Fused Shadeling

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Exclusive to: Don't Starve Together icon.png
This content is available only after activating the Map Icon Shadow Rift.png Shadow Rift

Wilson Portrait.png
I liked you better when you were smaller, and bothering someone else.

Wilson

Willow Portrait.png
Eww, it's so creepy!

Willow

Wolfgang Portrait.png
Is creepy and crawly!

Wolfgang

Wendy Portrait.png
It knows nothing but pain and hunger.

Wendy

WX-78 Portrait.png
HIGH CONCENTRATIONS OF EVIL DETECTED

WX-78

Wickerbottom Portrait.png
It is reminiscent of the parasitic shadows we encountered before.

Wickerbottom

Woodie Portrait.png
Yeesh, this place is overrun with shadow critters!

Woodie

Waxwell Portrait.png
They grow up so fast.

Maxwell

Wigfrid Portrait.png
'Tis naught but a pest to be crushed beneath my boot!

Wigfrid

Webber Portrait.png
Ouchie! It bites!

Webber

Warly Portrait.png
It does not look friendly!

Warly

Wormwood Portrait.png
Scary Biter!

Wormwood

Winona Portrait.png
I don't like the look of those chompers.

Winona

Wortox Portrait.png
The stuff of nightmares!

Wortox

Wurt Portrait.png
Something stuck to its tail?

Wurt

Walter Portrait.png
Woby, look! It has a ball on its tail!

Walter

Wanda Portrait.png
You stay away from me!

Wanda

Fused Shadelings are hostile creatures exclusive to Don't Starve Together, introduced in From Beyond. They are spawned by active Shadow Rifts.

Killing Fused Shadelings at a stage 3 Shadow Rift is the most time-efficient way of farming Pure Horror.

Brain.png Behavior

Fused Shadelings spawn from Shadow Rifts. At the first stage of the rift, there can be a maximum of 1; at the second stage, up to 3; and at the third, up to 5.

They attack anything that gets close to the Rift, and stop attacking if the target moves far away from the rift.

They have 1250 Health, a bite attack that deals 40 physical damage and 10 Planar Damage, and Planar Entity Protection.

Fused Shadelings can also jump on the player from far away. This jump does not deal any damage. Additionally, after a player hits a Fused Shadeling, it may disappear and reappear nearby, much like Shadow Creatures do. Whenever it disappears, it leaves behind its tail as a bomb, which explodes, dealing damage.

Upon death, a Fused Shadeling drops 2 Pure Horror, and has a chance to drop up to 2 additional Pure Horror with a 75% and 50% chance. In addition, after a Fused Shadeling dies, its tail drops to the ground and becomes a Dread Mite, which chases the player at a quick pace (players need at least a Walking Cane to outrun it, or run far away before the tail becomes a dread mite). It eventually explodes, summoning three more bombs. They respawn again after a certain amount of time, which depends on the stage of growth of the Rift:

  • 4 minutes in the first stage;
  • 2 minutes in the second stage;
  • 1 minute in the third stage.

As mentioned above, Fused Shadelings have Planar Entity Protection, thus physical damage is less effective against them. For example, a Dark Sword deals 41 damage instead of 68, and a Shadow Reaper deals 26.8 physical damage and 18 planar damage instead of 38 and 18 respectively.

Spear.png Fighting Strategy

Below is the number of hits it takes with each weapon to kill a Fused Shadeling when playing with characters with a default damage modifier. The Weather Pain, Brightshade Staff, and Bee Mine are not included due to their random natures. This table does not take into account the damage bonus gained from characters with a lunar or shadow affinity. It also does not take into account the 40% damage bonus Wendy gets from attacking the same mob as Abigail, Wanda's damage bonus with Shadow weapons (except for the Alarming Clock, which does accurately reflect that bonus), or Wolfgang's damage multiplier when he isn't mighty.

