Don't Starve Structures | |
Plants | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Inanimate | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Craftable | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Naturally generating | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ancient | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Pillars | ![]() ![]() ![]() |
Character exclusive | ![]() ![]() |
–Wurt
Petrified Trees are a variant of Trees found in Don't Starve Together. They yield Rocks, Flint, or Nitre when mined with a Pickaxe, and therefore are alternatives to Boulders to obtain these resources.
Petrification process happens to all stages of Evergreens, and each Petrified Tree will yield resources based on its size. A default world can start with them in the place of boulders or some of the evergreens in the world will get petrified after a random amount of time. In Don't Starve Together the first petrification takes place between the 44th and 65th day, the following ones take place every 21 to 32 days.
To start the process of Petrification, one random Evergreen or Lumpy Evergreen is chosen as center. All the trees within 9 tile radius, with the condition that the distance between two trees is no further than 2.4 tiles, will be petrified. The number of these trees has to be less than 20% of all the Evergreens before Petrification, otherwise, they will stay as Evergreens.
When petrification starts, the Characters will note a noise coming from the trees nearby (provided they are close enough to the area about to be petrified), and shortly after, all the trees in the area will become petrified.
After petrification, trees can no longer be chopped down with an Axe, but can be mined with a Pickaxe instead. Petrified Trees do not grow, so they will stay in the same stage of growth when they had been transformed.
The following table displays the drops from all sizes of Petrified Evergreens.
Short | Normal | Tall | Old |
---|---|---|---|
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"rock_petrified_tree_short" | "rock_petrified_tree" | "rock_petrified_tree_tall" | "rock_petrified_tree_old" |
A Totally Normal Tree surrounded by Petrified Evergreens.
Don't Starve Structures | |
Plants | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Inanimate | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Craftable | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Naturally generating | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ancient | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Pillars | ![]() ![]() ![]() |
Character exclusive | ![]() ![]() |