Tar Lamp

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Exclusive to: Shipwrecked icon.png

Wilson Portrait.png
That's a real slick lamp.

Wilson

Willow Portrait.png
I knew that goopy stuff'd burn good!

Willow

Wolfgang Portrait.png
Lamp is so little, dainty.

Wolfgang

Wendy Portrait.png
It takes vileness and makes it light.

Wendy

WX-78 Portrait.png
WHAT A PATHETIC LIGHT

WX-78

Wickerbottom Portrait.png
Tar ought to combust quite well in this.

Wickerbottom

Woodie Portrait.png
Simple little light, that.

Woodie

Waxwell Portrait.png
A little light in the dark.

Maxwell

Wagstaff Portrait.png
A simple yet effective design. Still smells though.

Wagstaff

Wigfrid Portrait.png
A light tö guide mine löngship!

Wigfrid

Webber Portrait.png
We could burn some tar for light.

Webber

Walani Portrait.png
Will this fit on a surfboard?

Walani

Warly Portrait.png
What a rustic delight!

Warly

Woodlegs Portrait.png
Looks like a wee boat!

Woodlegs

Wilba Portrait.png
WILBA CAN'ST CARRY THE FWOOSH

Wilba

Wormwood Portrait.png
Gloopy Light

Wormwood

Wheeler Portrait.png
Impromptu light source.

Wheeler

The Tar Lamp is a craftable Light Item in the Shipwrecked DLC. It requires a Seashell and some Tar to craft. It has the same burn time as a Torch (75 seconds), and is similarly affected by Strong Winds and Rain. It can be equipped to the hand slot, or placed on the ground or water similar to a Bottle Lantern, where it can be turned on or off. Tar Lamps can also be attached to Boats in the lantern slot.

Tar Lamps can be refueled to 100% with a single Tar . If the Tar Lamp is on the ground when it is depleted, it will drop ash.

Placeholder.png Trivia

  • Tar Lamps were added to the Shipwrecked DLC more than a year after its official completion in the Home Sea Home update, after being tested in a beta branch for several months.
  • When right clicking on a Tar Lamp equipped to the hand slot, instead of being unequipped, it will be turned off, but remain equipped.

Blueprint.png Gallery