Number of hits

Advanced options

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Current Damage Modifier: 1
Weapon Fused Shadeling.png Fused Shadeling.png Fused Shadeling.png
Brightshade Bomb.png7
Gunpowder.pngVariable
Alarming Clock.png (Wanda Portrait.png)19 (Old)
24 (Middle age)
27 (Young)
61 (Out of fuel)
Charged Elding Spear.png (Wigfrid Portrait.png)18 (15 Wettargetdamage.png)
Pure Horror Rounds.png (Walter Portrait.png)13 (10 Void Cowl.png)
Brightshade Sword.png21 (18 Brightshade Helm.png)
Howlitzer.png20
Blow Dart.png24
Electric Dart.png25 (18 Wettargetdamage.png)
Gloomerang.png27 - 130
(23 - 83 Void Cowl.png)
Dark Sword.png Glass Cutter.png31
Knabsack.png (Wortox Portrait.png)31 - 109
Houndius Shootius.png32
Tooth Trap.png Anenemy.png34
Elding Spear.png
Note
34 (25 Wettargetdamage.png)
Thulecite Club.png Seedshell.png34
Kablooies.png (Walter Portrait.png)
Note
34
Ham Bat.png34 - 57
Dread Pebbles.png (Walter Portrait.png)27 (23 Void Cowl.png)
Battle Rönd.png (Wigfrid Portrait.png)28
Tentacle Spike.png Shield of Terror.png Battle Paddle.png Cursed Rounds.png Marbles.png Rabbit King Cudgel.png38
Strident Trident.png38 (Melee on land)
28 (Melee on ocean)
26 (spell)
Moonshots.png (Walter Portrait.png)38 (Direct hit)
51 (AoE)
Slurtle Slime.pngVariable
Morning Star.png43 (29 Wettargetdamage.png)
Shockscrap Shots.png (Walter Portrait.png)43 (29 Wettargetdamage.png)
Bat Bat.png Battle Spear.png43
Gembell.png Firebell.png Icebell.png (Wolfgang Portrait.png)26 (When thrown)
Bramble Trap.png45
Spear.png51
Gold Rounds.png (Walter Portrait.png)51
Marbell.png (Wolfgang Portrait.png)31 (When thrown)
Boomerang.png Tail o' Three Cats.png Bull Kelp Stalk.png Cutless.png61
Golden Dumbbell.png (Wolfgang Portrait.png)36 (When thrown)
Stinger Zingers.png (Walter Portrait.png)64 (Direct hit)
90 (AoE)
Slow-Down Rounds.png Pebbles.png (Walter Portrait.png)90
Dumbbell.png Thermbell.png (Wolfgang Portrait.png)51 (When thrown)

Fused Shadeling is immune to being frozen, and it is immune to being put to sleep.

Dread Mite

Wilson Portrait.png
Bombastic!

Wilson, when examining a Dread Mite.

Willow Portrait.png
They sure go out with a bang.

Willow, when examining a Dread Mite.

Wolfgang Portrait.png
Boom bug!

Wolfgang, when examining a Dread Mite.

Wendy Portrait.png
They lead such short, explosive lives.

Wendy, when examining a Dread Mite.

WX-78 Portrait.png
WARNING: CONTENTS UNDER PRESSURE

WX-78, when examining a Dread Mite.

Wickerbottom Portrait.png
Its body is highly volatile.

Wickerbottom, when examining a Dread Mite.

Woodie Portrait.png
That can't be good...

Woodie, when examining a Dread Mite.

Waxwell Portrait.png
That is one persistent tail.

Maxwell, when examining a Dread Mite.

Wigfrid Portrait.png
'Tis small, but lively!

Wigfrid, when examining a Dread Mite.

Webber Portrait.png
You're not one of our spider friends!

Webber, when examining a Dread Mite.

Warly Portrait.png
It's about to pop!

Warly, when examining a Dread Mite.

Wormwood Portrait.png
Look out!

Wormwood, when examining a Dread Mite.

Winona Portrait.png
Watch out, it's gonna blow!

Winona, when examining a Dread Mite.

Wortox Portrait.png
Keep away, I don't want to play!

Wortox, when examining a Dread Mite.

Wurt Portrait.png
It gonna 'splode!

Wurt, when examining a Dread Mite.

Walter Portrait.png
Woah! The ball's alive!

Walter, when examining a Dread Mite.

Wanda Portrait.png
What a nasty little thing!

Wanda, when examining a Dread Mite.

The Dread Mite is a creature that appears after the death of the Fused Shadeling. It chases its target for 4 seconds before exploding, dealing 50 physical damage and 20 planar damage. The explosion does not damage shadow creatures. In addition, upon exploding, it leaves three more bombs which immediately explode, dealing the same amount of damage.