自定義世界/多人版饑荒
< 自定義世界
多人版饑荒中,all customization options from the base game and the Reign of Giants DLC as well as several additional options are available.
地面世界開放的選項
All available options for the Forest World are listed below in the order they appear in the World Settings screen:
Type | Icon | Content |
---|---|---|
Biomes | Determines whether Reign of Giants biomes will be generated in the world. Available options are classic and together. | |
Spawn Area | Available options are default, plus and dark. | |
World Size | Determines the size of the world. This does not appear to increase the number of biomes. It just makes the individual biomes larger. Available options are small, medium, large (default), and huge. | |
Land Branching | Determines the degree to which the land will branch off and be connected by bridging pieces. Available options are never, least, default and most. Never creates circle maps with large holes in the middle. Most creates maps with a center and multiple arms. | |
Land Looping | Determines the degree to which Roads will tend to lead you in circles, in addition to determining the degree to which the land will curve. Available options are none, default and always. | |
Events | Determines the appearance of special events such as Hallowed Nights and Winter's Feast. Available options are none, auto, Hallowed Nights, Winter's Feast and Year of the Gobbler. | |
Length of Autumn | Determines the length of the Autumn season. Available options are none, very short, short, default, long, very long and random. | |
Length of Winter | Determines the length of the Winter season. Available options are none, very short, short, default, long, very long and random. | |
Length of Spring | Determines the length of the Spring season. Available options are none, very short, short, default, long, very long and random. | |
Length of Summer | Determines the length of the Summer season. Available options are none, very short, short, default, long, very long and random. | |
Starting Season | Determines the starting season. Available options are Autumn, Winter, Spring, Summer, Autumn or Spring, Winter or Summer and random. | |
Length of Day | Determines the length and/or presence/absence of Day, Dusk, and Night. Available options are only Day, only Dusk, only Night, default, long Day, long Dusk and long Night. | |
Weather | Determines the frequency of weather events. Available options are none, less, default, more and lots. | |
Lightning | Determines the frequency of lightning strikes. Available options are none, less, default, more and lots. | |
Frog Rain | Determines the frequency of Frog Rain. Available options are none, less, default, more and lots. | |
Smoldering | Determines the rate at which objects start smoldering and/or the rate at which crops wilt. Available options are none, less, default, more and lots. | |
World Regrowth | Available options are very slow, slow, default, fast and very fast. | |
Touch Stones | Determines the amount of naturally spawning Touch Stones. Available options are none, less, default, more and lots. | |
Boons | Determines the amount of naturally spawning Set Pieces. Available options are none, less, default, more and lots. | |
Disease | Determines the frequency of Disease. Available options are none, random, slow, default and fast. | |
Starting Resource Variety | Available options are classic, default and highly random. | |
Forest Petrification | Available options are none, slow, default, fast and very fast. | |
Flowers | Determines the amount of naturally spawning Flowers. Available options are none, less, default, more and lots. | |
Grass Tufts | Determines the amount of naturally spawning Grass Tufts. Available options are none, less, default, more and lots. | |
Saplings | Determines the amount of naturally spawning Saplings. Available options are none, less, default, more and lots. | |
Spiky Bushes | Determines the amount of naturally spawning Spiky Bushes. Available options are none, less, default, more and lots. | |
Tumbleweeds | Determines the amount of naturally spawning Tumbleweeds. Available options are none, less, default, more and lots. | |
Reeds | Determines the amount of naturally spawning Reeds. Available options are none, less, default, more and lots. | |
Trees | Determines the amount of naturally spawning Trees. Available options are none, less, default, more and lots. | |
Flint | Determines the amount of naturally spawning Flint found on the ground. Available options are none, less, default, more and lots. | |
Boulders | Determines the amount of naturally spawning Boulders. Available options are none, less, default, more and lots. | |
Mini Glaciers | Determines the amount of naturally spawning Mini Glaciers. Available options are none, less, default, more and lots. | |
Meteor Fields | Available options are none, less, default, more and lots. | |
Meteor Frequency | Available options are none, less, default, more and lots. | |
Berry Bushes | Determines the amount of naturally spawning Berry Bushes. Available options are none, less, default, more and lots. | |
Carrots | Determines the amount of naturally spawning Carrots. Available options are none, less, default, more and lots. | |
