World Customization/Don't Starve Together

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Exclusive to: Don't Starve Together icon.png
In Don't Starve Together, all customization options from the base game and the Reign of Giants DLC as well as several additional options are available.

World Settings for Forest

Global

Type Icon Content
Events
Events Settings Icon.png
Determines the presence/absence of official seasonal events.
Available options are none, auto.
Autumn
Autumn Settings Icon.png
Determines the length of the Autumn season.
Available options are none, very short, short, default, long, very long and random.
Winter
Winter Settings Icon.png
Determines the length of the Winter season.
Available options are none, very short, short, default, long, very long and random.
Spring
Spring Settings Icon.png
Determines the length of the Spring season.
Available options are none, very short, short, default, long, very long and random.
Summer
Summer Settings Icon.png
Determines the length of the Summer season.
Available options are none, very short, short, default, long, very long and random.
Day Type
Day Settings Icon.png
Determines the length and/or presence/absence of Day, Dusk, and Night.
Available options are default, long Day, long Dusk, long Night, no Day, no Dusk, no Night, only Day, only Dusk and only Night.
Spawn Mode
Spawn Mode Settings Icon.png
Determines the spawn point of players.
Available options are Florid Postern and Random.
Survivor Death
Survivor Death Settings Icon.png
Determines what happens, when a player dies.
Available options are Become a Ghost and Change Survivor.
Revive At Florid Postern
Revive At Florid Postern Settings Icon.png
Determines if players can revive at the Florid Postern.
Available options are Disabled and Enabled.
Ghost Sanity Drain
Ghost Sanity Drain Settings Icon.png
Determines if a ghost player drains the sanity of other players.
Available options are Disabled and Enabled.
Death Reset Timer
Death Reset Timer Settings Icon.png
Determines the length of the timer when all players are dead.
Available options are Disabled, Slow, Default, Fast and Instant.
Beefalo Mating Frequency
Beefalo Heat Settings Icon.png
Determines the frequency and length at which Beefalo will go into heat.
Available options are none, little, default, more and tons.
Krampii
Krampus Settings Icon.png
Determines the threshold of naughtiness to spawn and the amount of Krampus spawned.
Available options are none, little, default, more and tons.

Events

Available options are default, always.

Type Icon Content
Midsummer Cawnival
Midsummer Cawnival Settings Icon.png
Determines the presence/absence of Midsummer Cawnival.
Hallowed Nights
Hallowed Nights Settings Icon.png
Determines the presence/absence of Hallowed Nights.
Winter's Feast
Winter's Feast Settings Icon.png
Determines the presence/absence of Winter's Feast.
Year of the Gobbler
Year of the Gobbler Settings Icon.png
Determines the presence/absence of Year of the Gobbler.
Year of the Varg
Year of the Varg Settings Icon.png
Determines the presence/absence of Year of the Varg.
Year of the Pig King
Year of the Pig King Settings Icon.png
Determines the presence/absence of Year of the Pig King.
Year of the Carrat
Year of the Carrat Settings Icon.png
Determines the presence/absence of Year of the Carrat.
Year of the Beefalo
Year of the Beefalo Settings Icon.png
Determines the presence/absence of Year of the Beefalo.
Year of the Catcoon
Year of the Catcoon Settings Icon.png
Determines the presence/absence of Year of the Catcoon.
Year of the Bunnyman
Year of the Bunnyman Settings Icon.png
Determines the presence/absence of Year of the Bunnyman.

Survivors

Type Icon Content
Extra Starting Resource
Extra Starting Resource Settings Icon.png
Determines when new players joining the world start to receive extra starting resources.
Available options are always, after day 5, after day 10 (default), after day 15, after day 20 and never.
Seasonal Starting Items
Seasonal Starting Items Settings Icon.png
Determines whether new players joining the world will receive a seasonal cloth item or not.
Available options are none and default.
Griefer Spawn Protection
Griefer Spawn Protection Settings Icon.png
Determines whether a player that newly spawns in will receive system protection that allows them to walk through structures and prevents them from being targeted.
Available options are none, auto detect and always.
Drop Items on Disconnect
Drop Items on Disconnect Settings Icon.png
Determines whether a player will drop only irreplaceable items or drop all their items when they leave the server.
Available options are default and everything.
Max Health Penalty
Max Health Penalty Settings Icon.png
Determines if players receive a max health penalty if they get revived by a Telltale Heart or at the Florid Postern.
Available options are Enabled and Disabled.
Damage Taken
Damage Taken Settings Icon.png
Determines the damage a player is taking.
Available options are Default, Less and More.
Temperature Damage
Temperature Damage Settings Icon.png
Determines if players die from temperature damage.
Available options are Default and Nonlethal.
Darkness Damage
Darkness Damage Settings Icon.png
Determines if players die from darkness damage.
Available options are Default and Nonlethal.
Enlightenment Monsters
Enlightenment Monsters Settings Icon.png
Determines the spawn rate and maximum amount of Gestalts.
Available options are none, little, default, more and tons.
Sanity Monsters
Sanity Monsters Settings Icon.png
Determines the spawn rate and maximum amount of Shadow Creatures.
Available options are none, little, default, more and tons.

