Damaged Knight/DST

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Ui button variant 1 off.png
Ui button variant 1 on.png

Glommer's Flower.png See also: Clockwork Knight

Wilson Portrait.png
It's a knightmare!

Wilson, when examining a Damaged Clockwork Knight.

A Damaged Knight is a pale, battered knight covered in Nightmare Fuel. It has same base stats as the regular Clockwork Knight, and drops 1 Gears, while also having a chance to drop Nightmare Fuel and/or Thulecite Fragments. It occurs naturally in the Ruins, but also has a chance to spawn from Broken Clockworks when they are destroyed.

The player can spawn an allied Damaged Knight (or any other chess piece) by using 3 Gears to repair a pile of Broken Clockworks. They fight most mobs within the caves, and can even fight other damaged clockworks - although famously this doesn't always work. These can be very powerful allies while in the Ruins, however if a player already has Rock Lobsters with them, it may be more worthwhile simply hammering the Broken Clockworks.

Map Icon Shadow Rift.png Shadow Rift Content

This content is available only after activating the Map Icon Shadow Rift.png Shadow Rift
If it gets caught in the Acid Rain its damage attack will decreases to -15%, move speed will decreases to -15% and taking damage rises by +25%. The fact that it is subject to the effect can be understood by the special breath that he will emit.

Spear.pngHunting

The recommended way to kill Knights is by kiting them. When in groups, it is recommended to separate one from the rest of the group, killing it, then separating another. When fighting multiple, it is important to get them on the same kiting pattern, where they both attack at the same time. The Knights occasionally do a battle cry, after around 3 attacks. This opportunity can be used to get in more hits before it attacks again. The Knights themselves can sometimes have their own form of kiting, where after an attack they will move away from the player slightly, making it harder to land as many hits in before they attack again.

Below is the number of hits it takes with each weapon to kill Damaged Clockwork Knights when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon Fishing Rod.pngBug Net.png Lucy the Axe.png Shovel.png Pitchfork.png

Hammer.png Torch.png Umbrella.png

Walking Cane.png Willow's Lighter.png

Axe.png Pickaxe.png

Luxury Axe.png Opulent Pickaxe.png

Boomerang.png

PickSlashAxe.png Spear.png Bat Bat.png Ham Bat.png Morning Star.png Tentacle Spike.png Battle Spear.png

Thulecite Club.png Fire Dart.png

Fire Staff.png Slurtle Slime.png

Tooth Trap.pngDark Sword.png Blow Dart.png Gunpowder.png
No. of hits for
213 69 54 36 30 27 24 18-33 15 or 21 18 15 9 6

Placeholder.png Trivia

Blueprint.png Gallery