Survivor Speed

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For entities and mob speeds, see Mobs.
An efficient way to adventure.

Wheeler

Player Speed is a statistic in the game which defines the speed a playable Character can move. Most characters have a base movement speed of 6, but some have different movement speeds, and some items and environmental effects can affect the player's movement speed. The effect of items and attachments is calculated by applying a multiplier to base movement speed. If a character has perks or disadvantages that affect movement speed (e.g. Wolfgang's different forms, WX-78's SYSTEM OVERLOAD, or Wilbur's different locomotion methods), any external speed modifier will be applied to the current value.

Gears Art.png Console Commands

In Don't Starve and any DLC, the player's movement speed can be modified through the following console command:

c_speed(value)

The "value" parameter has a maximum value of 40 and a minimum value of 1.[Verification Needed] Note that the speed used here does not correlate to the speed used when calculating movement speed.

In Don't Starve Together, the player can modify their character's movement speed through the following console command:

c_speedmult(multiplier)

Character Base Movement Speed

Character (Ability) Base Movement Speed
Wilson Portrait.png

Willow Portrait.png Wolfgang Portrait.png Wendy Portrait.png WX-78 Portrait.png Wickerbottom Portrait.png Woodie Portrait.png Wes Portrait.png Waxwell Portrait.png Wagstaff Portrait.png Wigfrid Portrait.png Webber Portrait.png Walani Portrait.png Woodlegs Portrait.png Warly Portrait.png Wilba Portrait.png Winona Portrait.png Wortox Portrait.png Wurt Portrait.png

6
Wolfgang Portrait.png Wimpy form (Don't Starve icon.png)
Weremoose.png Moose form
5.4 (0.9x)
Wilbur Portrait.png Walking 5.5
Wormwood Portrait.png Bloom stage 1 6.36 (1.06x)
Werebeaver.png Beaver form 6.6 (1.1x)
Wormwood Portrait.png Bloom stage 2 6.78 (1.13x)
Wheeler Portrait.png 6.3 up to 7.02 (1.05x up to 1.17x)
Wormwood Portrait.png Bloom stage 3 7.2 (1.2x)
Wolfgang Portrait.png Mighty form (Don't Starve icon.png)
WX-78 Portrait.png Acceleration Circuit.png (Don't Starve Together icon.png)
WX-78 Portrait.png 1xSuper-Acceleration Circuit.png (Don't Starve Together icon.png)
7.5 (1.25x)
Wurt Portrait.png On Marsh Turf
Anyone using a Living Artifact (Hamlet icon.png)
7.8 (1.3x)
Wilbur Portrait.png Running 8
Weregoose.png Goose form
WX-78 Portrait.png 2xSuper-Acceleration Circuit.png (Don't Starve Together icon.png)
8.4 (1.4x)
WX-78 Portrait.png SYSTEM OVERLOAD (Don't Starve icon.png)
WX-78 Portrait.png 3xSuper-Acceleration Circuit.png (Don't Starve Together icon.png)
Werewilba Portrait.png Werepig form
9 (1.5x)
Ghost character form (Don't Starve Together icon.png) 3.6

Coffee.png Food/Object Modifiers

There are some items, food and environmental effects that can modify a character's speed. Most of them can stack, although some are mutually exclusive[1][2]. See Calculating Movement Speed for more details on how these effects are considered in the final speed calculations.

Generally, equipment will affect speed (and lose durability, where applicable) while held or worn, environmental sources will affect speed while the player is in contact with them, and food will affect speed for the noted duration.

Object Effect Type Active Duration
Walking Cane +25% Equipment (Hand) Indefinite
Lazy Explorer +25% Equipment (Hand) Indefinite until broken
Thulecite Club +10% Equipment (Hand) Indefinite until broken
Stalking Stick Hamlet icon.png +30% Equipment (Hand) 24 min (3 days)
Magiluminescence +20% Equipment (Chest) 8 min (1 day)
Piggyback -10% (-20% Don't Starve icon.png) Equipment (Chest) Indefinite
Marble Suit -30% Equipment (Chest) Indefinite until broken
Limestone Suit Shipwrecked icon.png -10% Equipment (Chest) Indefinite until broken
Tin Suit Hamlet icon.png -10% Equipment (Chest) Indefinite until broken
Ice Cube -10% Equipment (Hat) 64 min (8 days)
Sleek Hat Shipwrecked icon.png +25% Equipment (Hat) 24 min (3 days)
Fancy Helmet Hamlet icon.png -10% Equipment (Hat) Indefinite until broken
Coffee Shipwrecked icon.png +5[2] Food 4 minutes (1/2 day)
Roasted Coffee Beans Shipwrecked icon.png +5[2] Food 30 seconds
Tropical Bouillabaisse Shipwrecked icon.png +3[1] Food 30 seconds
Purple Grouper Shipwrecked icon.png +2[1] Food 30 seconds
Pierrot Fish Shipwrecked icon.png +1[1] Food 30 seconds
Tea Hamlet icon.png +2.5[2] Food 2 minutes (1/4 day)
Iced Tea Hamlet icon.png +1.6[2] Food 80 seconds
Stone Road Turf +30% Turf While in contact
Roads and Cobblestones +30% Environmental While in contact
Sticky Webbing -40% Environmental While in contact
Flooded Tiles Shipwrecked icon.png -20% Environmental While in contact
Tar Trap Shipwrecked icon.png -65% Environmental While in contact
Ink Patch Shipwrecked icon.png -70% Environmental While in contact
Heavy Fog Hamlet icon.png -40% up to -60% Environmental 3 minutes or until rain
Honey Trail Don't Starve Together icon.png -60% Environmental While in contact
Sandstorm Don't Starve Together icon.png -60% Environmental While in contact
Antlion Sinkhole Don't Starve Together icon.png -70% Environmental While in contact

Cloth Sail.png Boats and attachments Shipwrecked icon.png

In the Shipwrecked and Hamlet DLCs, Boats have different speed base values. These values replace the base speed for characters, and any modifiers will be based on the boat's base speed instead of the character's. Unlike players, boats do not instantly reach top speed, but will instead accelerate slowly until that speed has been reached.