World

Available options are none, little, default, more and tons.

Type Icon Content
Hound Attacks
Hound Attacks DST Settings Icon.png
Determines the frequency of Hound Attacks and maximum amount of Hounds.
Ice Hound Waves
Ice Hound Waves Settings Icon.png
Determines whether the Ice Hounds can spawn or not.
Available options are none and default.
Fire Hound Waves
Fire Hound Waves Settings Icon.png
Determines whether the Fire Hounds can spawn or not.
Available options are none and default.
Forest Petrification
Forest Petrification Settings Icon.png
Determines how fast Evergreens will turn into Petrified Trees.
Available options are none, slow, default, fast and very fast.
Frog Rain
Frog Rain Settings Icon.png
Determines the frequency of Frog Rain and maximum amount of falling Frogs.
Hunt Surprises
Hunting Surprises Settings Icon.png
Determines the frequency at which Varg and Ewecus will be encountered while hunting.
Hunts
Koalefant Tracks Settings Icon.png
Determines the amount of naturally spawning animal tracks.
Lightning
Lightning Settings Icon.png
Determines the frequency of lightning strikes.
Meteor Frequency
Meteor Frequency Settings Icon.png
Determines the frequency of Meteor Shower.
Rain
Weather Settings Icon.png
Determines the frequency of Rain.
Wild Rift Frequency
Lunar Rifts Settings Icon.png
Determines the frequency of Lunar Rifts appearing.
Wild Rifts Enabled
Lunar Rifts Settings Icon.png
Determines if Lunar Rifts appear.
Available options are Default, None and Always.
Wildfires
Smoldering Settings Icon.png
Determines the rate at which objects start smoldering in Summer.

Resource Regrowth

Available options are none, very slow, slow, default, fast and very fast.

Type Icon Content
Regrowth Multiplier
World Regrowth Settings Icon.png
Determines the overall world regrowth speed multiplier.
Basic Resources
Basic Resources Settings Icon.png
Determines if the world regrows basic resources like Grass Tufts, Saplings, Berry Bushes and Flint.
Available options are Disabled and Enabled.
Birchnut Trees
Birchnut Tree Settings Icon.png
Determines how fast the world regrows a new Birchnut Tree.
Cacti
Cactus Settings Icon.png
Determines how fast the world regrows a new Cactus.
Carrots
Carrot Settings Icon.png
Determines how fast the world regrows a new Carrot.
Evergreens
Trees Settings Icon.png
Determines how fast the world regrows a new Evergreen.
Flowers
Flower Settings Icon.png
Determines how fast the world regrows a new Flower.
Lune Trees
Lune Tree Settings Icon.png
Determines how fast the world regrows a new Lune Tree.
Palmcone Trees
Palmcone Tree Settings Icon.png
Determines how fast the world regrows a new Palmcone Tree.
Reeds
Reeds Settings Icon.png
Determines how fast the world regrows a new Reed.
Salt Formations
Salt Formation Settings Icon.png
Determines how fast Salt Formations grow back a stage.
Twiggy Trees
Twiggy Tree Settings Icon.png
Determines how fast the world regrows a new Twiggy Tree, and the frequency of dropping Twigs.

Unnatural Portal Resources

Available options are none, little, default, more and tons.

Type Icon Content
Banana Bushes
Banana Bush Settings Icon.png
Determines the chance of Banana Bushes being picked to spawn from Unnatural Portal.
Crustashines
Crustashine Settings Icon.png
Determines the chance of Crustashines being picked to spawn from Unnatural Portal.
Monkeytails
Monkeytail Settings Icon.png
Determines the chance of Monkeytails being picked to spawn from Unnatural Portal.
Palmcone Sprouts
Palmcone Sprout Settings Icon.png
Determines the chance of Palmcone Sprouts being picked to spawn from Unnatural Portal.
Portal Activity
Portal Activity Settings Icon.png
Determines the frequency of Unnatural Portal to spawn things.
Powder Monkeys
Powder Monkey Settings Icon.png
Determines the chance of Powder Monkeys being picked to spawn from Unnatural Portal.

Creatures

Available options are none, little, default, more and tons.

