Alarming Clock

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Wilson Portrait.png
That looks like a bad time just waiting to happen.

Wilson

Willow Portrait.png
That looks dangerous. I wanna try!

Willow

Wolfgang Portrait.png
Wolfgang would like to try!

Wolfgang

Wendy Portrait.png
Nothing could be as painful as my own memories.

Wendy

WX-78 Portrait.png
COMBAT ADDON FOR THE FRAIL CLOCKMAKER

WX-78

Wickerbottom Portrait.png
A handy bit of pocket-sized weaponry.

Wickerbottom

Woodie Portrait.png
I'd hate to be on the receivin' end of that thing.

Woodie

Waxwell Portrait.png
That... looks like it would hurt.

Maxwell

Wigfrid Portrait.png
Aha! 'Tis not a time-teller, but a weapon in disguise!

Wigfrid

Webber Portrait.png
We never knew clocks could be so dangerous.

Webber

Warly Portrait.png
I'm starting to think Mme. Wanda has a bit of pent up aggression...

Warly

Wormwood Portrait.png
Hurty Tick Tock

Wormwood

Winona Portrait.png
Yeesh, that thing looks like it packs a wallop.

Winona

Wortox Portrait.png
Did I hear "one o'clock sharp", or "one sharp clock"? Hyuyu!

Wortox

Wurt Portrait.png
Would like to see nasty Pigfolk hit with it!

Wurt

Walter Portrait.png
Um, Ms. Wanda... do you make all these clocks out in the woods?

Walter

Wanda Portrait.png
If anything threatens me, why I'll clock them without a second thought!

Wanda

When the fuel reaches 0, its damage drops to 27.

-Scrapbook Description

The Alarming Clock is a whip-like weapon exclusive to Wanda. It has increased range like the Tail o' Three Cats or Bull Kelp Stalk. While fueled, it has a base damage of 81.6 and counts as a Shadow Weapon, meaning middle-aged Wanda will do 97.92 damage and old Wanda will do 142.8 damage per hit. It does not break upon reaching 0% durability, instead becoming a non-shadow weapon with a base damage of 27.2 (meaning old Wanda does 13.6 damage per swing) until refueled. It has 96 uses, and can be refueled with Nightmare Fuel/Pure Horror to restore 25/50% of its durability (24/48 uses).

The Alarming Clock's attack speed is 15% slower than melee weapons, but has 2% more damage per second than the Dark Sword when used by Wanda. However, elderly Wanda's max damage per second is 11% less than mighty Wolfgang with a dark sword, although this is somewhat offset by the Alarming Clock's longer reach.

It requires 3 Time Pieces, 4 Marble and 8 Nightmare Fuel to craft.

Prototype.png Tips

  • When positioned correctly, the Alarming Clock's longer range can effectively keep Wanda out of attacking range of many bosses.
    • Celestial Champion's third phase's melee attack has a trigger range slightly longer than the Alarming Clock's max range, meaning that when aligned correctly you can practically stunlock the boss.

Placeholder.png Trivia

  • When Wanda is in the different age phases, the Alarming Clock will have corresponding attacking animations. The Alarming Clock also has a shadow particles special effect while it has fuel.
  • If Wanda holds a fueled Alarming Clock while in the Lunar Grotto, Greater Gestalts will become hostile to her.
  • Like all of her watches, only Wanda can use the Alarming Clock.
  • Since the Alarming Clock counts as one of her clock items, it will stay in Wanda's inventory when she dies.
  • Walter's examination quote for the Alarming Clock references his "hook-hand man" [1], in which the aforementioned hook-hand man lives in the woods, and "has a clock for every one of his victims".
    • Walter was the last character added before Wanda, so whether this was intentional foreshadowing to her addition or a complete coincidence is unclear.

Blueprint.png Gallery