Catcoon

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Exclusive to: Reign of Giants icon.png Don't Starve Together icon.png

Willow Portrait.png
Here, kitty!

Willow

The Catcoon is a neutral Mob in the Reign of Giants DLC, spawning from a Hollow Stump. It will wander around, pouncing at small creatures and playing with various objects, sometimes destroying them. When killed, a Catcoon will drop Meat and has a 33% chance of dropping a Cat Tail. It will also give the player 5 points of Naughtiness, which may result in spawning Krampus.


When it sees a small Bird, Rabbit, Moleworm, Butterfly, or Bee within 12 Tiles, it will pounce on it and kill it. In addition to Monsters, Catcoons are aggressive towards Pengulls and Grass Gekkos and will attack them if they get close enough. This generally leads to the Catcoon being killed in retaliation. They will also attack other Catcoons, often committing an act of cannibalism when done. Catcoons will also attack a Glommer, even if players have befriended both, so caution should be taken. Catcoons are hostile to Webber and Wortox since they are considered as Monsters.

Catcoons will attempt to pick up "toys" within a 25 metre radius.

Whenever it starts Raining, any Catcoons that are outside will try to go back to their Hollow Stump.

Catcoons can be befriended by giving them "toys" or food, and they will give "gifts" to the player by coughing up items, such as Rot and Cut Grass, as if it is a hairball. Each item given to the Catcoon will add a tenth of a day (48 sec) to the time they spend following the player [1] (up to a maximum of 1 day [2]) and force the next hairball to be sooner.[3] The item that they give depends on the number of times they hack before coughing it up. Currently, there are two lists for neutral and friendly Catcoons.

Things a Catcoon will attack or eat: Bee.png Butterfly.png Fireflies.png Flower.png Moleworm.png Rabbit.png Crow.png Redbird.png Snowbird.png Pengull.png Glommer.png Hound.png Smallbird.png Catcoon.png


Gifts for a Catcoon

Cat Toys

Birchnut.png Pile o' Balloons.png Beefalo Wool.png Butterfly Wings.png Cut Grass.png Egg.png Jet Feather.png Azure Feather.png Crimson Feather.png Foliage.png Bunny Puff.png Moleworm.png Papyrus.png Petals.png Pine Cone.png Rabbit.png Rope.png Silk.png Spider Eggs.png Spider Gland.png Tallbird Egg.png Trinkets.png Twigs.png Feather Pencil.png
Shipwrecked icon.png
Palm Leaf.png Coral Nubbin.png Doydoy Egg.png Coconut.png Jungle Tree Seed.png
Hamlet icon.png
Clippings.png Bramble Bulb.png Nettle.png Lotus Flower.png Seed Pod.png Jungle Burr.png Dark Tatters.png Lost Idol.png Lost Totem.png Relic Fragment.png The Blue Sow.png The Jeweled Truffle.png
Don't Starve Together icon.png
Saffron Feather.png Twiggy Tree Cone.png

Cat Food

Eel.png Egg.png Fish.png Frog Legs.png Morsel.png Moleworm.png Rabbit.png
Shipwrecked icon.png
Tropical Fish.png Purple Grouper.png Pierrot Fish.png Neon Quattro.png Dead Wobster.png Dead Dogfish.png Dead Swordfish.png
Don't Starve Together icon.png
Live Eel.png Freshwater Fish.png Runty Guppy.png Needlenosed Squirt.png Bitty Baitfish.png Smolt Fry.png Popperfish.png Fallounder.png Bloomfin Tuna.png Scorching Sunfish.png Mudfish.png Deep Bass.png Dandy Lionfish.png Black Catfish.png Corn Cod.png Dappled Koi.png Golden Koi.png Ice Bream.png

Gifts from a Catcoon

Neutral

There are 9 tiers of neutral items, but because most items occur within several tiers, it's more useful to show the probability of each item:

Item Probability Tiers
Wet Goop.png 84% 1-2
Rot.png 6.48% 2-4
Cut Grass.png 2.86% 3-5
Moleworm.png 2.04% 9
Birchnut.png 2.04% 9
Rocks.png 0.64% 5-6
Flint.png 0.61% 6-8
Dark Petals.png 0.38% 5
Pine Cone.png 0.35% 7-8
Petals.png 0.26% 6
Ice.png 0.20% 7
Crimson Feather.png 0.15% 8

Friendly

Strangely, items at the highest tier are actually much more probable than the several tiers below them.

