Shell Bells

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Exclusive to: Don't Starve Together icon.png

Willow Portrait.png
Ew, it's making noises!

Willow, Examining a Baritone Shell Bell.

WX-78 Portrait.png

WX-78, Examining a Alto Shell Bell.

Waxwell Portrait.png
I've quite lost my taste for music.

Maxwell, Examining a Soprano Shell Bell.

The Shell Bell is an item added in Don't Starve Together. They can be found on the Hermit's Island, in the Thank You Bundle, and they also drop from the Crab King and the Seashell Pile.

Can be used to care for garden plants.

In total, there are three types of singing shells, divided by sound: soprano, alto and baritone. Each of them makes its own unique sound when lying on the ground and the character passes by or uses it. Raises the note by 1 step when used (e.g. from C to C#). Each type has 3 skins, which are no different from each other except for the appearance.

Can be destroyed with a hammer and get a broken shell (30% to get one more broken shell). After hitting with a hammer, a small creature runs out of the shell, which cannot be interacted with.

Can be used to bring songs from the real world into the game. The c_shellsfromtable() command summons a line of singing shells. If you run through it, you will hear the main theme of the game. Transferring music is carried out according to the following scheme:

Only 3 octaves Baritone - octave 3 (English), small octave, Alto - octave 4 (English), first octave (most notes are located in this one), Soprano - octave 5 (English), second octave. Two names were given this is due to the fact that notes are called slightly differently in different sources. The Insight (show me+) mod helps to find out what note the shell has now, Figfrid can also find out. It is worth using the Geometric drop modification to arrange the shells at a certain distance from each other. Most likely it is determined "by touch". The speed of the music from the hands depends on what speed modifications you use: cane, magic light, paving stones. There are 12 notes in total, 7 white and 5 black. The # sign on a note indicates a sharp, which raises the tone of the note by a semitone. The sign b - Bimol (the opposite of a sharp, lowers the tone of a note by half a tone) and is absent in the game. Beam and sharp signs lead to black notes. Note designation:

1 3 5 6 8 10 11

C D E F G A B - is the note name.

1 3 5 6 8 10 12 - is a serial number out of 12. Other numbers are sharp notes (black notes).

It is important to remember that the octave starts with C, not A. The gallery below shows the translation of the first 15 notes of megalovania.

Original song video:

Original sheet music:

The first note is Do (C in English). It is located in the cribble clef on the additional bottom line.

The notes of the third act are in the bass clef.

Icon Tools.png Usage

Baritone Shell Bell 3.png
Bio Data.png


Bio Scanalyzer.png
Chorusbox Circuit.png
WX-78 Portrait.png

Placeholder.png Trivia

  • Shell Bells were introduced in the She Sells Sea Shells update.
  • When trying to make specific tunes, Wigfrid is a wise character choice, as she is the only one who can tell what note each shell will play.

Blueprint.png Gallery