Depths Worm/DST

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Ui button variant 1 off.png
Ui button variant 1 on.png

Wilson Portrait.png
It's a worm!

Wilson

Willow Portrait.png
It's so furry!

Willow

Wolfgang Portrait.png
Did not expect this!

Wolfgang

Wendy Portrait.png
It comes from the depths.

Wendy

WX-78 Portrait.png
THREAT IMMINENT

WX-78

Wickerbottom Portrait.png
Worm attack!

Wickerbottom

Woodie Portrait.png
WOOORM!

Woodie

Waxwell Portrait.png
I didn't make that one! Honest!

Maxwell

Wigfrid Portrait.png
A snake beast fröm the depths!

Wigfrid

Webber Portrait.png
Creepy crawly!

Webber

Warly Portrait.png
Worm!

Warly

Wormwood Portrait.png
Hello, Wiggly!

Wormwood

Winona Portrait.png
That's a huge worm!

Winona

Wortox Portrait.png
Hyuyu! What do I do??

Wortox

Wurt Portrait.png
WORM!!

Wurt

Walter Portrait.png
Woah! That worm's enormous!

Walter

Wanda Portrait.png
Now I remember!

Wanda

Wilson Portrait.png
Seems safe to me.

Wilson

Willow Portrait.png
Light without fire. Unnatural.

Willow

Wolfgang Portrait.png
Pretty light.

Wolfgang

Wendy Portrait.png
It seems out of place.

Wendy

WX-78 Portrait.png
THAT PLANT SEEMS SUSPICIOUS

WX-78

Wickerbottom Portrait.png
Reminds me of the Anglerfish.

Wickerbottom

Woodie Portrait.png
I know a plant when I see one. This's an impostor!

Woodie

Waxwell Portrait.png
You aren't fooling me, plant.

Maxwell

Wigfrid Portrait.png
I smell a trap.

Wigfrid

Webber Portrait.png
What could possibly go wrong?

Webber

Warly Portrait.png
I see nothing amiss here.

Warly

Wormwood Portrait.png
Hmm... not safe

Wormwood

Winona Portrait.png
Nothing out of the ordinary.

Winona

Wortox Portrait.png
The shimmer of a soul lurks below.

Wortox

Wurt Portrait.png
Oooh, pretty fruit...

Wurt

Walter Portrait.png
What's wrong Woby? It's just a plant!

Walter

Wanda Portrait.png
Something's nagging at my memory... ah, it's probably nothing.

Wanda

Wilson Portrait.png
Just looks like a pile of dirt.

Wilson

Willow Portrait.png
Does dirt normally move around?

Willow

Wolfgang Portrait.png
Is dirt moving?

Wolfgang

Wendy Portrait.png
Is something there?

Wendy

WX-78 Portrait.png
WARNING. LIFE DETECTED

WX-78

Wickerbottom Portrait.png
It would be best to stay away from that.

Wickerbottom

Woodie Portrait.png
Be wary of the moving ground.

Woodie

Waxwell Portrait.png
Something stirs.

Maxwell

Wigfrid Portrait.png
What's under that dirt?

Wigfrid

Webber Portrait.png
Some dirt, big whoop.

Webber

Warly Portrait.png
Dirty.

Warly

Wormwood Portrait.png
Something hiding

Wormwood

Winona Portrait.png
Mhm. That's dirt!

Winona

Wortox Portrait.png
A simple pile of dirt and muck.

Wortox

Wurt Portrait.png
Dirt pile!

Wurt

Walter Portrait.png
Just a pile of dirt.

Walter

Wanda Portrait.png
About as boring as you'd expect a pile of dirt to be.

Wanda


The Depths Worm is a hostile Mob found in the Wilds in the Caves. The Depths Worms will also periodically spawn in the Caves and attack the player, similar to the periodic hound attacks on the surface.

Periodic Attacks

Wilson Portrait.png
Did you feel that?

Wilson, when announcing a Depth Worms Attack

Willow Portrait.png
I do NOT wanna see what made that sound!

Willow, when announcing a Depth Worms Attack

Wolfgang Portrait.png
Earth is tremble beneath Wolfgang's mighty feet!

Wolfgang, when announcing a Depth Worms Attack

Wendy Portrait.png
Uh-oh. I think we should leave.

Wendy, when announcing a Depth Worms Attack

WX-78 Portrait.png
SLIMY ORGANICS APPROACHING

WX-78, when announcing a Depth Worms Attack

Wickerbottom Portrait.png
Something nasty intends to rear its head.

