Saladmander

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Exclusive to: Don't Starve Together icon.png

Wilson Portrait.png
It's cute, but it's not ripe yet.

Wilson, when examining an unripe Saladmander.

Willow Portrait.png
They're pretty cute.

Willow, when examining an unripe Saladmander.

Wolfgang Portrait.png
Is little planty scrambler!

Wolfgang, when examining an unripe Saladmander.

Wendy Portrait.png
It prefers to be alone.

Wendy, when examining an unripe Saladmander.

WX-78 Portrait.png
HA HA. THEY HATE EACH OTHER

WX-78, when examining an unripe Saladmander.

Wickerbottom Portrait.png
Plant and animal have merged into one in this specimen.

Wickerbottom, when examining an unripe Saladmander.

Woodie Portrait.png
Just a sweet little critter.

Woodie, when examining an unripe Saladmander.

Waxwell Portrait.png
They aren't very sociable.

Maxwell, when examining an unripe Saladmander.

Wigfrid Portrait.png
Meat impöstör!

Wigfrid, when examining an unripe Saladmander.

Webber Portrait.png
It smells like yummy fruit.

Webber, when examining an unripe Saladmander.

Warly Portrait.png
Our little friend is not quite ripe.

Warly, when examining an unripe Saladmander.

Wormwood Portrait.png
Growing belly stuff

Wormwood, when examining an unripe Saladmander.

Winona Portrait.png
You play nice with the other lizards now, hey?

Winona, when examining an unripe Saladmander.

Wortox Portrait.png
Little lizard, sharp and pointy!

Wortox, when examining an unripe Saladmander.

Wurt Portrait.png
It not easy being green.

Wurt, when examining an unripe Saladmander.

Walter Portrait.png
It's a little lizard thing!

Walter, when examining an unripe Saladmander.

Wanda Portrait.png
What a funny little creature.

Wanda, when examining an unripe Saladmander.

Wilson Portrait.png
I think it's ripe now.

Wilson, when examining a ripe Saladmander.

Willow Portrait.png
Mmm... Roast dragonfruit.

Willow, when examining a ripe Saladmander.

Wolfgang Portrait.png
Planty scrambler smells delicious today.

Wolfgang, when examining a ripe Saladmander.

Wendy Portrait.png
You simply look too delicious.

Wendy, when examining a ripe Saladmander.

WX-78 Portrait.png
I WANT TO EAT IT

WX-78, when examining a ripe Saladmander.

Wickerbottom Portrait.png
It does smell quite delicious.

Wickerbottom, when examining a ripe Saladmander.

Woodie Portrait.png
Were you always that colourful?

Woodie, when examining a ripe Saladmander.

Waxwell Portrait.png
I bet it's delicious.

Maxwell, when examining a ripe Saladmander.

Wigfrid Portrait.png
I have nö need for your fake meat.

Wigfrid, when examining a ripe Saladmander.

Webber Portrait.png
It looks kinda yummy.

Webber, when examining a ripe Saladmander.

Warly Portrait.png
You'd be perfect in a meal!

Warly, when examining a ripe Saladmander.

Wormwood Portrait.png
Feeling warm...

Wormwood, when examining a ripe Saladmander.

Winona Portrait.png
Lookit you, all orange!

Winona, when examining a ripe Saladmander.

Wortox Portrait.png
That color looks great on you, hyuyu!

Wortox, when examining a ripe Saladmander.

Wurt Portrait.png
Smell like... fruit?

Wurt, when examining a ripe Saladmander.

Walter Portrait.png
I could've sworn it was green a second ago.

Walter, when examining a ripe Saladmander.

Wanda Portrait.png
It's a shame they're so delicious.

Wanda, when examining a ripe Saladmander.

The Saladmander is a neutral Mob exclusive to Don't Starve Together, introduced in Return of Them. It is found on the Lunar Island, specifically the Lunar Baths Biome.

Brain.png Behavior

Saladmanders will claim a Hot Spring as their own, and will occasionally fall asleep near it. It will regenerate 5 Health per second while sleeping. If another Saladmander tries to approach a claimed Hot Spring, its owner will run towards them and the two will attempt to intimidate the other into submission by hissing at each other for some time. Shortly after, the "loser" will run away while the "winner" claims the spring. If a Hot Spring has had a Bath Bomb thrown into it, a Saladmander near it will become hot enough to turn ripe shortly.

The player can speed up the ripening process by setting any heat source near the Salamander, for example, a Campfire.

If the player has a Thermal Stone that is at least somewhat hot within their inventory, Saladmanders will hiss at each other until one leaves, and from then they will begin to follow the player until they fall asleep or the thermal stone loses its heat.

