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It smells of rot and failure.

Maxwell, when examining a Blue Mushtree.

Mushtrees are naturally generated objects that act as light sources inside Caves.

The most common variant is Blue Mushtree, which can be chopped down, providing 2 Logs and a Blue Cap. Using a Shovel or a Regal Shovel to dig up the stump that will provide another Log or burn it to yield 1 Ash. Mushtrees also come in green and red varieties, which drop a Green Cap and Red Cap respectively upon harvest, as well as a single Log. When set on fire, a Mushtree will eventually burn to a crisp and disappear, dropping 1 Ash and 1 Charcoal. Unlike Evergreens, which drop Pine Cones that can be planted, there is no way for the player to regrow Mushtrees unless they reset the Cave they were chopped in with the Seed of Ruin.

Gift Icon.png Downloadable Content

During Full Moons in all DLCs, Mushrooms (both in Caves and on the Surface) will turn into Mushtrees. If a Mushroom-turned-Mushtree has been chopped, its stump will turn into a harvested Mushroom spawn point once the Full Moon ends.

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  • Chopping down Mushtrees is an easy way to get caps while in the caves. However, Mushtrees also provide a small but free and unending source of light. Illumination frequently means life or death in the caves, so discretion should be used when deciding whether or not to harvest.

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  • According to Wickerbottom and Wagstaff, Mushtrees are regular trees infected with fungal parasites.
  • Wickerbottom also notes that the red and green mushtrees are "Mycena luxaeterna" and "Mycena silvaelucens" respectively.
    • The fungal genus "Mycena" is known in real life for their bioluminescence.
    • "Luxeterna" translates to English as "eternal light", and "silvaelucens" translates to "bright forest".

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