Wickerbottom, when announcing a Depth Worms Attack

Woodie Portrait.png
Oh geez. I hope you're ready, Lucy.

Woodie, when announcing a Depth Worms Attack

Waxwell Portrait.png
Oh dear. I know what's making that sound.

Maxwell, when announcing a Depth Worms Attack

Wigfrid Portrait.png
The earth quakes with the appröach öf a föe!

Wigfrid, when announcing a Depth Worms Attack

Webber Portrait.png
Ohhh nooo. We're not friends with worms!

Webber, when announcing a Depth Worms Attack

Warly Portrait.png
Huh? What's that?

Warly, when announcing a Depth Worms Attack

Wormwood Portrait.png
Wigglies are coming

Wormwood, when announcing a Depth Worms Attack

Winona Portrait.png
Was that a tremor?

Winona, when announcing a Depth Worms Attack

Wortox Portrait.png
Something approaches from beneath!

Wortox, when announcing a Depth Worms Attack

Wurt Portrait.png
Glurt?

Wurt, when announcing a Depth Worms Attack

Walter Portrait.png
Something's moving...

Walter, when announcing a Depth Worms Attack

Wanda Portrait.png
That rumble felt... ominous.

Wanda, when announcing a Depth Worms Attack

Before an attack, the player will begin to hear rumbling growls which grow more frequent the closer the attack draws. Periodic Depth Worm attacks are a big threat to the player and get more difficult the longer they have survived, but also less frequent: The number of Depth Worms increases and the warning time before a wave decreases.

The number of Depth Worms spawned per player is dependent on each player's age. All other variables that depend on age/day count use the average age of all players in the world.

A group of players close to each other will be attacked by fewer worms in total than if they were spread out. [Verification Needed]

Day Next attack in (days) Number of Depth Worms Warning time before attack (seconds)
1 to 8 6 to 8.5 1 120
9 to 10 7 to 9.5 1 60
11 to 25 7 to 9.5 1 to 2 60
26 to 50 8 to 10.5 1 to 2 45
51 to 100 9 to 11.5 2 to 3 30
101 or more 10 to 12.5 3 to 5 30
Day Time between each worm spawns (seconds)
1 to 20 3 to 8
21 to 60 2 to 5
61 to 100 0.5 to 3.5
101 or more 0.5 to 1.5

Depth Worms attack frequency can be configured in the World Customization. The number of Depth Worms per wave is not affected. With custom settings, the frequency and warning time of the waves does not change over time.

Custom setting Next attack in (days) Warning time before attack (seconds)
Never - -
Less 9 to 11.5 60
More 8 to 10.5 45
Lots 7 to 9.5 30

There is a chance for the entire wave of Depths Worms to be replaced by a single Great Depths Worm after day 25 (which is a giant/boss version of a depths worm). The chance of it to appear will increase by 5% to at most 50% with each Cave Worm Attack until it spawns and then the chance resets to 0%.

Wilson Portrait.png
That sounds ominous?

Wilson, when announcing a Great Depths Worm attack

Willow Portrait.png
Let's not stick around for that.

Willow, when announcing a Great Depths Worm attack

Wolfgang Portrait.png
Wolfgang suggest run and live to fight another day.

Wolfgang, when announcing a Great Depths Worm attack

Wendy Portrait.png
We need to go. Now.

Wendy, when announcing a Great Depths Worm attack

WX-78 Portrait.png
MASSIVE MEATTUBE INCOMING

WX-78, when announcing a Great Depths Worm attack

Wickerbottom Portrait.png
Something monstrous approaches.

Wickerbottom, when announcing a Great Depths Worm attack

Woodie Portrait.png
Sounds like a hefty one, eh Luce?

Woodie, when announcing a Great Depths Worm attack

Waxwell Portrait.png
Curses. I know that sound.

Maxwell, when announcing a Great Depths Worm attack

Wigfrid Portrait.png
A behemöth appröaches.

Wigfrid, when announcing a Great Depths Worm attack

Webber Portrait.png
Yikes! Here comes a BIG worm!

Webber, when announcing a Great Depths Worm attack

Warly Portrait.png
I don't like the sound of that.

Warly, when announcing a Great Depths Worm attack

Wormwood Portrait.png
Big Wiggly!

Wormwood, when announcing a Great Depths Worm attack

Winona Portrait.png
Oh man, that's a big one.

Winona, when announcing a Great Depths Worm attack

Wortox Portrait.png
Don't bumble about, upon that rumble, no doubt!

