Warbucks (Hamlet)

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The information presented here is for reference only.

Warbucks gained sanity over time when he held Oincs. He gained, in a non-linear way, up to 40 Sanity Meter.png per minute if there was up to 200 Oincs in the player's inventory. Holding more than 200 Oincs did not increase his Sanity regeneration further. He also started the game with a Ball Pein Hammer and Magnifying Glass.

Because he was an explorer, his experience with treasure hunting tools allowed him to only consume half of what is normally consumed for the Ball Pein Hammer, Magnifying Glass, Disarming Tools and Gold Pan.

The table below represented the exact number of sanity regeneration depending on the amount of Oincs.

Oincs in inventory Sanity per minute
0-9 0
10-19 6.25
20-49 12.5
50-199 25
200 and more 40

Disadvantages

Warbucks lost 15 Sanity Meter.png every time he ate Food not prepared in a Crock Pot.

Prototype.png Tips

  • Making Crock Pot dishes is difficult at the beginning of the game. When coupled with Warbucks' low maximum Hunger, the player was in danger of either starving, or going insane quickly from eating raw food. Spending the first few days clearing the Deep Rainforest to collect the Lost Relics there, and then visiting the Pig City gave the player enough Tenpiece Oincs to easily survive before a Crock Pot was made.
  • Warbucks' ability to regain Sanity by holding Oincs in the inventory allowed him to manage it easily if the player had sufficient Oincs on hand. This was arguably even more useful than Maxwell's ability, as the player could have chosen to stop the sanity regeneration at any time, and control the rate at which it happened.
    • The downside was that this was a mid-game advantage since he started with no Oincs.