Damaged Knight/DST

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Ui button variant 1 off.png
Ui button variant 1 on.png

Glommer's Flower.png See also: Clockwork Knight

Wilson Portrait.png
It's a knightmare!

Wilson

Willow Portrait.png
It looks pretty worn down.

Willow

Wolfgang Portrait.png
Funny metal man.

Wolfgang

Wendy Portrait.png
Another battle lost to time.

Wendy

WX-78 Portrait.png
REPROGRAMMING REQUIRED

WX-78

Wickerbottom Portrait.png
Its nightmare fueled surroundings have corrupted its programming.

Wickerbottom

Woodie Portrait.png
Doesn't look to be in the best of shape.

Woodie

Waxwell Portrait.png
It looks beyond repair.

Maxwell

Wigfrid Portrait.png
I dön't think I'd ride that hörse.

Wigfrid

Webber Portrait.png
Goodnight, good knight.

Webber

Warly Portrait.png
Effroyable!

Warly

Wormwood Portrait.png
Busted

Wormwood

Winona Portrait.png
You're in rough shape, hey?

Winona

Wortox Portrait.png
Eep! Play nice with the imp!

Wortox

Wurt Portrait.png
Glurp, it has the bad stuff on it!

Wurt

Walter Portrait.png
Heh, spooky!

Walter

Wanda Portrait.png
I... I don't want to look at it.

Wanda

}}A Damaged Knight is a pale, battered knight covered in Nightmare Fuel. It has same base stats as the regular Clockwork Knight, and drops 1 Gears, while also having a chance to drop Nightmare Fuel and/or Thulecite Fragments. It occurs naturally in the Ruins, but also has a chance to spawn from Broken Clockworks when they are destroyed.

The player can spawn an allied Damaged Knight (or any other chess piece) by using 3 Gears to repair a pile of Broken Clockworks. They fight most mobs within the caves, and can even fight other damaged clockworks - although famously this doesn't always work. These can be very powerful allies while in the Ruins, however if a player already has Rock Lobsters with them, it may be more worthwhile simply hammering the Broken Clockworks.

Map Icon Shadow Rift.png Shadow Rift Content

This content is available only after activating the Map Icon Shadow Rift.png Shadow Rift
If caught in Acid Rain, Damaged Knights will deal 15% less damage, move 15% slower, and take 25% more damage. This is indicated by fumes coming off the mob.

Spear.pngHunting

The recommended way to kill Knights is by kiting them. When in groups, it is recommended to separate one from the rest of the group, killing it, then separating another. When fighting multiple, it is important to get them on the same kiting pattern, where they both attack at the same time. The Knights occasionally do a battle cry, after around 3 attacks. This opportunity can be used to get in more hits before it attacks again. The Knights themselves can sometimes have their own form of kiting, where after an attack they will move away from the player slightly, making it harder to land as many hits in before they attack again.

Below is the number of hits it takes with each weapon to kill a Damaged Knight when playing with characters with a default damage modifier. The Weather Pain, Brightshade Staff, and Bee Mine are not included due to their random natures. This table does not take into account the damage bonus gained from characters with a lunar or shadow affinity. It also does not take into account the 40% damage bonus Wendy gets from attacking the same mob as Abigail, Wanda's damage bonus with Shadow weapons (except for the Alarming Clock, which does accurately reflect that bonus), or Wolfgang's damage multiplier when he isn't mighty.

Number of hits

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Current Damage Modifier: 1
Weapon Damaged Knight.png Damaged Knight.png Damaged Knight.png
Brightshade Bomb.png5
Gunpowder.png5
Alarming Clock.png (Wanda Portrait.png)7 (Old)
10 (Middle age)
12 (Young)
34 (Out of fuel)
Charged Elding Spear.png (Wigfrid Portrait.png)8 (6 Wettargetdamage.png)
Pure Horror Rounds.png (Walter Portrait.png)9 (7 Void Cowl.png)
Brightshade Sword.png14 (12 Brightshade Helm.png)
Howlitzer.png14
Blow Dart.png9
Electric Dart.png10 (6 Wettargetdamage.png)
Gloomerang.png17 - 90
(15 - 59 Void Cowl.png)
Dark Sword.png Glass Cutter.png14
Knabsack.png (Wortox Portrait.png)14 - 67
Houndius Shootius.png14
Tooth Trap.png Anenemy.png15
Elding Spear.png
Note
16 (11 Wettargetdamage.png)
Thulecite Club.png Seedshell.png16
Kablooies.png (Walter Portrait.png)
Note
16
Ham Bat.png16 - 31
Dread Pebbles.png (Walter Portrait.png)14 (12 Void Cowl.png)
Battle Rönd.png (Wigfrid Portrait.png)12
Tentacle Spike.png Shield of Terror.png Battle Paddle.png Cursed Rounds.png Marbles.png Rabbit King Cudgel.png18
Strident Trident.png18 (Melee on land)
12 (Melee on ocean)
11 (spell)
Moonshots.png (Walter Portrait.png)18 (Direct hit)
27 (AoE)
Slurtle Slime.png18
Morning Star.png21 (13 Wettargetdamage.png)
Shockscrap Shots.png (Walter Portrait.png)22 (13 Wettargetdamage.png)
Bat Bat.png Battle Spear.png22
Gembell.png Firebell.png Icebell.png (Wolfgang Portrait.png)11 (When thrown)
Bramble Trap.png23
Spear.png27
Gold Rounds.png (Walter Portrait.png)27
Marbell.png (Wolfgang Portrait.png)14 (When thrown)
Boomerang.png Tail o' Three Cats.png Bull Kelp Stalk.png Cutless.png34
Golden Dumbbell.png (Wolfgang Portrait.png)17 (When thrown)
Stinger Zingers.png (Walter Portrait.png)36 (Direct hit)
53 (AoE)
Slow-Down Rounds.png Pebbles.png (Walter Portrait.png)53
Dumbbell.png Thermbell.png (Wolfgang Portrait.png)27 (When thrown)

It takes 2 blasts with an Ice Staff to freeze Damaged Knight, and 2 Sleep Darts to put it to sleep.

Placeholder.png Trivia

Blueprint.png Gallery