Wortox, when announcing a Great Depths Worm attack

Wurt Portrait.png
Glorp!

Wurt, when announcing a Great Depths Worm attack

Walter Portrait.png
Something's coming. Something big.

Walter, when announcing a Great Depths Worm attack

Wanda Portrait.png
It's coming...

Wanda, when announcing a Great Depths Worm attack

Brain.png Behavior

When it is not engaged with the player, it will seek out areas with harvestable objects then set its lure and lay in wait, or emerge to consume both meats and vegetables. This lure will appear as a Mysterious Plant. If the player attempts to harvest the displayed lure, or remains nearby for too long, the worm will emerge and attack. During this time the main body of the worm resides underground.

Spear.png Fighting Strategy

Below is the number of hits it takes with each weapon to kill a Depths Worm when playing with characters with a default damage modifier. The Weather Pain, Brightshade Staff, and Bee Mine are not included due to their random natures. This table does not take into account the damage bonus gained from characters with a lunar or shadow affinity. It also does not take into account the 40% damage bonus Wendy gets from attacking the same mob as Abigail, Wanda's damage bonus with Shadow weapons (except for the Alarming Clock, which does accurately reflect that bonus), or Wolfgang's damage multiplier when he isn't mighty.

Number of hits

Advanced options

Select your character:
If you are reading this, you do not have JavaScript enabled. Enable it to see a list of other characters' damage modifiers. You are currently viewing the version of the table with no damage modifier, 1x.
Current Damage Modifier: 1
Weapon Depths Worm.png Depths Worm.png Depths Worm.png
Brightshade Bomb.png5
Gunpowder.png5
Alarming Clock.png (Wanda Portrait.png)7 (Old)
10 (Middle age)
12 (Young)
34 (Out of fuel)
Charged Elding Spear.png (Wigfrid Portrait.png)6 (Wettargetdamage.png)
Pure Horror Rounds.png (Walter Portrait.png)9 (7 Void Cowl.png)
Brightshade Sword.png14 (12 Brightshade Helm.png)
Howlitzer.png14
Blow Dart.png9
Electric Dart.png6 (Wettargetdamage.png)
Gloomerang.png17 - 90
(15 - 59 Void Cowl.png)
Dark Sword.png Glass Cutter.png14
Knabsack.png (Wortox Portrait.png)14 - 67
Houndius Shootius.png14
Tooth Trap.png Anenemy.png15
Elding Spear.png
Note
11 (Wettargetdamage.png)
Thulecite Club.png Seedshell.png16
Kablooies.png (Walter Portrait.png)
Note
16
Ham Bat.png16 - 31
Dread Pebbles.png (Walter Portrait.png)14 (12 Void Cowl.png)
Battle Rönd.png (Wigfrid Portrait.png)12
Tentacle Spike.png Shield of Terror.png Battle Paddle.png Cursed Rounds.png Marbles.png Rabbit King Cudgel.png18
Strident Trident.png18 (Melee on land)
12 (Melee on ocean)
11 (spell)
Moonshots.png (Walter Portrait.png)18 (Direct hit)
27 (AoE)
Slurtle Slime.png18
Morning Star.png13 (Wettargetdamage.png)
Shockscrap Shots.png (Walter Portrait.png)13 (Wettargetdamage.png)
Bat Bat.png Battle Spear.png22
Gembell.png Firebell.png Icebell.png (Wolfgang Portrait.png)11 (When thrown)
Bramble Trap.png23
Spear.png27
Gold Rounds.png (Walter Portrait.png)27
Marbell.png (Wolfgang Portrait.png)14 (When thrown)
Boomerang.png Tail o' Three Cats.png Bull Kelp Stalk.png Cutless.png34
Golden Dumbbell.png (Wolfgang Portrait.png)17 (When thrown)
Stinger Zingers.png (Walter Portrait.png)36 (Direct hit)
53 (AoE)
Slow-Down Rounds.png Pebbles.png (Walter Portrait.png)53
Dumbbell.png Thermbell.png (Wolfgang Portrait.png)27 (When thrown)

Depths Worm is immune to being frozen, and it is immune to being put to sleep.

Map Icon Shadow Rift.png Shadow Rift Content

This content is available only after activating the Map Icon Shadow Rift.png Shadow Rift
During Acid Rain Depths Worms deal 50% more damage, have a movement speed increase of 25% and receive 25% more physical damage. Depths Worms will emit a special breath effect to indicate when they are affected.

