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–Wurt
The Queen of Moon Quay is an NPC exclusive to Don't Starve Together introduced in the The Curse of Moon Quay update. She lives on the Moon Quay along with Powder Monkeys, who reside in Monkey Huts.
Unlike the Pig King, who is only asleep during the Night and won't wake up until Daytime, the Queen of Moon Quay is constantly asleep until approached by a survivor or a Powder Monkey with a Banana, causing her to wake up. If all survivors are gone she will go back to sleep.
The Queen's primary purpose is to rid the player of Accursed Trinkets in exchange for Bananas and Cooked Bananas. If the player has any Accursed Trinkets in their inventory and a Banana is given to the Queen, she will remove 4 Trinkets from that player's inventory. This is the only way to get rid of Accursed Trinkets, besides dying.
If the player does not have any Accursed Trinkets on them and gives a Banana to the Queen, she will instead drop a random Rare Blueprint from a small selection consisting of the Cannon Kit, Cannonball, Dock Kit, Dock Piling Kit and Moon Quay Beach Turf. She will give one of each for the first five Bananas and a random Blueprint for every Banana afterwards.
She can also be presented with other non-Banana Food Items and Trinkets, which she promptly rejects.
Every time an exchange is made with the Queen she will activate the Right of Passage for 4 minutes. While the Right of Passage is active, Powder Monkeys on the Moon Quay become neutral to all players and will not attack players unless provoked.
The Right of Passage cannot be stacked and will always be reset to 4 minutes.
Receiving a Banana
Receiving a Banana from a Powder Monkey
Removing Accursed Trinkets
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When waking
When the player is not Wonkey (Prefix)
When the player is not Wonkey (Suffix)
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–Wurt
The Monkey Bar is the structure that supports the Queen of Moon Quay's hammock. They perform a decorative role and cannot be interacted with. Crustashine will crawl up the bar.
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these Mobs | |
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Boss | |
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The Forge | |
The Gorge |