Crafting/DST
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Crafting is an in-game mechanic that allows players to craft or make Items and Structures. This is done by selecting an item or structure to be crafted in one of the 19 Crafting Tabs (including DLCs, and Character-Specific tabs). Provided the player has sufficient materials in their inventory and, if necessary, has unlocked the item recipe, they will receive 1 or more of the crafted item. Below are the crafting tables for the different game modes available. The availability of crafting recipes are further affected by special Events.
Unlocked
Unlocking for the first time will grant the player 15 Sanity. Once unlocked, items can be crafted any time.
Prototype
Generally, each Item or Structure must be "prototyped" at a particular Prototyper or through other means to be unlocked. Once the item has been unlocked, it can be crafted anywhere, anytime (so long as the required materials are available). Tier 1 items can be unlocked at either a Science Machine or Alchemy Engine. Tier 2 items can only be unlocked at an Alchemy Engine, ETC.
Standing near the Prototyper allows prototyping new recipes. The following is a list of all the Prototypers:
Science Machine
Tier1
Alchemy Engine
Tier2
Prestihatitator
Tier1
Shadow Manipulator
Tier2
Bookcase
Tier2
Blueprint
See also: Blueprint
Webber's Switcherdoodle
See also: Switcherdoodle
Crafting Station
Crafting Station is similar to Prototyper, except that they do not unlock the recipe for the player after they make it, so the player must return to Crafting Station if they want to make the item again.
The following is a list of all the Crafting Station:
Celestial Orb
Tier1
Celestial Altar
Tier2
Celestial Tribute
Tier2
Celestial Sanctum
Tier2
Crafting Filter
In Don't Starve Together, the Crafting menu has been redesigned to accommodate more items, with filters replacing categories.
Crafting Filters are a Don't Starve Together feature in the Crafting Menu that organize craftable items based on filters rather than the tabs used in the single player games. Unlike tabs, the same item can appear in multiple filters.
Some filters are similar to the original Don't Starve crafting tabs while others are new and can help players find items based on criteria like season.
Regular
Station
Unimplemented Filters
Unimplemented Filters - Filter that are unused in the game and founded in game files

Mod player Filter
Wormwood Filter
Wormwood Filter
Wormwood Filter
Werebeaver Filter
Weregoose Filter
Weremoose Filter
Wagstaff Filter
Quick-Craft Tabs
In Don't Starve Together, the crafting sidebar UI has been redesigned into Quick-Craft Tabs which allow the player to quickly craft items and structures. The player can use up to 9 pages of quick-craft tabs, with each page holding up to 9 recipes maximum. Keybinds can be set to quickly page left and right between pages. Moreover, mouse-wheeling over a particular tab changes the skin of that item or structure.
Quick-Craft Tabs are a Don't Starve Together feature, replacing the old Crafting tabs.
Craftable Items and Structures
Filter | Always Available![]() |
Science![]() |
Magic![]() |
Other | Rare Blueprint![]() |
Skills![]() | ||
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Tier 2![]() ![]() |
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![]() Tools |
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![]() Light Sources |
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![]() Prototypers & Stations |
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![]() Refined Materials |
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![]() Weapons |
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![]() Armor |
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![]() Clothing |
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![]() Healing |
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![]() Magic |
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![]() Decorations |
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![]() Think Tank: ![]() ![]() Terra Firma Tamper: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Sawhorse: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Structures |
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![]() Think Tank: ![]() |
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![]() Storage Solutions |
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![]() Cooking |
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![]() Food & Gardening |
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![]() Fishing |
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![]() Think Tank: ![]() ![]() ![]() Tackle Receptacle: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Seafaring |
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![]() Think Tank: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Beefalo Riding |
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![]() Winter Items |
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![]() Summer Items |
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![]() Rain Gear |
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![]() Special Event |
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Character | Always Available![]() |
Science![]() |
Magic![]() |
Other | Skills![]() | ||
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Tier 2![]() |
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![]() Wilson |
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![]() Willow |
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![]() Wolfgang |
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![]() Wendy |
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![]() WX-78 |
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![]() Wickerbottom |
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![]() Woodie |
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![]() Wes |
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![]() Maxwell |
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![]() Wigfrid |
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![]() Webber |
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Befriend Spiders:![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Winona |
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![]() Warly |
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![]() Wortox |
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![]() Wormwood |
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![]() Wurt |
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![]() Walter |
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![]() Ancient Pseudoscience Station : ![]() |
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![]() Wanda |
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Tips
- Whenever an item is unlocked, the player's Sanity will be restored by 15 points. This is only when prototyping the item and not during subsequent construction of that item. Therefore, a very simple tactic for healing sanity is to hold off on prototyping new items until needing the sanity.
Trivia
- Prior to the Hungry for your Hunger update, the Shadow Manipulator functioned as a "level 3" crafting station. It could research all the same items as the Alchemy Engine and Science Machine before the science and magic crafting trees were separated.
- In the early beta of Don't Starve, the game used a 'Research points' system instead of prototyping.
- Before that, Gold Nuggets were used to directly buy recipes.
- In the Shipwrecked DLC, the Sea Lab serves the same function as the Alchemy Engine, but can only be placed on the Ocean allowing the player to prototype new recipes at sea.
- The new crafting system and filters were introduced in the March 2022 QoL update. Before then Don't Starve Together used the same crafting system as the single-player game.