Depths Worm Shrine.png Year of the Depths Worm

Only during the Event: Depths Worm Shrine Map Icon.png Year of the Depths Worm
During the Year of the Depths Worm event, the Depths Worm drops 3 Lucky Gold Nuggets.

Prototype.png Tips

  • Depth Worms will only trigger a Tooth Trap when any part of their body is above ground, that being their animations & attacks. Players will have to repeatedly bait Depth Worms' attacks as the mere 60 damage will only pepper the worms with enameled shrapnel.
    • Alternatively, using a Bee Mine may prove advantageous. Five or six of them will be enough to deal with a Worm.
  • Pigs and Bunnymen will ensure a safe place from the worms as the Pigs and Bunnies will attack them on sight. Pigs will automatically leave their homes during the day and Bunnymen will also leave during dusk and night so befriending items are not needed if the player stays near their homes. The bigger the waves are the more Houses and Hutches one will need though. Giving protective helmets to them will make them more efficient.
  • Rock Lobsters are the best option to deal with Depth Worms. A group of 3-4 of them will make quick work of Worm waves even when they're at their maximum size. The lobsters don't need to be fully mature, small ones will work too. The player may need to lure the worms to the lobsters due to their slow speed.
  • A cheap method is available by simply using a Walking Cane to outrun the worms (when the later waves bring several of them), then take them on one by one with a powerful melee weapon such as a Tentacle Spike or a Ham Bat.
  • Depths Worms will always follow the same attack pattern: attacking once, followed by a brief resurface, then a second attack followed by no resurface. It is possible to get 4-5 hits in after the first attack, during the initial diving and subsequent surfacing.
  • Depths Worms cannot be frozen by an Ice Staff but being hit by it will still stun them.
  • Despite moving underground, Depths Worms will still be unable to go past Walls. They will also not attack the wall even if their target is on the other side.
  • Depths Worms attack any mob in sight except for insects and birds, which can be used to the player's advantage. During a Depths Worm attack, the player can let it chase them until it loses interest and looks for a new target.
  • Depths Worms, much like Tentacles, are always wet, this can be used to identify a Depths Worm with its lure up; if a Mysterious Plant is wet (blue text when hovering over it), yet it has not rained recently, the plant is a disguised Depths Worm, this also means that the Morning Star is more effective against Depths Worms, due to the bonus damage against wet enemies.
Rock Lobsters fighting Depths Worms in a pen
  • Depths Worms' periodic attacks overwhelm players with their high damage but are generally slow. If a player runs far enough from the Depths Worms, they will lose interest in you and separate whilst planting their lures. The player will then be able to eliminate their numbers one by one later on.
  • Many more Depths Worms will spawn during an attack and cannot be fought one on one. Creating walled-in sections of five or more Rock Lobsters, particularly in the Wilds, by luring them from the Caves into the Ruins (as they are connected on the same level) is an effective way to deal with the mobs while spelunking deep in the Ruins. Once fully penned in the Rock Lobsters will not leave. During the warning/attack, hammer down one wall on each side to ensure you have good exits and don't get pinned. The rock lobsters cannot leave through just one missing wall space (they can however disappear if left unattended with the missing wall pieces). By giving the Rock Lobsters food (rocks, flint, gold, etc.) or kiting the Depth Worms in such a way that they attack them, the Rock Lobsters will be able to successfully kill the mob. Rebuild the walls once completed.

Placeholder.png Trivia

  • During the Nightmare phase of the Ruins, the pinkish purple segments of the worm's fur will become a vibrant red. This is due to a side effect of the Nightmare Cycle, one which causes all traces of red to glow a vibrant, magenta-red color during the active phase.
  • The Depths Worm was added in the Six Feet Under update.
  • Like Slurtles and a few other creatures, Maxwell expresses surprise at their existence, implying he didn't mean for them to be on the island.
  • The striations and coloration are similar to that of the Sandworms from the Beetlejuice cartoon series.
  • Their lure is very similar to the lure of a female Anglerfish in real life.
  • Their inclusion could be a reference to the Graboid, a species of subterranean worm-like creatures from the Tremors series.
    • Winona's periodic attack quote is also a potential Tremors reference.
  • If a Varg is spawned into the Caves or Ruins via the Console, it will summon Depths Worms. This is likely due to the periodic attack mechanics of the Caves and Ruins.
  • The Depths Worm could be a reference to the Mongolian Death Worm. The latter is said to be very deadly and burrow underground like the Depths Worm does, yet not as large.

Mosquito.png Bugs

  • Depths Worms can trigger Tooth Traps while underground and be damaged by them.

Blueprint.png Gallery