Tent/DST

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Exclusive to: Don't Starve icon.pngReign of Giants icon.pngShipwrecked icon.pngHamlet icon.png Don't Starve Together icon.png

Wolfgang Portrait.png
It is time for a mighty nap.

Wolfgang

A survivor can use the tent at Dusk or Night.

Survivor recovers 2 Health per second and 1 Sanity per second but consumes 0.33 Hunger per second. It also reduces 1 Wetness per second and increases temperature 1 degree per second up to 40 degrees.

-Scrapbook Description

The Tent is a Survival structure that can be used to sleep during dusk and night, like an immobile Straw Roll or Fur Roll. It requires 6 Silk, 4 Twigs, 3 Rope to craft and an Alchemy Engine to prototype.

Tents can be used 15 times before disappearing. If the player destroys one with a Hammer, the number of resources returned is inversely proportional to number of times the player's used the Tent (the more times the Tent is used, the fewer resources it will drop when demolished).

Sleeping in a Tent affects stats over time rather than instantly. Using a Tent restores 1 Sanity Meter.png/second, 2 Health Meter.png/second and costs 1 Hunger Meter.png/second. It also reduces Wetness by 1/second, and raises Body Temperature by 1/second up to 40 degrees. All outside temperature sources are ignored, so the player's temperature will not increase or decrease if it is above 40. At least 26 Hunger is required before sleeping in a Tent. The Tent can protect against the environment (e.g. Wetness, Freezing) while sleeping. The player is also immune to any damage except fire while using the tent.

Higgsbury Red T-Shirt Icon.png Skins

Glommer's Flower.png Main article: Belongings

  • The Loyal World's Greatest Big Top Tent skin was awarded for watching 6 hours of Don't Starve Together on Twitch from January 3, 2019 to January 17, 2019, and from March 7, 2019 to March 14, 2019. It is also available in the Klei Rewards shop for 1,200 Klei points.

Prototype.png Tips

  • The Tent is unusable by Wickerbottom due to her insomnia.
  • Unequipping any items that lose durability while worn (e.g. Winter Hat, Miner Hat) before sleeping will save their durability.
  • It is most efficient to sleep with low health and sanity and with high hunger to stay asleep longer.
  • You should have food prepared to eat when waking up so health isn't lost from starvation.
  • Even though Wormwood cannot heal from eating food, the Tent allows him to deal with this restriction by converting Hunger points to Health (and Sanity). Assuming there is an abundant supply of food, Wormwood can repeatedly replenish his health this way in order to farm valuable Living Logs.
  • Wearing a Slurper, Belt of Hunger, Hibearnation Vest or Funcap or playing as Wolfgang, Wes, or Warly doesn't change the Hunger cost of sleeping in a Tent.
  • The Tent is one of the few structures in the game that costs Silk. Having it prebuilt can provide some emergency silk when carrying a Hammer to save inventory space.

Placeholder.png Trivia

  • The Tent's original use was to allow the player to change their character. Crafting the tent cost more resources (15 Silk, 6 Twigs, and 3 Ropes), its crafting description was "Change your skin", and the Tent would be destroyed after one use. This functionality was changed in the 2013 Progress! update.

Mosquito.png Bugs

  • Sometimes after a 100% torch is equipped before sleeping, after the character sleeps the torch will still have a durability of 20%, and it will not lose durability. Unequipping and equipping the torch again will fix the bug.
  • Sleeping while taking damage from Freezing may cause the edges of the screen to be stuck red. This will persist until the game is reloaded or if the character starts taking freezing damage again and warms back up.

Research Notes.png Assets

Blueprint.png Gallery