Lunar Rift

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Exclusive to: Don't Starve Together icon.png
This content is available only after activating the Map Icon Lunar Rift.png Lunar Rift

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Be warned, assisting the Cryptic Founder will alter your world and cannot be undone. Much will be lost and gained in the name of Progress. Are you sure you'd like to continue?

–The Price of Ambition

Activating

Warning message prior to activating the Lunar Rifts.

After players defeat the Celestial Champion, the Grainy Transmission will appear near a Lunar Essence Extractor and ask for an Enlightened Shard. Players can show and then give the Enlightened Shard to the Grainy Transmission. If the players choose not to give the Shard, the Grainy Transmission will randomly appear somewhere on the surface of the world, and players have another chance to give him the shard.

Once assisting the Grainy Transmission, the world will change irreversibly:

  • The Lunar Rift will spawn periodically.
  • Abandoned Junk spawns and the Grainy Transmission hints at their location periodically.
  • Scrappy Werepig will drop different loot.

Lunar Rift

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It's givin' me goosebumps... I hate goosebumps.

Woodie, when examining the Lunar Rift

After assisting Wagstaff, the Lunar Rifts begin to spawn in Forest world periodically.

Lunar Rifts can appear on any land tile only within the mainland (thus excluding any islands out at sea), as long as there isn't a Structure, Wall or transplanted Plant in a 5-Tile radius.

Once it spawns, the Turf around the Rift slowly gets covered by its own, and is inhabited by Grazers. Ryftstals also frequently appear around the Rift. When a character stands on the Rift's Turf, their Sanity is replaced with Enlightenment, similar to the surface of the Lunar Island and the inside of Moonstorms.

The Rift has three stages in total. Every 4-5 days after its initial appearance it advances to the next stage. The transition is accompanied by an explosion that deals 60 damage to all creatures in the area and destroys Structures. The stage determines the distance in which the Turf will spread, as well as the number of Grazers and Ryftstals that appear:

Phase Radius Grazer.png Ryftstal.png
1 1 1 0
2 3 3 4
3 6 6 12

Every 0.75-1.25 in-game days, the Rift attempts to create Ryftstals, unless the maximum amount of Ryftstals have been reached for the current stage.

Effects to the World

While Lunar Rift exist, it has several additional effects on the forest world.

Lunar Thralls

Each time the Rift spawns, a Lunar Thrall is randomly selected to be released into the world, and each Lunar Thrall is released in a different way.

Here is a full list of each Lunar Thralls:

Deadly Brightshade

When the Rift reaches its final stage, it picks a number between 4 and 6 to decide how many Deadly Brightshades waves will appear before it closes. Afterwards, it immediately sends the first wave of Brightshade Gestalt to attack groups of plants it thinks are "gardens." The other waves come every 2 days. After the last wave, the Rift closes. It then picks a new spot and reopens 5 days later.

Relevant Content

Items

Structures

Mobs

Mechanics


Pre Rift Content

All content listed below have greater value after activating the Lunar Rift, but can be obtained before it opens.

Prototype.png Tips

  • The Lunar Rift can be enabled from day 1 in the World Settings.
  • Lunar Rift can be spawned with console command c_spawnrift()

Placeholder.png Trivia