Mushrooms | Determines the amount of naturally spawning Mushrooms. Available options are none, less, default, more and lots. | |
Cacti | Determines the amount of naturally spawning Cacti. Available options are none, less, default, more and lots. | |
Rabbits | Determines the amount of naturally spawning Rabbit Holes. Available options are none, less, default, more and lots. | |
Moleworms | Determines the population of Burrows and/or the amount of Moleworms spawning. Available options are none, less, default, more and lots. | |
Butterflies | Determines the population of Butterflies that naturally spawn from Flowers. Available options are none, less, default, more and lots. | |
Birds | Determines the population of Birds that naturally spawn and the frequency with which they appear on screen. Available options are none, less, default, more and lots. | |
Buzzards | Determines the amount of naturally spawning Buzzards. Available options are none, less, default, more and lots. | |
Catcoons | Determines the population of Hollow Stumps and the amount of lives Catcoons have. Available options are none, less, default, more and lots. | |
Gobblers | Determines the frequency of spawning Gobblers. Available options are none, less, default, more and lots. | |
Pigs | Determines the population of Pig Houses. Available options are none, less, default, more and lots. | |
Volt Goats | Determines the population of Volt Goats, possibly affecting their breeding. Available options are none, less, default, more and lots. | |
Beefalos | Determines the population of Beefalo. Available options are none, less, default, more and lots. | |
Beefalo in Heat | Determines the frequency at which Beefalo will go into heat. Available options are none, less, default, more and lots. | |
Suspicious Dirt Piles | Determines the amount of naturally spawning animal tracks. Available options are none, less, default, more and lots. | |
Hunt Surprises | Determines the frequency at which Varg and Ewecus will be encountered while hunting. Available options are none, less, default, more and lots. | |
Pengulls | Determines the population of Pengulls that naturally spawn. Available options are none, less, default, more and lots. | |
Ponds | Determines the amount of naturally spawning Ponds. Available options are none, less, default, more and lots. | |
Beehives | Determines the amount of naturally spawning Beehives. Available options are none, less, default, more and lots. | |
Killer Beehives | Determines the amount of naturally spawning Killer Bee Hives. Available options are none, less, default, more and lots. | |
Tallbirds | Determines the population of Tallbird Nests. Available options are none, less, default, more and lots. | |
Spiders | Determines the number of naturally spawning Spider Dens and free roaming Spiders. Available options are none, less, default, more and lots. | |
Hounds | Determines the frequency of Hound attacks. Available options are none, less, default, more and lots. | |
Hound Mounds | Determines the amount of naturally spawning Hound Mounds. Available options are none, less, default, more and lots. | |
Merms | Determines the number of naturally spawning Rundown Houses and Merms. Available options are none, less, default, more and lots. | |
Tentacles | Determines the amount of naturally spawning Tentacles. Available options are none, less, default, more and lots. | |
Clockwork Mobs | Determines the number of naturally spawning Clockwork Monsters. Available options are none, less, default, more and lots. | |
Meat Bulbs | Determines the number and frequency of naturally spawning Lureplants. Available options are none, less, default, more and lots. | |
MacTusks | Determines the number of naturally spawning Walrus Camps. Available options are none, less, default, more and lots. | |
Treeguards | Determines the spawn rate of Treeguards. Available options are none, less, default, more and lots. | |
Poison Birchnut Trees | Determines the rate at which Birchnut Trees become angered. Available options are none, less, default, more and lots. | |
Krampus | Determines the spawn rate of Krampus. Available options are none, less, default, more and lots. | |
Bearger | Determines the spawn rate of Bearger. Available options are none, less, default, more and lots. | |
Deerclops | Determines the spawn rate of Deerclops. Available options are none, less, default, more and lots. | |
Moose/Goose | Determines the spawn rate of Geese. Available options are none, less, default, more and lots. | |
Dragonfly | Determines the spawn rate of Dragonfly. Available options are none, less, default, more and lots. | |
Antlion Tribute | Determines the rate at which the Antlion becomes angered. Available options are none, less, default, more and lots. |
- The options determining the amount of naturally spawning Sinkholes and Mandrakes have been removed.
- The option determining the frequency of Vargs has been replaced by the option for Hunt Surprises, as Don't Starve Together also contains the Ewecus.
- There are currently 3 presets: "Lights Out", "Together Plus", and an option to disable Reign of Giants.