Spear.png Fighting

Saladmanders both Ripe and Unripe have both high health and high damage. However they are slow and have a short range. They can not be stunlocked, but can be kited with 2-3 strikes. Their propensity for sleep can be used to land a few hits. They don't assist each other, so one can attack a Saladmander even if there are other Saladmanders around without having to fear a group attack. Upon death it drops one Leafy Meat in normal form and one Dragon Fruit in Ripe form. Ripe Saladmanders have a flame attack that can set things within 3.5 range around them on fire, and dealing 25 fire damage to them which can't be mitigated by Armor. This flame attack has cooldown of 6 seconds.

Below is the number of hits it takes with each weapon to kill a Saladmander when playing with characters with a default damage modifier. The Weather Pain, Brightshade Staff, and Bee Mine are not included due to their random natures. This table does not take into account the damage bonus gained from characters with a lunar or shadow affinity. It also does not take into account the 40% damage bonus Wendy gets from attacking the same mob as Abigail, Wanda's damage bonus with Shadow weapons (except for the Alarming Clock, which does accurately reflect that bonus), or Wolfgang's damage multiplier when he isn't mighty.

Number of hits

Advanced options

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Current Damage Modifier: 1
Weapon Saladmander.pngSaladmander Ripe.png Saladmander.png Saladmander.png
Brightshade Bomb.png5
Gunpowder.png5
Alarming Clock.png (Wanda Portrait.png)7 (Old)
10 (Middle age)
12 (Young)
34 (Out of fuel)
Charged Elding Spear.png (Wigfrid Portrait.png)8 (6 Wettargetdamage.png)
Pure Horror Rounds.png (Walter Portrait.png)8 (7 Void Cowl.png)
Brightshade Sword.png14 (12 Brightshade Helm.png)
Howlitzer.png14
Blow Dart.png9
Electric Dart.png10 (6 Wettargetdamage.png)
Gloomerang.png14 - 72
(12 - 47 Void Cowl.png)
Dark Sword.png Glass Cutter.png14
Knabsack.png (Wortox Portrait.png)14 - 67
Houndius Shootius.png14
Tooth Trap.png Anenemy.png15
Elding Spear.png
Note
16 (11 Wettargetdamage.png)
Thulecite Club.png Seedshell.png16
Kablooies.png (Walter Portrait.png)
Note
16
Ham Bat.png16 - 31
Dread Pebbles.png (Walter Portrait.png)13 (11 Void Cowl.png)
Battle Rönd.png (Wigfrid Portrait.png)12
Tentacle Spike.png Shield of Terror.png Battle Paddle.png Cursed Rounds.png Marbles.png Rabbit King Cudgel.png18
Strident Trident.png18 (Melee on land)
12 (Melee on ocean)
11 (spell)
Moonshots.png (Walter Portrait.png)18 (Direct hit)
27 (AoE)
Slurtle Slime.png18
Morning Star.png21 (13 Wettargetdamage.png)
Shockscrap Shots.png (Walter Portrait.png)22 (13 Wettargetdamage.png)
Bat Bat.png Battle Spear.png22
Gembell.png Firebell.png Icebell.png (Wolfgang Portrait.png)11 (When thrown)
Bramble Trap.png23
Spear.png27
Gold Rounds.png (Walter Portrait.png)27
Marbell.png (Wolfgang Portrait.png)14 (When thrown)
Boomerang.png Tail o' Three Cats.png Bull Kelp Stalk.png Cutless.png34
Golden Dumbbell.png (Wolfgang Portrait.png)17 (When thrown)
Stinger Zingers.png (Walter Portrait.png)36 (Direct hit)
53 (AoE)
Slow-Down Rounds.png Pebbles.png (Walter Portrait.png)53
Dumbbell.png Thermbell.png (Wolfgang Portrait.png)27 (When thrown)

It takes 1 blast with an Ice Staff to freeze Saladmander, and 1 Sleep Dart to put it to sleep.

Lunar Cultivator III.png Wormwood's Saladmander

Wormwood with the Lunar Cultivator III Skill can summon a Saladmander follower at the cost of a Dragon Fruit and 25 HP. Wormwood can have a maximum of 2 Saladmander followers at a time.

Unlike regular Saladmanders:

  • They are slightly smaller.
  • They each have 600 Health if one follower Saladmander is alive and 900 Health if two are alive.
  • They regenerate 5 Health every 2.5 seconds.
  • They deal 40 damage.
  • They don't sleep.
  • They cannot drop Souls.

Wormwood's Saladmanders will engage in combat if their summoner targets an enemy, if an enemy damages their summoner or if they themselves are attacked. After 16 minutes (2 in-game days), or if killed or unsummoned by being attacked, they turn back into a Dragon Fruit. These creatures cannot drop souls.

Placeholder.png Trivia

  • Saladmanders were introduced in the Turn of Tides update.
  • As of the Turn of Tides update, they use Merm attack sounds and Grass Gekko hurt and death sounds.
  • Saladmanders can be created again via Steeped Lunar Essence from the Mad Scientist Lab. Making them renewable even if all of them were killed in the lunar island. They can be relocated and fenced in base. Putting a Scaled furnace will caused them to ripen.

Blueprint.png Gallery