Tier Probability (Individual) Items
1 80% (40%) Carrot Seeds.pngCorn Seeds.png(Toma Root Seeds.pngPotato Seeds.pngDon't Starve Together icon.png)
2 8% (1%) Cut Grass.pngFlint.pngRocks.pngTwigs.pngAshes.pngPine Cone.pngDark Petals.pngPetals.png
3 3.2% (0.8%) Crimson Feather.pngAzure Feather.pngJet Feather.png(Saffron Feather.pngDon't Starve Together icon.png)Bone Shards.png
4 1.76% (0.29%) Pumpkin Seeds.pngEggplant Seeds.pngDurian Seeds.pngPomegranate Seeds.pngDragon Fruit Seeds.pngWatermelon Seeds.png(Asparagus Seeds.pngOnion Seeds.pngGarlic Seeds.pngPepper Seeds.pngDon't Starve Together icon.png)
5 1.13% (0.11%) Ice.pngBatilisk Wing.pngBirchnut.pngBerries.pngMorsel.pngRed Cap.pngBlue Cap.pngGreen Cap.pngFish.png(Freshwater Fish.pngDon't Starve Together icon.png)Frog Legs.png
6 0.79% (0.1%) Moleworm.pngRabbit.pngBee.pngButterfly.pngRedbird.pngSnowbird.pngCrow.png(Canary.pngDon't Starve Together icon.png)Tumbleweed.png
7 5.13% (0.86%) Gold Nugget.pngSilk.pngCut Reeds.pngTentacle Spots.pngBeefalo Wool.pngElectrical Doodad.png

Spear.png Fighting

Below is the number of hits it takes with each weapon to kill Catcoons when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon Fishing Rod.pngBug Net.png Lucy the Axe.png Shovel.png Pitchfork.png

Hammer.png Torch.png Umbrella.png

Walking Cane.png Willow's Lighter.png

Axe.png Pickaxe.png

Luxury Axe.png Opulent Pickaxe.png

Boomerang.png

PickSlashAxe.pngSpear.png

Fire Dart.png Fire Staff.png

Bat Bat.png Ham Bat.png Morning Star.png Tentacle Spike.png Battle Spear.png

Thulecite Club.png Dark Sword.png

Tooth Trap.png Slurtle Slime.png

Blow Dart.png Gunpowder.pngOld Bell.png
No. of hits for
Catcoon.png
36 12 9 6 5 4 3-6 3 or 4 3 2 1

Don't Starve Together icon.png Don't Starve Together

In Don't Starve Together, befriended Catcoons will follow the player for 48 second per "toys" or food given. If the Catcoon is able to reach the player before that time ends, it will spit out the gift and discontinue to follow. However, spitting out a gift does not mean it is no longer befriended, evident from its aggro to a wild Catcoon.

Catcoons have 4 inventory slots, items they pick up from the ground will be stored in their inventory. When their inventory slots are full, they would return to their Catcoon Den and store items in the den. They will drop all item in their inventory upon their death.

Prototype.png Tips

  • Catcoons will steal any Trinkets and Wanda's Pocket Watches left on the ground among other things, therefore it's advisable to keep them in Chests if any Catcoons live nearby.
  • Many Catcoon gifts are also Catcoon toys. Players should make sure to pick up any wanted gifts as soon as they are coughed up to prevent Catcoon from getting it back.
  • If Wes uses Pile o' Balloons to befriend a Catcoon, the Catcoon will drop it on death.
  • Catcoons will sometimes leave drops from the creatures they have killed. This is especially common in Worlds with Catcoons set to 'more' or 'lots' in World Customization and can be used to the Player's advantage.

Mosquito.png Bugs

  • Feather Pencil and Dark Tatters cannot be given Catcoon despite being its toys.
  • In Hamlet, despite being irreplaceable items, the Catcoon will not drop The Blue Sow and The Jeweled Truffle on death.

Placeholder.png Trivia

  • The name "Catcoon" is a portmanteau of the words "Cat" and "Raccoon".
  • Hollow stumps become deserted after spawning 9 Catcoons. This is a reference to the belief that cats have 9 lives. In DST an empty Hollow Stump will regenerate after 15-20 days, becoming an inhabited Hollow Stump.
  • Catcoons may be a reference to a real-life cat breed known as the "Maine Coon", which were rumored to be a mix of cat and raccoon.
  • Catcoons will occasionally attempt to climb trees, but they never succeed.
  • The Catcoons' voice work was done by Kelly Graham.[4]
  • Catcoons will occasionally be seen searching through Chester, Flowers, Rabbit Holes, Etc. Since Items in Chester will not go missing, this is simply a cosmetic effect.

Blueprint.png Gallery

References

  1. scripts\tuning.lua:
    CATCOON_LOYALTY_PER_ITEM = total_day_time*.1
  2. scripts\tuning.lua:
    CATCOON_LOYALTY_MAXTIME = total_day_time
  3. scripts\prefabs\catcoon.lua:
    inst.hairball_friend_interval = math.random(2,4) -- Jumpstart the hairball timer (slot machine time!)
  4. Archive of Kelly Graham's Tumblr: "Fun Fact: I did the voice work for this creature, cause I’m so good at meowing."