Grazer

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Exclusive to: Don't Starve Together icon.png
This content is available only after activating the Map Icon Lunar Rift.png Lunar Rift

Wilson Portrait.png
It must have come through that strange rift!

Wilson

Willow Portrait.png
Ew, it's dripping its weird sleep gunk everywhere!

Willow

Wolfgang Portrait.png
Funny blob makes Wolfgang's head feel tickly.

Wolfgang

Wendy Portrait.png
Will you grant me the eternal slumber I seek?

Wendy

WX-78 Portrait.png
SEARCHING FOR SIGNS OF INTELLIGENCE... RESULTS INCONCLUSIVE

WX-78

Wickerbottom Portrait.png
Its unique physiology seems to allow it to re-form itself.

Wickerbottom

Woodie Portrait.png
It's a sneaky one... better keep my distance.

Woodie

Waxwell Portrait.png
I have a feeling this pest won't be dispatched so easily.

Maxwell

Wigfrid Portrait.png
I will nöt fall prey tö yöur tricks, spirit!

Wigfrid

Webber Portrait.png
It's trying to make us take a nap!

Webber

Warly Portrait.png
It's like a living gelatin... but it lacks the sweetness.

Warly

Wormwood Portrait.png
Bloop, bloop, bloop

Wormwood

Winona Portrait.png
I'm not about to let it catch me sleepin'!

Winona

Wortox Portrait.png
My my, are those teeth I spy?

Wortox

Wurt Portrait.png
Hee-hee, it funny!

Wurt

Walter Portrait.png
It puts its victims to sleep before it eats them. Neat!

Walter

Wanda Portrait.png
Oh botheration, it pops back up as quickly as I can knock it down!

Wanda

Grazers are hostile Mobs exclusive to Don't Starve Together, introduced in From Beyond. They appear next to Lunar Rifts in groups of 1 to 6.

Brain.png Behavior

Grazers spawn near a Lunar Rift upon its creation, and more spawn periodically as it grows larger. Upon spawning, Grazers take the form of a scattered group of sharp rocks on the ground. When a player gets close to them, these rocks group together and are enveloped in a white aura to fully form the Grazer. If the player moves too far from the Rift that the Grazer spawned from, the Grazer returns to the Rift and fall apart back to its original state. Grazers despawn with their home Rift once it disappears.

Grazers are hostile to players, and after fully forming they begin to slowly trudge towards their target. They are passive to other creatures, only fighting back against those that attack them. They have a unique aura which causes nearby players and most mobs (except for bosses and other lunar creatures) to become groggy, and eventually fall asleep after too much time spent near the Grazer. Once a player's character falls asleep, the Grazer bites them for 50 physical damage plus 10 Planar Damage, and causes a small Knockback. Grazers only attack characters that have been put to sleep; while a character is conscious, Grazers opt to circle them until they fall unconscious.

Grazers have 2,400 Health. However, they cannot be killed. If their Health drops below 2,200, they fall apart and return to their original state. In this state, they cannot be damaged and regenerate Health at a rate of 80 HP/s. Once the Grazer reaches full Health, it reforms and resumes its attempt at putting its target to sleep. Grazers take 99,999% more damage from explosive weapons (Gunpowder, Slurtle Slime, Brightshade Bomb), which brings their Health to 1 instantly. Since they regenerate 80 Health per second, it takes 30 seconds for a Grazer to fully recover after being damaged by an explosive.

Grazers have Planar Entity Protection, and thus physical damage from weapons are less effective against them. For example, a Dark Sword would deal 41 damage instead of 68, and a Brightshade Sword would deal 32.99 physical damage and 30 planar damage to a Grazer instead of 38 and 30 respectively.

It can be captured by the Phasmo-Encapsulator and given to the Grainy Transmission in W.A.R.B.O.T. quest, making a Warbler.

Spear.png Fighting Strategy

Below is the number of hits it takes with each weapon to kill a Grazer when playing with characters with a default damage modifier. The Weather Pain, Brightshade Staff, and Bee Mine are not included due to their random natures. This table does not take into account the damage bonus gained from characters with a lunar or shadow affinity. It also does not take into account the 40% damage bonus Wendy gets from attacking the same mob as Abigail, Wanda's damage bonus with Shadow weapons (except for the Alarming Clock, which does accurately reflect that bonus), or Wolfgang's damage multiplier when he isn't mighty.

Number of hits

Advanced options

Select your character:
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Current Damage Modifier: 1
Weapon Grazer.png Grazer.png Grazer.png
Brightshade Bomb.png1
Gunpowder.png1
Alarming Clock.png (Wanda Portrait.png)3 (Old)
4 (Middle age)
5 (Young)
10 (Out of fuel)
Charged Elding Spear.png (Wigfrid Portrait.png)3 (3 Wettargetdamage.png)
Pure Horror Rounds.png (Walter Portrait.png)2 (2 Void Cowl.png)
Brightshade Sword.png4 (4 Brightshade Helm.png)
Howlitzer.png4
Blow Dart.png4
Electric Dart.png4 (3 Wettargetdamage.png)
Gloomerang.png4 - 17
(3 - 11 Void Cowl.png)
Dark Sword.png Glass Cutter.png5
Knabsack.png (Wortox Portrait.png)5 - 18
Houndius Shootius.png5
Tooth Trap.png Anenemy.png6
Elding Spear.png
Note
6 (4 Wettargetdamage.png)
Thulecite Club.png Seedshell.png6
Kablooies.png (Walter Portrait.png)
Note
6
Ham Bat.png6 - 10
Dread Pebbles.png (Walter Portrait.png)4 (4 Void Cowl.png)
Battle Rönd.png (Wigfrid Portrait.png)5
Tentacle Spike.png Shield of Terror.png Battle Paddle.png Cursed Rounds.png Marbles.png Rabbit King Cudgel.png6
Strident Trident.png6 (Melee on land)
5 (Melee on ocean)
5 (spell)
Moonshots.png (Walter Portrait.png)6 (Direct hit)
9 (AoE)
Slurtle Slime.png1
Morning Star.png7 (5 Wettargetdamage.png)
Shockscrap Shots.png (Walter Portrait.png)7 (5 Wettargetdamage.png)
Bat Bat.png Battle Spear.png7
Gembell.png Firebell.png Icebell.png (Wolfgang Portrait.png)5 (When thrown)
Bramble Trap.png8
Spear.png9
Gold Rounds.png (Walter Portrait.png)9
Marbell.png (Wolfgang Portrait.png)5 (When thrown)
Boomerang.png Tail o' Three Cats.png Bull Kelp Stalk.png Cutless.png10
Golden Dumbbell.png (Wolfgang Portrait.png)6 (When thrown)
Stinger Zingers.png (Walter Portrait.png)11 (Direct hit)
15 (AoE)
Slow-Down Rounds.png Pebbles.png (Walter Portrait.png)15
Dumbbell.png Thermbell.png (Wolfgang Portrait.png)9 (When thrown)

Grazer is immune to being frozen, and it is immune to being put to sleep.

Prototype.png Tips

  • The grogginess given by Grazers can be reduced or nullified in any of the following ways:
    • Eating a cooked Moon Shroom will instantly remove all grogginess from the player.
    • Eating a Mushy Cake will drastically increase the player's sleep resistance, making it much harder, albeit not impossible, for the player to fall asleep.
    • Wickerbottom cannot be put to sleep but can become groggy. Her inability to be put to sleep will also prevent Grazers from attempting to damage her entirely.

Placeholder.png Trivia