Type Icon Content
Bees
Bee Settings Icon.png
Determines the maximum amount and respawn time of Bees in Bee Boxs and Beehives.
Birds
Birds Settings Icon.png
Determines the maximum amount of Birds that land near the players at the same time.
Bunnymen
Bunnyman Settings Icon.png
Determines the respawn time of Bunnymen from Rabbit Hutch.
Butterflies
Butterfly Settings Icon.png
Determines the maximum amount of Butterflies that naturally spawn from Flowers at the same time.
Catcoons
Catcoon Settings Icon.png
Determines the respawn time of Catcoons from Hollow Stumps.
Gnarwails
Gnarwail Settings Icon.png
Determines the spawn chance of Gnarwails.
Gobblers
Gobbler Settings Icon.png
Determines the spawn chance of Gobblers.
Grass Gekko Morphing
Grass Gekko Morphing Settings Icon.png
Determines the morph chance of Grass Gekkos at Surface.
Moles
Moleworm Settings Icon.png
Determines the respawn time of Moleworms from Burrows at Surface.
Pengulls
Pengull Settings Icon.png
Determines the maximum amount of Pengulls and their colony, their spawning interval and the amount of Mini Glaciers around their colony.
Pigs
Pig Settings Icon.png
Determines the respawn time of Pigs from Pig Houses.
Rabbits
Rabbit Settings Icon.png
Determines the respawn time of Rabbits from Rabbit Holes.
Schools of Fish
Schools of Fish Settings Icon.png
Determines the spawn chance of Schools of Fish.
Wobsters
Wobster DST Settings Icon.png
Determines the respawn time and maximum amount of Wobsters from Wobster Mounds.

Hostile Creatures

Available options are none, little, default, more and tons.

Type Icon Content
Bats
Batilisk Settings Icon.png
Determines the respawn time and maximum amount of Batilisks at Cave Entrance.
Cookie Cutters
Cookie Cutter Settings Icon.png
Determines the respawn time and maximum amount of Cookie Cutters.
Frogs
Frog Settings Icon.png
Determines the respawn time and maximum amount of Frogs in Ponds.
Horror Hounds
Horror Hound Settings Icon.png
Determines whether Horror Hounds can spawn or not.
Available options are none and default.
Hounds
Hound Attacks Settings Icon.png
Determines the respawn time and maximum amount of Hounds in Hound Mounds.
Killer Bees
Killer Bee Settings Icon.png
Determines the respawn time and maximum amount of Killer Bees in Killer Bee Hives.
Lureplants
Lureplant Settings Icon.png
Determines the spawn frequency of Lureplants.
MacTusks
MacTusk Settings Icon.png
Determines the respawn time of MacTusks from Walrus Camps.
Merms
Merm Settings Icon.png
Determines the respawn time and maximum amount of Merms in Leaky Shacks and Wurt's Merm House.
Moon Quay Pirates
Moon Quay Pirates Settings Icon.png
Determines the spawn frequency of Pirate Raid.
Moonrock Pengulls
Moonrock Pengull Settings Icon.png
Determines whether Moonrock Pengulls can spawn or not.
Available options are none and default.
Mosquitos
Mosquito Settings Icon.png
Determines the respawn time and maximum amount of Mosquitos in Ponds.
Sharks
Shark Settings Icon.png
Determines the spawn chance of Rockjaws.
Shatter Spiders
Shatter Spider Settings Icon.png
Determines mainly the respawn time and maximum amount Shattered Spiders.
Skittersquids
Skittersquid Settings Icon.png
Determines the spawn chance and spawn amount of Skittersquids.
Spider Warriors
Spider Warrior Settings Icon.png
Determines whether Spider Warriors can spawn or not.
Available options are none and default.
Spiders
Spider Settings Icon.png
Determines the respawn time and maximum amount of Spiders from Spider Den, also determines the amount of Spider Warriors that will spawn when Spider Den being attacked.

Giants

Available options are none, little, default, more and tons.

