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–Wurt
Werepigs are hostile mobs that Pigs and Guardian Pigs can transform into a Full Moon or after a Pig eats 4 pieces of plant-based Monster Foods ( ). Pig Traders and Royal Guards will not become Werepigs if these conditions are met. A typical Werepig will transform back into a normal Pig after 4 game hours (shorter for Guardian Pigs) of being a Werepig or at the start of the next day, whichever comes first.
Like most monsters, they are hostile and will attack anything nearby (including other Pigs). Werepigs will stop to eat any Food on the ground and will produce Manure if they eat Fruits or Vegetables. Unlike normal Pigs, they will also eat raw Mandrakes. When killed, they drop 2 pieces of Meat and 1 Pig Skin.
Below is the number of hits it takes with each weapon to kill all variations of Pigs when playing with characters who have a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
Weapon | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. of hits for |
166 | 52 | 42 | 26 | 24 | 22 | 18 | 11–21 | 10 or 17 | 14 | 12 | 12 | 11 | 7 | 4 |
Werepigs take 2 blasts from the Ice Staff to be frozen or 3 Sleep Darts to be put to sleep.
Mobs | |
Hostile | |
Neutral | |
Passive | |
Boss | |
Followers | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these Mobs | |
Hostile Mobs | |
Neutral Mobs | |
Passive Mobs | |
Boss | |
Follower Mobs | |
Traders | |
NPC | |
The Forge | |
The Gorge |