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Ui button variant 1 on.png
Ui button variant 1 off.png
Ui button variant 1 off.png
The World Map.
Now I can show everyone what I found!


The Map is used to help navigate the islands of the The Constant. Nearly all resources such as Plants, Boulders, and Beehives show up as icons on the Map. Different terrain types (often called Biomes) are clearly outlined, along with water. The Map shows Roads and Trails, as well as world objects such as the Wooden Thing or Maxwell's Door and built/crafted objects such as Backpacks and Farms. The map can be zoomed in for better detail, or out to see the entire world. The map is brought to view by pressing TAB. Pressing TAB again closes the map. On the PS4, the map can be opened by clicking the touch pad. On the Wii U, the map can be dragged onto the gamepad. On the Switch, the map can be opened with -, and closed again by pressing B.


When a world is first generated, the Map will be black except for the area immediately surrounding the character. As the world is explored, the map will be filled in. Generally, everything that can be seen on the screen will be added to the map as it comes into view, except for the corners which are slightly out of range. To be sure something is added, try to get at least half a screen away from it.

Map Icon.png Map Legend


Craftable Structures


Mobs and Mob Housing


Naturally Spawning Objects



Glommer's Flower.png See also: Unimplemented Features

Placeholder.png Trivia

  • The current map generation method (with rough landmasses rather than circles) was introduced in the Long Live the Queen update, and the old map generation algorithm was deprecated in the Progress! update.
  • Opening the map pauses the game in Don't Starve.
  • There are several unimplemented Map Icons found in the game files.

Blueprint.png Gallery