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–Wurt
When cutting down a fully sized Birchnut Tree that drops Birchnuts from day 3 and after, there is a small chance that other Birchnut Trees in the area will "awaken" and begin attacking anything in the area, unless it is Winter. This chance increases with the number of days survived from 3% on day 3 to 33% on day 70. After enough time passes (minimum one day,) Poison Birchnut Trees will calm down and return to their normal state. The player can also plant Birchnuts nearby to attempt to pacify them.
A Poison Birchnut Tree can spawn up to 5 Birchnutters to attack the player or nearby Mobs. They will also do a root attack, behaving similarly to tentacles, that will attempt to home in on the player's position.
Unlike the somewhat similar Treeguards, Poison Birchnut Trees have to be felled with an Axe (12 chops) or any other method that will destroy the average tree. Torching a Poison Birchnut Tree spawns another, final wave of Birchnutters.
A Poison Birchnut Tree will drop 1 Living Log and 3 Birchnuts and has a 20% chance to drop an additional Living Log or Nightmare Fuel. Its stump can also be dug up to yield an additional Living Log.
To get more Birchnuts, the player has to kill Poison Birchnut Trees and Birchnutters, travel to a Reign of Giants world by Seaworthy or Skyworthy, or buy them in the Miss Sow's Floral Arrangements shop.
A Poison Birchnut Tree sending its Birchnutters against Wilson.
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
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Boss | |
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Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these Mobs | |
Hostile Mobs | |
Neutral Mobs | |
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Boss | |
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The Forge | |
The Gorge |