Soul

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Exclusive to: Don't Starve Together icon.png

Hyuyu! It looks tasty.

Wortox

Wortox can eat these to restore 25 Hunger and lose 5 Sanity.

They can be released to heal all survivors nearby, max healing is 20 health which drops 2 points for each extra survivor to a minimum of 5 health.

He can also spend Souls to Soul Hop which teleports him.

If Wortox holds more than 20 Souls, he will release half of them and lose 20 Sanity.

-Scrapbook Description

A Soul is an item exclusive to Wortox in Don't Starve Together. It spawns when a mob or other player dies within 20 units of Wortox. It will flow to Wortox when he is within 8 units of the Soul. If it is not collected within 10 seconds, it will disappear.

They can be consumed by Wortox for 25 Hunger Meter.png at the cost of 5 Sanity Meter.png. When released, the Soul will heal Wortox and allies within 8 units, alongside restoring 2.5 Sanity Meter.png for every Wortox within range. The healing amount scales depending on the amount of allies nearby. The maximum is 20 Health Meter.png, and the minimum is 5 Health Meter.png. Each additional player decreases the value by 2, until the minimum is reached.

Wortox can spend one Soul to be able to Soul Hop, or teleport, a short distance. This works the same way as the Lazy Explorer, except it does not cost any Sanity. When Soul Hopping twice in a short time span, called "Soul Echo", the second one will not cost another Soul. At the cost of Souls, Wortox can also right-click anywhere on the Map to teleport to that space, if it has already been explored. The cost of the teleport is equivalent to the amount of Soul Hops and Soul Echoes required to get there manually, and is indicated by a text below the cursor. Wortox can carry Heavy Items, but while doing so Soul Hops will cost double, and he will be unable to utilize Soul Echoes.

If Wortox tries to hold more than 20 Souls at once, he will drop half of them and lose 20 Sanity Meter.png. He gives warnings about holding too many Souls before it happens. The dropped Souls will heal Wortox and the allies next to him. It is not possible to store Souls in any container or Backpack to avoid this. If it is attempted, it will make the same sound as if it was rejected in a Crock Pot. Other characters cannot hold Souls, and they cannot inspect them.

The following is a table showing how many Souls that Mobs can drop:

Mob Amount of Souls
WX-78, all Clockwork Mobs, Shadow Creatures, Shadow Pieces, Shadow Puppets, Lureplant, Baby Tentacles, Bernie (all forms) None
Most Mobs and characters excluding WX-78 and Webber 1
Webber 2
Boss Monsters (Deerclops, Bearger, Moose/Goose, Dragonfly, etc.) 7-8

Soul Echo

The Soul Echo is a 5 second timer that activates after using a Soul for a Soul Hop (teleport). It does not appear if Wortox is carrying a Heavy Item. After the timer ends, Wortox will lose that one soul that was used to teleport. That means that if Wortox used last soul for Soul Hop, he can use the same soul to eat it or to consume it. If the Soul Echo didn't end, Wortox can use the Soul Hop again for free and the Soul Echo will immediately end.

Insight.png Skill Tree

Nice Inclination.pngNice Inclination

If Wortox is on Nice side on his skill tree, then eating souls will lose 10 Sanity Meter.png and get 7.5 Sanity Meter.png after consuming them.

Naughty Inclination.pngNaughty Inclination

If Wortox is on Naughty side on his skill tree, then eating souls will not reduce your Sanity Meter.png, but consuming soul will also not restore your Sanity Meter.png. Wortox will get healed 25% less from consuming Souls.

When Naughty inclined, Wortox will be able to hold in a Soul Overload for 10 seconds before eventually losing half of them.

Reaching Souls I.pngReaching Souls I

Dropped Souls will heal to 37.5% more range.

Reaching Souls II.pngReaching Souls II

Dropped Souls will heal to 37.5% more range and will move towards most hurt players.

Soul Bastion I.pngSoul Bastion I

If Soul was dropped by Wortox with "Soul Bastion I" skill, before disappearing, dropped Souls will do a second heal after 3.5 seconds and heal 50% less Health Meter.png that first heal.

Soul Bastion II.pngSoul Bastion II

If Soul was dropped by Wortox with "Soul Bastion II" skill, the second healing will be done after 2 seconds (instead of 3.5) and Souls will move to the most hurt character in the area 40% faster. Each additional player decreases the value of healing of dropped Souls by 1 (instead of 2).

Lifted Spirits I.pngLifted Spirits I

If Wortox has the "Lifted Spirits I" skill, then, while a Soul Echo is active, Wortox gets a +20% movement speed increase.

Lifted Spirits II.pngLifted Spirits II

For Wortox with the "Lifted Spirits II" skill, Soul Echo lasts for 50% longer (8 seconds instead of 5 seconds).

Reverberation.pngReverberation

For Wortox with the "Reverberation" skill, after using the Soul Echo to teleport, Soul Echo will restart and will allow to use it again.

Capricious Movement.pngCapricious Movement

For Wortox with the "Capricious Movement" skill, the Soul Hop cost can reach a maximum of 200% efficiency with full map exploration.

Based on the total Map progress, which is separate for every Shard.

Only includes land masses, not the sea.

Soul Thief I.pngSoul Thief I

For Wortox with "Soul Thief I" skill soul creation range is increased by +10 units. Wortox's Soul stealing range is also increased by +4 units.

Soul Thief II.pngSoul Thief II

For Wortox with "Soul Thief II" skill souls last an additional 2 seconds before despawning when being pulled towards Wortox.

Soul Pierce I.pngSoul Pierce I

Souls that were dropped from mobs will make 25.5 damage to close mobs every 0.33 seconds, which can be boosted by Covetous Collector. Does not harm enemies without Souls.

Soul Pierce I.pngSoul Pierce I

For Wortox with "Soul Pierce I" skill souls that were dropped from mobs will make 25.5 damage to close mobs every 0.33 seconds, which can be boosted by Covetous Collector. Does not harm enemies without Souls.

Soul Pierce II.pngSoul Pierce II

For Wortox with "Soul Pierce II" souls attracted to you will repel away initially to 1 turf before coming towards you.

Icon Tools.png Usage

Soul.png

×10

Interface arrow right.png
Twintailed Heart.png
Wortox Portrait.pngLifebringer I.png
Soul.png

×4

Silk.png
Silk.png
Interface arrow right.png
Knabsack.png
Wortox Portrait.pngKnabsacker.png

Placeholder.png Trivia

  • The icon for Souls is similar in shape to that of Nightmare Fuel.
  • WX-78 will not drop any soul, as they have none.
  • Webber will drop two souls, implying the boy and the spider he's composed of remain two separate entities.
    • This is mentioned by Wortox in his unused quote for Webber's Skull: "Hm. There's two souls wedged inside."

Mosquito.png Bugs

  • On Console, characters other than Wortox can pick up and inspect Souls using their default quote for items that they have no string for ("It's a... thing."). In other characters' inventories, Souls can stack to 40.

Blueprint.png Gallery