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–Wurt
The Butterfly is a passive Mob commonly found in Grassland biomes. They spawn from Flowers (including Evil Flowers) and will slowly fly around, often landing on other Flowers within 30 metres. At dusk, they will attempt to land on a Flower to despawn. Butterflies do not spawn during Winter or in Caves.
Butterflies can be caught with Bug Net. As inventory items, they can be used to plant Flowers, which can spawn additional Butterflies or improve the production of Honey in Bee Boxes. In all DLCs, Butterflies inside the player's inventory will starve in 2 days unless fed. They can be fed with anything edible to the player, however, the damage of the food applies to Butterflies as well, killing them if fed due to Butterflies only having 1 .
When killed, Butterflies drop Butterfly Wings (98% chance) or Butter (2% chance). Butterfly Wings can be eaten to restore 8 each, or used in a Crock Pot to cook Butter Muffins. Butterflies are considered innocent creatures and killing one adds 1 point to the player's naughtiness level. Catching Butterflies with a Bug Net will not affect naughtiness.
A Butterfly spawns once about every 15 seconds from a flower located between 6 metres and 25 metres away from the player. It will not spawn if there are 4 Butterflies within 64 metres of the player.
Butterflies will try to move 10 metres away from the player, when the player is within 5 metres, making them difficult to attack using melee weapons. The best time to attack Butterflies is when they land on Flowers, where they will rest for a few seconds. Hunting in an area with many Flowers will provide many opportunities to hit them. If a player scared the butterfly by being within 5 metres, the player can move to 10 metres away from the butterfly to calm the butterfly, to perhaps be in a better situation to kill the butterfly.
Even a fleeing Butterfly can be chased down and killed by pressing the force-attack button (Ctrl+F) within range. The butterfly's actual position is best determined through its shadow. The Walking Cane makes chasing and attacking butterflies much easier.
When caught using a Bug Net, a live Butterfly will become an item in the player's inventory (stacks to 20). With the Bug Net equipped, pressing the Spacebar automatically chases and catches Butterflies rather than picking nearby Flowers.
Butterflies die in one hit from any weapon. Butterflies take one blast from the Ice Staff to be frozen and cannot be put to sleep.
A flower can be planted in the middle of base. The flower in a communal base will spawn butterfly faster, scaling with the number of players in base, since there are multiple players around to contribute to butterfly's spawn rate. The butterflies can be killed by an aggressive Abigail, or a player camping beside the flower. Having more flowers is counterproductive as they randomise the possible spawning spot for butterfly.
A flower can be planted near Beefalo herds. Beefaloes will attack any Butterflies that spawn from Flowers during their mating season. Any items that the Butterflies drop can be safely collected while wearing a Beefalo Hat.
A flower can be planted around an Elephant Cactus. The spawning butterflies will be killed by the Elephant Cactus. However, players will need to wear a Cactus Armor to be able to harvest the drops safely.
In the Shipwrecked DLC, Butterflies are blue but otherwise act the same. Butterflies do not spawn during Hurricane Season.
In the Hamlet DLC, Butterflies will not spawn during Humid Season.
Original HD icon from Bonus Materials from CD Don't Starve.
Wormwood mimicking Butterflies with his leaves in the animated short Lunar Roots.
Mobs | |
Hostile | |
Neutral | |
Passive | |
Boss | |
Followers | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
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Follower Animals | |
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these Mobs | |
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The Forge | |
The Gorge |