Damage/DST

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How Damage Work 2.png

When a player or mob is attacked or exposed to an environmental hazard, it takes a series of calculations to determine how much Damage it takes, i.e. how much Health it loses.

For information on how much damage player/mob can do by attacking, check out Attack.

Please note: In DST, except for the more systematic mechanism of physical damage and planar damage, other damage exists in a chaotic and unorchestrated way, so this page will focus on physical and planar damage.

Damage

Physical Damage

Physical Damage is the most common type of damage in the game, and its main feature is that it is absorbed by Armor's #Protection and #Planar Entity Protection.

Creatures with Physical Damage

Weapons with Physical Damage

Planar Damage

Planar Damage is a type of damage in Don't Starve Together, and its main feature is that it is absorbed by Armor's #Planar Defense.

Creatures with Planar Damage

Mobs Physical Damage Planar Damage Mobs Physical Damage Planar Damage
Navbox Grazer.png
Grazer
50 10
Navbox Deadly Brightshade.png
Deadly Brightshade
65
(100 When attacked)
10
(30 When attacked)
Navbox Fused Shadeling.png
Fused Shadeling
40
(50 Fused Shadeling Bomb.png)
10
(20 Fused Shadeling Bomb.png)
Navbox Shriek.png
Shriek
25 30
Navbox Jitters.png
Jitters
35 20
Navbox Rasp.png
Rasp
20 20
Navbox Armored Bearger.png
Armored Bearger
87 30 Navbox Crystal Deerclops.png
Crystal Deerclops
75 30
Navbox Possessed Varg.png
Possessed Varg
50
20 (coldfire)
20 Navbox Bright-Eyed Frog.png
Bright-Eyed Frog
10 5

Weapons with Planar Damage

Weapons Physical Damage Planar Damage Weapons Physical Damage Planar Damage
Brightshade Sword.png
Brightshade Sword
38 30
Brightshade Bomb.png
Brightshade Bomb
None 200
Brightshade Staff.png
Brightshade Staff
None 10
Brightshade Smasher.png
Brightshade Smasher
32,5 10
Brightshade Shoevel.png
Brightshade Shoevel
17,2 10
Shadow Reaper.png
Shadow Reaper
38-41,8 18-23
Howlitzer.png
Howlitzer
34 34

Other Damage

Armor

Armors Alliance Damage Reduction

Glommer's Flower.png See also: Armor


Protection

Example: Attack damage of a Spider Queen (80 physical + 0 planar) to a character equipped with a Grass Suit.png and a Football Helmet.png will be distributed as follows:

  • 60% < 80%
  • 80 × 80% = 64 physical damage is absorbed by two armor
    • 64 * 60%/(80%+60%) ≈ 28 is absorbed by Grass Suit.png
    • 64 * 80%/(80%+60%) ≈ 37 is absorbed by Football Helmet.png
  • 0+0 = 0 planar damage is absorbed by two armor
    • 0 planar damage is absorbed by Grass Suit.png
    • 0 planar damage is absorbed by Football Helmet.png
  • (80 − 64) + (0 - 0) = 16 damage is take by the character's Health Meter.png (This is not the final health change, but multiplied by the damage reduction.)

If it's caused by a Mobs or Characters, it's affected by the all kind of Damage Modifiers they have.

Physical Damage also can be reduced by Damage Reduction like all kind of damage.


Planar Defense

Example: Attack damage of a Rasp (20 physical + 20 planar) to a character equipped with a Brightshade Armor.png and a W.A.R.B.I.S. Head Gear.png will be distributed as follows:

  • 80% < 85%
  • 20 × 85% = 17 physical damage is absorbed by two armor.
    • 17 * 80%/(85%+80%) ≈ 8.24 is absorbed by Brightshade Armor.png
    • 17 * 85%/(85%+80%) ≈ 8.75 is absorbed by W.A.R.B.I.S. Head Gear.png
  • 10+5 = 15 planar damage is absorbed by two armor.
    • 10 planar damage is absorbed by Brightshade Armor.png
    • 5 planar damage is absorbed by W.A.R.B.I.S. Head Gear.png
  • (20 − 17) + (20 - 15) = 8 damage is take by the character's Health Meter.png (This is not the final health change, but multiplied by the damage reduction.)

Damage Taken Multiplier

Physical Damage Taken Modifiers

Glommer's Flower.png See also: Abigail

Glommer's Flower.png See also: Year of the Bunnyman

Damage Taken Modifiers

Glommer's Flower.png See also: Grazer

Glommer's Flower.png See also: Lunar Aligned

Glommer's Flower.png See also: Shadow Aligned

This is a Damage Modifier that takes effect based on the Tags opponent mobs or characters has, and works on both Physical Damage and Planar Damage, currently it is only used in Shadow and Lunar Aligned.

Additional Fixed Damage

Planar Entity Protection

Glommer's Flower.png Main article: Planar Entity Protection


Damage Reduction

Placeholder.png Trivia