Weapon/DS
Weapons are Items used to fight, hunt and defend oneself from creatures in Don't Starve. Most weapons have a durability, limiting the number of times it can be used.
In the hostile wilderness, a player's bare hands won't stand up well to many of the hostile creatures found or be able to hunt very effectively, while running can get one safely out of harm's way at first, a player will need to start utilizing weapons for self-defense, hunting, and especially for the periodic Hound attacks, or other fast, persistent enemies.
Some characters have personal damage modifiers. Wes and Wendy deal normal damage × 0.75, Wigfrid deals normal damage × 1.25, Wolfgang deals normal damage × 0.50-2.00 (based on Hunger level). All characters' unarmed attacks deal 10 points of damage per hit, and can be executed only once every second while armed ones can be executed twice, making characters' unarmed attacks impractical for combat.
Any other item that equips to the hand slot, such as Divining Rod and Umbrella, can be used to attack with the use of the Force Attack command/button, but will only do as much damage as an unarmed attack. Using items this way won't deplete the item's durability any more than holding it normally does.
Characters deal 2 hit per second. With that information, it is possible to determine damage per second for every weapon with that simple formula:
2 * damage of the weapon
Melee weapons
Item | Name | DLC | Damage | Uses | Crafting | Notes |
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Dark Sword | 100 | ![]() ![]() |
It also drains 20/min sanity causing you to go insane quicker than using some other weapon | ||
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Cutlass Supreme | ![]() ![]() |
150 | ![]() ![]() ![]() |
It is the strongest non-situational melee weapon in the single-player game, as it does the same damage as the Dark Sword, but with more uses, thus having the highest potential damage, while not having the drawbacks of either weapon, and dealing bonus damage to one enemy . It does an additional 34 damage to the Sealnado. | |
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Thulecite Club | 150 | ![]() ![]() ![]() |
It also boosts walking speed by 10% (when equipped) and has a 20% chance to spawn a Shadow Tentacle. | ||
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Ham Bat | (![]() |
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With the Reign of Giants DLC, the Ham Bat's damage decreases by 2.975 damage per day. On day 10, the weapon will deal 29.75 damage before turning to Rot. | ||
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Obsidian Spear | ![]() |
375 | ![]() ![]() ![]() |
When used to attack, it will become charged causing it to deal up to a maximum of 2x damage after 30 hits. It also produces heat and light when charged. | |
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Cork Bat | ![]() |
20 | ![]() ![]() |
After each strike Cork Bat makes the player unable to move or act for a brief time which puts the player into disadvantage as this can hinder player's ability to dodge enemy's attack in time | |
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Tentacle Spike | 100 | It can only be obtained as a drop from Tentacles. | |||
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Halberd | ![]() |
100 | ![]() ![]() |
It can also be used as an Axe. | |
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Morning Star | ![]() |
(6 minutes) | ![]() ![]() ![]() |
It is an electrical weapon that deals 43-72 damage per hit (based on the Wetness of the target). It has a durability of 6 minutes and emits light when held. | |
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Bat Bat | 75 | ![]() ![]() ![]() |
Each hit leeches 6.8 health from the enemy, but drains 3.4 sanity from the player if the player's health is not full. | ||
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Battle Spear | ![]() |
200 | ![]() ![]() ![]() ( ![]() |
It is a weapon exclusive to Wigfrid. Wigfrid starts the game with this weapon and is able to craft it, as well. Since it is Wigfrid-exclusive, it can deal 53.125 with her. | |
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Spear | 150 | ![]() ![]() ![]() |
This is the weakest dedicated weapon in the base game. | ||
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Poison Spear | ![]() |
150 | ![]() ![]() |
It also Poisons the target. | |
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Peg Leg | ![]() |
50 | It is a weapon found in X Marks the Spot treasure chests. | ||
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Trident | ![]() |
150 | It is a weapon found using a Trawl Net in the Deep Ocean. It does triple damage when player are on a Boat. | ||
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Cactus Spike | ![]() |
5 | It is a weapon obtained from defeating Elephant Cactus. |
Tools
Tools can also be used as weapons and have varying amounts of damage and durability. Golden versions of each tool do the same damage and have 4 times the durability. Obsidian versions of each tool have 2.5 times the durability, and upon being used will charge up. When fully charged they will set targets on fire and deal up to 2x the damage of regular tools, making them a good defensive weapon if you're ambushed.
