Category:Gameplay
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This is the category page for basic mechanics that affect typical Don't Starve gameplay.
Subcategories
This category has the following 24 subcategories, out of 24 total.
A
- Adventure Mode (35 P)
- Area of Effect (18 P)
C
- Character-Specific (13 P)
E
- Earthshakers (16 P)
F
- Fire Starter (51 P)
H
- Health Loss (64 P)
I
L
- Light Sources (127 P)
M
- Mods (3 P)
N
- Nightmare State Indicator (17 P)
P
R
- Resurrection (16 P)
S
- Speed Boost (21 P)
- Speed Loss (10 P)
W
- Warmth (58 P)
- Water Resistant (58 P)
- Weather (12 P)
Pages in category "Gameplay"
The following 125 pages are in this category, out of 125 total.
C
F
G
P
S
- Sandstorm
- Sanity
- Saving
- Scrapbooking
- Seasons
- Seasons/Autumn
- Seasons/Dry
- Seasons/Humid
- Seasons/Hurricane
- Seasons/Lush
- Seasons/Mild
- Seasons/Monsoon
- Seasons/Spring
- Seasons/Summer
- Seasons/Temperate
- Seasons/Winter
- Seasons/World
- Set Piece
- Set Piece/DST
- Shadow Aligned
- Sleeping
- Soundtrack
- Strong Winds
- Structures
- Sunken Forest
- Surface World
- Survival Mode
- Survivor Speed