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Weevoles are Mobs introduced in the Hamlet DLC, which spawn in Tall Grass fields at Dusk and Night.
They are aggressive mobs and will attack if the player gets too close. They attack by charging at the player from roughly one tile away. This attack can easily be avoided by running.
If they get low on health, they'll bury themselves in the ground and resurface few seconds later, though Pog can attack them while they're underground.
When they die, they drop Weevole Carapace, which can be used in the Crock Pot to make Hard Shell Tacos or to craft the Weevole Mantle.
They will eat any plant related items left on the ground by the player. Those include: Cork, Grass, Grass Tuft, Berry Bush, Sapling (item), Logs, Boards, Evergreen Sapling and Seeds.
Weevoles can be caught in Traps, killing them instantly and rewarding Weevole Carapace when harvested.
Mobs | |
Hostile | |
Neutral | |
Passive | |
Boss | |
Followers | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these Mobs | |
Hostile Mobs | |
Neutral Mobs | |
Passive Mobs | |
Boss | |
Follower Mobs | |
Traders | |
NPC | |
The Forge | |
The Gorge |