Survivor recovers 2 Health per second and 1 Sanity per second but consumes 0.33 Hunger per second. It also reduces 1 Wetness per second and increases temperature 1 degree per second up to 40 degrees.”
Tents can be used 15 times before disappearing. If the player destroys one with a Hammer, the number of resources returned is inversely proportional to number of times the player's used the Tent (the more times the Tent is used, the fewer resources it will drop when demolished).
Sleeping in a Tent affects stats over time rather than instantly. Using a Tent restores 1 /second, 2 /second and costs 1 /second. It also reduces Wetness by 1/second, and raises Body Temperature by 1/second up to 40 degrees. All outside temperature sources are ignored, so the player's temperature will not increase or decrease if it is above 40. At least 26 Hunger is required before sleeping in a Tent. The Tent can protect against the environment (e.g. Wetness, Freezing) while sleeping. The player is also immune to any damage except fire while using the tent.
The Loyal World's Greatest Big Top Tent skin was awarded for watching 6 hours of Don't Starve Together on Twitch from January 3, 2019 to January 17, 2019, and from March 7, 2019 to March 14, 2019. It is also available in the Klei Rewards shop for 1,200 Klei points.
Woven - Elegant Seaside Collection Beach Tent Take a nap in the shade after a long day at the beach. See ingame
Woven - Elegant Frondly Tent So cozy, you'll never want to leaf! See ingame
Loyal Side Show Collection World's Greatest Big Top Tent Step inside, and dream of long-forgotten things. See ingame
Woven - Elegant Ancient Collection Archaic Tent Take a nap in the shade after a long day at the beach. See ingame
Loyal Art Nouveau Collection Nouveau Tent Fall asleep surrounded by the beauty of the natural world. See ingame
Tips
The Tent is unusable by Wickerbottom due to her insomnia.
Unequipping any items that lose durability while worn (e.g. Winter Hat, Miner Hat) before sleeping will save their durability.
It is most efficient to sleep with low health and sanity and with high hunger to stay asleep longer.
You should have food prepared to eat when waking up so health isn't lost from starvation.
Even though Wormwood cannot heal from eating food, the Tent allows him to deal with this restriction by converting Hunger points to Health (and Sanity). Assuming there is an abundant supply of food, Wormwood can repeatedly replenish his health this way in order to farm valuable Living Logs.
The Tent is one of the few structures in the game that costs Silk. Having it prebuilt can provide some emergency silk when carrying a Hammer to save inventory space.
Trivia
The Tent's original use was to allow the player to change their character. Crafting the tent cost more resources (15 Silk, 6 Twigs, and 3 Ropes), its crafting description was "Change your skin", and the Tent would be destroyed after one use. This functionality was changed in the 2013 Progress! update.
Bugs
Sometimes after a 100% torch is equipped before sleeping, after the character sleeps the torch will still have a durability of 20%, and it will not lose durability. Unequipping and equipping the torch again will fix the bug.
Sleeping while taking damage from Freezing may cause the edges of the screen to be stuck red. This will persist until the game is reloaded or if the character starts taking freezing damage again and warms back up.
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/DLC/function/tags of these Things. Some of them are not even .
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/DLC/function/tags of these Things. Some of them are not even .
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/DLC/function/tags of these Things. Some of them are not even .
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/DLC/function/tags of these Things. Some of them are not even Structures.