Item | Name | DLC | Damage | Uses | Crafting | Notes |
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Pick/Axe | 400 | ![]() ![]() ![]() |
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Obsidian Machete | ![]() |
250 | ![]() ![]() ![]() |
When used to attack or hack, it will become charged causing it to deal up to a maximum of 2x damage after 75 uses. It also produces heat and light when charged. | |
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Machete | ![]() ![]() |
100 | ![]() ![]() |
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Obsidian Axe | ![]() |
250 | ![]() ![]() ![]() |
When used to attack or chop, the Obsidian Axe will become charged causing it to deal up to a maximum of 2x damage after 75 uses. It also produces heat and light when charged. | |
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Axe | 100 | ![]() ![]() |
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Pickaxe | 33 | ![]() ![]() |
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Brush | 25 | ![]() ![]() ![]() |
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Gold Pan | ![]() |
30 | ![]() ![]() |
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Stalking Stick | ![]() |
3 days | It is made by drying a Flytrap Stalk on a Drying Rack. | ||
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Saddlehorn | 4 | ![]() ![]() ![]() |
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Hammer | 75 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Pitchfork | 25 | ![]() ![]() |
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Shovel | 25 | ![]() ![]() |
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Walking Cane | Infinite | ![]() ![]() ![]() |
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Willow's Lighter | Infinite | It is Willow's exclusive item. In all DLCs, attacking a mob with the Lighter will set it on fire. | |||
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Torch | 75 seconds | ![]() ![]() |
In all DLCs, attacking a mob with a Torch will set it on fire. | ||
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Telebrella | 17 | 10 | ![]() ![]() ( ![]() |
It is Wagstaff's exclusive item. | |
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Shears | ![]() |
20 | ![]() ![]() |
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Executive Hammer | ![]() |
Infinite | |||
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Lucy the Axe | 13.6 | Infinite | It is Woodie's exclusive item. | ||
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Ball Pein Hammer | ![]() |
10 | ![]() ![]() |
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Bug Net | 4 | ![]() ![]() ![]() |
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Fishing Rod | 3 | ![]() ![]() |
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Magnifying Glass | ![]() |
10 | ![]() ![]() ![]() |
It will cause Mants to panic if held |
Ranged weapons
Item | Name | DLC | Damage | Uses | Crafting | Notes |
---|---|---|---|---|---|---|
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Old Bell | ![]() |
1000 | 3 | ![]() ![]() |
It can be used to summon a giant creature that smash things in its path. |
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Boomerang | 10 | ![]() ![]() ![]() |
After striking an enemy, it will return to the player. Pressing 'Action'(default "Space") while it's on the way back will allow the player to catch it, otherwise it will damage the player and automatically decrease durability by 1. | ||
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Blow Dart | 1 | ![]() ![]() ![]() |
The reed tube and the dart are considered a unit and are consumed on use. | ||
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Sleep Dart | 0 | 1 | ![]() ![]() ![]() |
It is used to put (most) mobs to sleep. Some enemies are semi-resistant to its effects and require being shot with up to 4 darts. The reed tube and the dart are considered a unit and are consumed on use. | |
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Fire Dart | 0 (direct damage) (direct damage) ![]() ![]() Depending on mob burning time ![]() |
1 | ![]() ![]() ![]() |
It sets enemies on fire, causing panic. Note that enemies on fire can also set fire to nearby objects. The reed tube and the dart are considered a unit and are consumed on use. Fire Dart deals 0 direct damage in Don't Starve, Reign of Giants DLC, but deals 5 direct damage in Shipwrecked and Hamlet DLCs. | |
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Poison Dart | ![]() |
0 (direct damage) 26 ( ![]() |
1 | ![]() ![]() ![]() |
It poisons enemies. The reed tube and the dart are considered a unit and are consumed on use. |
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Eyeshot | ![]() |
1 | It is a weapon dropped by a Flup. | ||
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Harpoon | ![]() |
10 | It is a weapon dropped by a White Whale. It must be picked up before it can be used again. | ||
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Blunderbuss | ![]() |
Infinite | ![]() ![]() ![]() |
It needs to be loaded with Gunpowder for each use. | |
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Spear Gun (Spear) | ![]() |
