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Shadow Puppets are Shadow Creature versions of Maxwell that do his bidding. In Don't Starve Together, shadow puppets are divided into two types - the shadow servant and the shadow duelist. Each of them is summoned by Codex Umbra and takes 15% of Maxwell's maximum sanity per summon. Shadow puppets can be called at a specific location and do not leave the area within a four-turf cell radius of the summoning location. They automatically begin activities appropriate to their functions. You can have a maximum of 6 puppets summoned at the same time, although it is best to summon only 5 to prevent shadow creatures from spawning, unless you intend to farm nightmare fuel or have the bone helm.
This servant is a handyman capable of mining, digging, harvesting, and picking up items. For 4 minutes after being spawned, the servant will mine for resources within a four-turf cell radius of the spawn point and then disappear. When cutting down trees, the servant will also dig up the remaining stump. Shadow servants have one inventory slot, and will pick up items within their range before returning them to the summoner.
The shadow duelists will attack any creature that approaches their summon range, as well as anything that the summoner attacks, or anything that attacks the summoner; however, the shadow duelists are not able to attack shadow creatures, like the crawling horror/nightmare. The duelist has 75 health, and 20 base damage which various modifiers can increase. The duelists will die after 2 minutes if they are in active combat or if the summoner is within their range, but they will die in 10 seconds if they are not actively engaging in combat.
The duelist has two types of attacks: normal strike and dash. The dash has a cooldown of 8 seconds and deals 1.5 times the damage of the normal strike. If the summoner is not within the summon range of the duelist, the dash cooldown is increased to 16 seconds.
Even though the duelist has only 75 health, it is still durable in combat due to its damage reduction. From the time of summoning, the damage that another creature can inflict on them is limited to a value of 15 HP, which increases by 5 HP every 2.5 seconds if the duelists don't take damage. This means that damage taken will be equal to the duelist's total health in 30 seconds.
After taking damage, duelists disappear and appear nearby, like horrors.
The duelist's initial damage is 20 but can be increased with Maxwell's equipped items. The item level is multiplied by four and added to the initial damage. The damage increase only works when the distance between Maxwell and his minions or between Maxwell and his target is smaller than four turf cells.
Items | Level | Damage |
---|---|---|
* | 1 | +4 |
2 | +8 | |
3 | +12 | |
(filled) | 4 | +16 |
Thus, the duelist's maximum damage is 60 units when equipped with a shadow thurible, and any head gear and body gear from tier 3.
The Nightmare Amulet represents all amulets.
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |