Tab | Always Available | Science | Science | Magic | Magic | Ancient | Ancient | Blueprint |
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Tools |
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Light |
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Survival |
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Food |
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Science |
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Fight |
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Structures |
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Refine |
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Magic |
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Dress |
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Books | ||||||||
Tinkering | ||||||||
Ancient |
Crafting
–W
Crafting is an in-game mechanic that allows players to craft or make Items and Structures. This is done by selecting an item or structure to be crafted in one of the 19 Crafting Tabs (including DLCs, and Character-Specific tabs). Provided the player has sufficient materials in their inventory and, if necessary, has unlocked the item recipe, they will receive 1 or more of the crafted item. Below are the crafting tables for the different game modes available. The availability of crafting recipes are further affected by game version, the player's world (Game Mode), special Events, etc.
Unlocked
Unlocking for the first time will grant the player 15 Sanity. Once unlocked, items can be crafted any time.
Prototype
Generally, each Item or Structure must be "prototyped" at a particular Prototyper or through other means to be unlocked. Once the item has been unlocked, it can be crafted anywhere, anytime (so long as the required materials are available). Tier 1 items can be unlocked at either a Science Machine or Alchemy Engine. Tier 2 items can only be unlocked at an Alchemy Engine, ETC.
- Some recipes require the player in a specified world to be available. (Removed in Hamlet version)
- Some recipes require the player to be in a specified world to Prototypeable. (Add in Hamlet version)
Standing near the Prototyper allows prototyping new recipes. The following is a list of all the Prototypers:
Science Machine
Tier1Alchemy Engine
Tier2Prestihatitator
Tier1Shadow Manipulator
Tier2Sea Lab
Tier2Piratihatitator
Tier1Hogus Porkusator
Tier1
Blueprint
See also: Blueprint
Webber's Switcherdoodle
See also: Switcherdoodle
Crafting Station
Crafting Station is similar to Prototyper, except that they do not unlock the recipe for the player after they make it, so the player must return to Crafting Station if they want to make the item again. In the Hamlet DLC, the interior areas of Slanty Shanty can be considered to be a hidden Crafting Station. The Key to the City can be carried in the inventory, making it movable unlike other Crafting Stations.
The following is a list of all the Crafting Station:
Crafting Tab
There are 19 Crafting Tabs in Don't Starve and its DLCs for different Items and Structures that can be crafted.
Craftable Items and Structures
Tab | Always Available | Science Tier 1 |
Science Tier 2 |
Magic Tier 1 |
Magic Tier 2 |
Ancient Tier 1 |
Ancient Tier 2 |
Blueprint |
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Tools |
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Light |
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Survival |
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Food |
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Science |
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Fight |
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Structures |
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Refine |
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Magic |
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Dress |
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Books |
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Tinkering |
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Ancient |
Tab | Always Available | Science Tier 1 |
Science Tier 2 |
Magic Tier 1 |
Magic Tier 2 |
Volcanic |
Blueprint |
---|---|---|---|---|---|---|---|
Tools |
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Light |
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Nautical |
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Survival |
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Food |
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Science |
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Fight |
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Structures |
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Refine |
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Magic |
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Dress |
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Books |
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Tinkering |
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Volcanic |
Tab | Always Available | Science Tier 1 |
Science Tier 2 |
Magic Tier 1 |
Magic Tier 2 |
Key to the City |
Blueprint |
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Tools |
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Light |
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Treasure Hunting |
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Survival |
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Nautical |
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Food |
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Science |
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Fight |
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Structures |
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Refine |
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Magic |
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Dress |
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Books |
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Green Thumb |
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Tinkering |
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City Planning |
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Renovate |
Tips
- Whenever an item is unlocked, the player's Sanity will be restored by 15 points. This is only when prototyping the item and not during subsequent construction of that item. Therefore, a very simple tactic for healing sanity is to hold off on prototyping new items until needing the sanity.
Trivia
- Prior to the Hungry for your Hunger update, the Shadow Manipulator functioned as a "level 3" crafting station. It could research all the same items as the Alchemy Engine and Science Machine before the science and magic crafting trees were separated.
- In the early beta of Don't Starve, the game used a 'Research points' system instead of prototyping.
- Before that, Gold Nuggets were used to directly buy recipes.
- In the Shipwrecked DLC, the Sea Lab serves the same function as the Alchemy Engine, but can only be placed on the Ocean allowing the player to prototype new recipes at sea.