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–Wurt
Rockjaw is a hostile shark-like Mob exclusive to Don't Starve Together introduced in Return of Them.
Every time a fish school emerges in Rough or Swell Ocean near player, there is a 7.5% chance that a Rockjaw also appear. On death, the Rockjaw drops three to five Raw Fish, one to three Barnacles, two to three Flint, and three to five rocks; with a rare chance of dropping a Deep Bass.
The Rockjaw is aggressive towards anything that isn't another Rockjaw, even flying birds. When fighting Creatures on water, it simply swims up to it and bites it, dealing 30 damage, before kiting it by swimming away for about 6 seconds and attacking again.
When fighting creatures located on a Boat, they jump on the Boat and perform a triple AoE attack before going back into the water. If a Rockjaw jumps on the boat three times without hitting a player with its attacks, it will lose interest and begin roaming again. Just like Beefalos and Bunnymen, a Rockjaw regenerates lost health over time, taking 3 days to regenerate its full health.
If a Rockjaw is attacked, Rockjaws nearby will also join the fight. It will despawn when unloaded from the player's vicinity.
Below is the number of hits it takes with each weapon to kill a Rockjaw when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
It takes 3 blasts to freeze a Rockjaw with an Ice Staff. It takes 4 Sleep Darts to put Rockjaw to sleep.
Rockjaw's main menu animation after the Troubled Waters update.
Mobs | |
Hostile | |
Neutral | |
Passive | |
Boss | |
Followers | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these Mobs | |
Hostile Mobs | |
Neutral Mobs | |
Passive Mobs | |
Boss | |
Follower Mobs | |
Traders | |
NPC | |
The Forge | |
The Gorge |