洞穴開放的選項
Don't Starve Together also allows to customize the Caves world, since they are managed on a different server shard. All 41 available options for caves are listed below in the order they appear in the World Settings screen:
Type | Icon | Content |
---|---|---|
Biomes | Available options are underground. | |
Spawn Area | Available options are caves. | |
World Size | Determines the size of the cave world. Available options are small, medium, large, and huge. | |
Land Branching | Determines the degree to which the land will branch off and be connected by bridging pieces. Available options are never, least, default and most. | |
Land Looping | Determines the degree to which the Roads will tend to lead you in circles, in addition to determining the degree to which the land will curve. Available options are never, default and always. | |
Weather | Determines the frequency of weather events. Available options are none, less, default, more and lots. | |
Earthquakes | Determines the frequency of earthquakes. Available options are none, less, default, more and lots. | |
World Regrowth | Available options are very slow, slow, default, fast and very fast. | |
Touch Stones | Determines the amount of naturally spawning Touchstones. Available options are none, less, default, more and lots. | |
Boons | Determines the amount of naturally spawning Set Pieces. Available options are none, less, default, more and lots. | |
Sinkhole Lights | Available options are very slow, slow, default, fast and very fast. | |
Disease | Determines the frequency of Disease. Available options are none, random, slow, default and fast. | |
Starting Resource Variety | Available options are classic, default and highly random. | |
Forest Petrification | Available options are none, slow, default, fast and very fast. | |
Grass Tufts | Determines the amount of naturally spawning Grass Tufts. Available options are none, less, default, more and lots. | |
Saplings | Determines the amount of naturally spawning Saplings. Available options are none, less, default, more and lots. | |
Spiky Bushes | Determines the amount of naturally spawning Spiky Bushes. Available options are none, less, default, more and lots. | |
Reeds | Determines the amount of naturally spawning Reeds. Available options are none, less, default, more and lots. | |
Trees | Determines the amount of naturally spawning Trees. Available options are none, less, default, more and lots. | |
Flint | Determines the amount of naturally spawning Flint found on the ground. Available options are none, less, default, more and lots. | |
Boulders | Determines the amount of naturally spawning Boulders. Available options are none, less, default, more and lots. | |
Mushtrees | Determines the amount of naturally spawning Mushtrees. Available options are none, less, default, more and lots. | |
Cave Ferns | Determines the amount of naturally spawning Ferns. Available options are none, less, default, more and lots. | |
Light Flowers | Determines the amount of naturally spawning Light Flowers. Available options are none, less, default, more and lots. | |
Glow Berries | Determines the amount of naturally spawning Glow Berries. Available options are none, less, default, more and lots. | |
Berry Bushes | Determines the amount of naturally spawning Berry Bushes. Available options are none, less, default, more and lots. | |
Mushrooms | Determines the amount of naturally spawning Mushrooms. Available options are none, less, default, more and lots. | |
Cave Banana Trees | Determines the amount of naturally spawning Cave Banana Trees. Available options are none, less, default, more and lots. | |
Lichen | Determines the amount of naturally spawning Lichen. Available options are none, less, default, more and lots. | |
Ponds | Determines the amount of naturally spawning Ponds. Available options are none, less, default, more and lots. | |
Slurpers | Determines the amount of naturally spawning Slurpers. Available options are none, less, default, more and lots. | |
Bunnymen | Determines the amount of naturally spawning Rabbit Hutches. Available options are none, less, default, more and lots. | |
Slurtles and Snurtles | Determines the amount of naturally spawning Slurtle Mounds. Available options are none, less, default, more and lots. | |
Rock Lobsters | Determines the amount of naturally spawning Rock Lobsters. Available options are none, less, default, more and lots. | |
Splumonkeys | Determines the amount of naturally spawning Splumonkey Pods. Available options are none, less, default, more and lots. | |
Spiders | Determines the number of naturally spawning Spider Dens and free roaming Spiders. Available options are none, less, default, more and lots. | |
Tentacles | Determines the amount of naturally spawning Tentacles. Available options are none, less, default, more and lots. | |
Clockwork Mobs | Determines the number of naturally spawning Clockwork Monsters. Available options are none, less, default, more and lots. | |
Treeguards | Determines the spawn rate of Treeguards. Available options are none, less, default, more and lots. | |
Batilisks | Determines the amount of naturally spawning Batilisks. Available options are none, less, default, more and lots. | |
Nightmare Fissures | Available options are none, less, default, more and lots. | |
Depths Worm Attacks | Determines the frequency of Depths Worm attacks. Available options are none, less, default, more and lots. | |
Depths Worms | Determines the amount of naturally spawning Depths Worms. Available options are none, less, default, more and lots. |
遊戲機制 | |
活動 | 烹飪 • 合成 • 耕種 • 釣魚 • 睡眠 • 騎乘野牛 乘船 |
環境 | 日夜週期 • 月亮週期 • 夢魘循環 • 地震 • 閃電 • 雨天 沙塵暴 強風 • 迷霧 • 海浪 • 洪水 • 火山爆發 霧 |
季節 | 夏天 • 冬天 秋天 • 春天 溫和季節 • 颶風季節 • 雨季 • 旱季 平和季節 • 潮濕季節 • 繁茂季節 |
機制 | 鬍鬚 • 生態環境 • 角色 • 查理 • 控制 • 合成 • 死亡 • 耐久度 • 經驗 • 火 • 食物腐敗 • 寒冷 • 生命值 • 飢餓值 • 物品欄 • 光源 • 地圖 • 罪惡值 • 不可再生資源 • 理智值 • 存檔 • 建築 潮濕 • 過熱 活動 • 疾病 • 再生 • 玩家鬼魂 • 造型 • 啓蒙 中毒 花粉症 • 大災變 • 豬人慶典 • 可疑的物件 |
模式 | 冒險模式 • 沙盒模式 • 洞穴 • 遺跡 • 火山 • 多人版饑荒 • 自定義世界 |
其他 | 豬人村 • 道路(小徑)• 墓地 • 海洋 • 深淵 • 橋 • 佈景 • 零件 • 死亡紀錄 |
分類:
- 多人版饑荒
- 含有受損文件鏈接的頁面