8 | ![]() ![]() ![]() |
A Spear can be loaded into the Spear Gun. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%. | |
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Spear Gun (Poison) | ![]() |
and 26 Poison damage | 8 | ![]() ![]() ![]() |
A Poison Spear can be loaded into the Spear Gun in addition to inflicting poison. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%. |
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Spear Gun (Obsidian) | ![]() |
and Fire damage | 8 | ![]() ![]() ![]() |
An Obsidian Spear can be loaded into the Spear Gun. If the Obsidian Spear is charged, it can deal up to an additional 51 damage and ignite the target outside of Hurricane Season. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%. |
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Spear Gun (Battle) | ![]() |
127.5 (159.375 ![]() |
8 | ![]() ![]() ![]() |
A Battle Spear can be loaded into the Spear Gun. However, as the Battle Spear is exclusive to Wigfrid, her damage modifier causes this weapon to deal 159 damage per hit instead. This action causes the loaded spear to lose 10 uses and reduces the durability of the Spear Gun by 12.5%. |
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Ice Staff | 0 | 20 | ![]() ![]() |
It is a ranged Magic weapon that does not do damage, but temporarily freezes an enemy after 1-4 blasts. It drains 1 sanity per use. | |
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Fire Staff | Depending on mob burning time ![]() |
20 | ![]() ![]() ![]() |
It is a ranged Magic weapon that sets enemies on fire. Note that enemies on fire can also set fire to nearby objects. It drains 1 sanity per use. | |
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Pew-matic Horn | ![]() |
34, 45 or 60 | Infinite | It is a ranged weapon exclusive to Wheeler that deals 34, 45 or 60 damage depending on what kind of item used as ammo. | |
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Weather Pain | ![]() |
7/sec | 15 | ![]() ![]() ![]() |
It is a ranged weapon that casts a whirlwind at an enemy, which darts around the target. The Weather Pain is not affected by the user's damage modifier. Note it will also destroy structures and knock down trees. |
Traps
Item | Name | DLC | Damage | Uses | Crafting | Notes |
---|---|---|---|---|---|---|
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Tooth Trap | 60 | 10 | ![]() ![]() ![]() |
It triggers when an enemy enters within its proximity and requires being reset (right-click) after each use. | |
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Bee Mine | About 0-160 | 1 | ![]() ![]() ![]() |
It triggers when an enemy enters within its proximity, releasing 4 bees that target only the enemy that triggered it. When the target is killed, they disperse in separate directions. | |
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Bird Trap | 0 | 8 | ![]() ![]() |
It is a (non-lethal) placeable trap used to catch Redbirds, Crows, and Snowbirds. Baiting the trap with Seeds will increase the chance of catching a bird. | |
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Trap | 0 | 8 | ![]() ![]() |
It is a placeable trap used to catch small creatures like Rabbits, Spiders etc. Some of them will be captured alive while others will be killed. Baiting the trap will always lure nearby critters to move toward the bait. | |
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Sea Trap | ![]() |
0 | 8 | ![]() ![]() ![]() |
It is a (non-lethal) placeable trap used to catch Wobsters. Baiting the trap will always lure nearby critters to move toward the bait. |
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Bramble Trap | ![]() |
40 | 10 | ![]() ![]() ( ![]() |
It is a placeable trap exclusive to Wormwood. |
Explosive weapons
Item | Name | DLC | Damage | Uses | Crafting | Notes |
---|---|---|---|---|---|---|
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Gunpowder | 200 | 1 | ![]() ![]() ![]() |
Each unit of Gunpowder deals 200 (area-of-effect) damage. It must be placed near an object and then lit on fire (usually with a torch). There is a 2-4 second delay before exploding. It is advised to leave the area before detonation. | |
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Slurtle Slime | 50 | 1 | It deals 50 damage (per stacked slime). It must be placed near an object and lit on fire. After four seconds it then explodes. | ||
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Coconade | ![]() ![]() |
250 | 1 | ![]() ![]() ![]() |
It explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown. Once lit the player has five seconds to drop or throw the Coconade before it explodes in the inventory. |
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Obsidian Coconade | ![]() |
340 | 1 | ![]() ![]() ![]() |
It explodes when lit, setting fire to nearby targets. It can be placed and lit, or lit in the inventory and then thrown. Once lit the player has five seconds to drop or throw the Coconade before it explodes in the inventory. Obsidian Coconades have a wider area of effect than normal Coconades. |
Don't Starve Tools and Weapons | |
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