Boat Base Speed Attachments
Encrusted Boat 4 Yes
Log Raft 4 No
Cork Bowl Canoe Hamlet icon.png 4 Yes
Raft 5 No
Cargo Boat 5 Yes
The Sea Legs Woodlegs Portrait.png 6 No
Row Boat 6 Yes
Armoured Boat 6 Yes
Surfboard 6.5 No

Some boats have sail attachments. When equipped, these grant additional movement speed while the equipment still has durability.

Attachment Speed Boost Duration
Thatch Sail +20% 2 days
Snakeskin Sail +25% 4 days
Cloth Sail +30% 3 days
Feather Lite Sail +40% 2 days
Iron Wind +50% 4 days
Trawl Net Starts at 0%, penalty increases by approx. -2.8% for each item caught, up to -25% Until full or detached manually
Quackering Ram Shipwrecked icon.png +Variable, rapidly decays to +0% Up to 1 second after equipping

Other

There are other ways to modify speed with variable duration periods. Some methods require certain criteria and can either slow down or speed up the character.

Medium Criteria
Waves Shipwrecked icon.png Sailing in the same direction briefly increases speed by 25 (Surfboard), 20 (Encrusted Boat), or 5 (All Other Boats)

Sailing in the opposite direction damages the boat and reduces movement speed

Big Waves Shipwrecked icon.png Sailing in the same direction on a Surfboard briefly increases speed by 35

Sailing with any other boat damages the boat and reduces movement speed

Strong Winds Shipwrecked icon.pngHamlet icon.png Walking or sailing in the same direction as the wind increases speed by +40%

Walking or sailing in the opposite direction reduces speed by -40%

Sail Stick Shipwrecked icon.png While held, controls the direction of Strong Winds when present
Howling Conch Shipwrecked icon.png On use, Strong Winds begin and last for half a day
Windbreaker Shipwrecked icon.png Prevents the player from being slowed by the wind

Walking Cane.png Calculating Movement Speed

Don't Starve

In Don't Starve and its DLCs, a character's movement speed can be determined using the following formula:

S=(b+A)(1+M)

Where:

  • S is the character's final speed,
  • b is the character's base speed,
  • A is the sum of all the flat additions to movement speed (e.g. +5 from Coffee)
  • M is the sum of all the percentile modifiers to movement speed (e.g 0.25 from Walking Cane)

Example

Wilson is running down a Road while wearing a Football Helmet and a Marble Suit. He's holding a Walking Cane, and has recently consumed Coffee. Using info from the tables above, movement speed is calculated as follows:

  1. Flat movement speed is 6 (From Wilson's base speed) + 5 (From the Coffee) = 11
  2. Speed multiplier is 1 + 0.25 (Walking Cane) + 0.3 (Road) - 0.3 (Marble Suit) = x1.25 or +25% (The Football Helmet has no effect on speed)
  3. Final Player Speed is 11 x 1.25 = 13.75, or 129% faster than without any modifiers

Don't Starve Together

In Don't Starve Together, there are no items that grant flat additions to movement speed - all items provide a multiplier instead. A can be substituted with 0 in the above formula.

Mosquito.png Bugs

  • If a player uses console commands to set the player's speed to a very high value, walking over NPCs can cause a game crash.[Verification Needed]
  • If a piece of armor breaks while the player is moving, the player may continue to slide in the direction they were moving until the damage animation ends. This also occurs if the player would otherwise be immune to stuns.

Placeholder.png Trivia

  • In Don't Starve with all DLCs, the fastest speed a player can have without console commands or exploits is about 45. This can be achieved by a player using WX-78 in SYSTEM OVERLOAD, riding a Row Boat/Armored Boat, with an Iron Wind, Sleek Hat, Magiluminescence, and Stalking Stick equipped, having consumed Coffee and Tropical Bouillabaisse, and while sailing into Strong Winds.
    • Without Strong Winds, this combination of bonuses results in a player speed of 38.25.
    • Additional speed can be gained by riding Waves and/or repeatedly equipping a Quackering Ram, although the burst nature of these speed boosts makes it difficult to ascertain exactly how much more of a bonus they provide.
    • If traveling over land using a Road or Cobblestones rather than by sea, the relevant bonuses above will still give you a 41.65 movement speed, or 34.85 without Strong Winds.
  • In Don't Starve Together, The slowest speed a player can have without console commands is 1.0368.[Verification Needed] This can be done as Wolfgang while in his wimpy form, if he is wearing a Marble Suit, while walking on a Sinkhole inside a Sandstorm.
  • Despite each character having their own base speed on land, when boarding a boat in Shipwrecked, the character's base movement speed will become that of the boat.
  • Changing the movement speed with the console by entering c_speed(value) to a value higher than 20, the player character can walk through the world's barriers and walk on water. Above 41, the game may crash.[Verification Needed]
  • Walking on lava or over water in the Shipwrecked DLC by using console commands will instantly kill the player.

Feather Pencil.png Additional Notes

  1. 1.0 1.1 1.2 1.3 Purple Groupers and Pierrot Fish will stack with each other, but do not stack with Tropical Bouillabaisse and will overwrite its effects.
  2. 2.0 2.1 2.2 2.3 2.4 Roasted Coffee Beans, Coffee, Tea, and Iced Tea are mutually exclusive and will overwrite each other when consumed.