
Twigs.png
Twigs.png
Science Machine.png
Boat Torch.png
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Prototype.png Tips

  • Lighting trees or other flammable objects on fire can be a great move due to several benefits:
    • If the player does not have enough Torches to keep Charlie away for a whole night, they can light a tree or other flammable object on fire and then unequip the Torch until the object has burnt out, thus effectively extending the lifetime of the Torch.
    • The heat can also be a lifesaver in Winter as it allows the player to warm up. Note that trees usually burn hotter than dropped items.
    • The light also allows to do work like picking plants and mining rocks at night without the need for improved light sources such as the Lantern or Miner Hat.
  • Another option for conserving the durability of the torch is to "flash" the torch in the dark to keep Charlie from attacking. This is done by equipping the Torch when Charlie's warning screech is heard in the dark, and then quickly unequipping the torch to preserve durability.
    • However, note that Sanity drains faster in complete darkness and that the Torch loses additional durability when equipped in short bursts, making this trick not one without drawbacks. It is usually a better option to plan ahead and craft a new Torch in advance, or, if inventory is limited, even right after the old Torch goes out.
  • If a newly crafted Torch is held in brief intervals, it will stay at 100% durability. If held too long, the torch will drop to 99% at which point the trick cannot be done. (Note that this trick does not work in Don't Starve Together.)

Placeholder.png Trivia

  • The game files have contained code for a Torch's capability to give off warmth ever since Winter was implemented, however this code has never actually been used.

Mosquito.png Bugs

  • The sound which plays while holding a Torch (the fire whooshing sound as the player moves around) may continue even after unequipping the Torch. Saving, exiting, and reloading the game seems to fix this.
  • If the night is short enough, it is possible to hold a Torch and go to sleep in a Bed Roll; when the player wakes up, the Torch will not lose durability until it is re-equipped.
  • If the player uses a Bed Roll while holding a Torch, the sleeping animation will be normal, but the Torch will disappear and the flame will float over the player's head, absent of the stick.
  • Due to a code error, striking a Mob with a Torch won't set it on fire. If Shipwrecked or Hamlet DLC is enabled, this problem can be fixed. In Don't Starve Together this has already been fixed.

Blueprint.png Gallery