Type Icon Content
Antlion Tribute
Antlion Settings Icon.png
Determines the rate at which the Antlion becomes angered.
Bearger
Bearger Settings Icon.png
Determines mainly the spawning day of Bearger in Autumn.
Bee Queen
Bee Queen Settings Icon.png
Determines the respawn time of Bee Queen, and the chance of spawing when players hit Gigantic Beehive.
Crabking
Crabking Settings Icon.png
Determines the respawn time of Crab King.
Deerclops
Deerclops Settings Icon.png
Determines the respawn time of Deerclops, and attack times per season.
Dragonfly
Dragonfly Settings Icon.png
Determines the respawn time of Dragonfly.
Eye of Terror
Eye of Terror Settings Icon.png
Determines the respawn time of Eye of Terror and Twins of Terror.
Klaus
Klaus Settings Icon.png
Determines the spawn delay time of Loot Stash, and how many times it can resapwn per Winter.
Lord of the Fruit Flies
Lord of the Fruit Flies Settings Icon.png
Determines the earliest possible spawn time and the respawn time of Lord of the Fruit Flies, and the amount of Farm Plants needed to spawn it.
Malbatross
Malbatross Settings Icon.png
Determines the spawn chance of Malbatross.
Meese/Geese
MooseGoose Settings Icon.png
Determines the amount of nest that will spawn Geese.
Poison Birchnut Trees
Poison Birchnut Tree Settings Icon.png
Determines the rate at which Birchnut Trees become angered.
Spider Queen
Spider Queen Settings Icon.png
Determines the spawn rate of Spider Queen.
Treeguards
Treeguard Settings Icon.png
Determines the spawn rate of Treeguards.

World Generation for Forest

Global

Type Icon Content
Starting Season
Season Start Settings Icon.png
Determines the starting season.
Available options are Autumn, Winter, Spring, Summer, Autumn or Spring, Winter or Summer and random.

World

Type Icon Content
Biomes
Biomes Settings Icon.png
Determines whether Reign of Giants biomes will be generated in the world. Available options are classic and together (default).
Spawn Area
Spawn Area Settings Icon.png
Available options are default, plus and dark. The plus option places 3 chests around the postern with sufficient supplies to skip the first gathering phase of the game. The dark option places a single chest and campfire around the postern with fewer supplies to make an always-night game possible.
World Size
World Size Settings Icon.png
Determines the size of the world. This does not appear to increase the number of biomes. It just makes the individual biomes larger.
Available options are small, medium, large (default), and huge.
Branches
Land Branch Settings Icon.png
Determines the degree to which the land will branch off and be connected by bridging pieces.
Available options are never, least, default, most and random. Never creates circle maps with large holes in the middle. Most creates maps with a center and multiple arms. See the picture below this table for examples of how this option changes the shape of the map in combination with Land Looping.
Loops
Land Loop Settings Icon.png
Determines the degree to which Roads will tend to lead you in circles, in addition to determining the degree to which the land will curve.
Available options are none, default and always.

See the picture below this table for examples of how this option changes the shape of the map in combination with Land Branching.

Roads
Roads Settings Icon.png
Determines whether natural Roads can spawn or not.
Available options are none and default.
Touch Stones
Touch Stone DST Settings Icon.png
Determines the amount of naturally spawning Touch Stones.
Available options are none, little, less, default, more, lots, tons and insane.
Failed Survivors
Set Pieces Settings Icon.png
Determines the amount of naturally spawning Set Pieces.
Available options are none, little, less, default, more, lots, tons and insane.
Starting Resource Variety
Starting Variety Settings Icon.png
Determines how many basic resources () will be replaced by their alternate versions.
Available options are classic, default and highly random, classic means no alternate versions and highly random means a lot alternate versions.
Celestial Fissures
Celestial Fissure Settings Icon.png
Determines the amount of naturally spawning Celestial Fissures.
Available options are none, little, less, default, more, lots, tons and insane.
Stage Plays
Stage Plays Settings Icon.png
x
Available options are Default and None.
Terrarium
Terrarium Settings Icon.png
Determines whether Conspicuous Chest‎ and Terrarium can spawn or not.
Available options are none and default.

Resources

Available options are none, little, less, default, more, lots, tons and insane.

Type Icon Content
Anenemies
Anenemy Settings Icon.png
Determines the amount of naturally spawning Anenemies.
Beached Bull Kelp
Beached Bull Kelp Settings Icon.png
Determines the amount of naturally spawning Beached Bull Kelps.
Berry Bushes
Berry Bush Settings Icon.png
Determines the amount of naturally spawning Berry Bushes.
Boulders
Boulder Settings Icon.png
Determines the amount of naturally spawning Boulders.
Bull Kelp
Bull Kelp Settings Icon.png
Determines the amount of naturally spawning Bull Kelps.
Cacti
Cactus Settings Icon.png
Determines the amount of naturally spawning Cacti.
Carrots
Carrot Settings Icon.png
Determines the amount of naturally spawning Carrots.
Flint
Flint Settings Icon.png
Determines the amount of naturally spawning Flint found on the ground.
Flowers, Evil Flowers
Flower Settings Icon.png
Determines the amount of naturally spawning Flowers and Evil Flowers found on the ground.
Grass
Grass Tuft Settings Icon.png
Determines the amount of naturally spawning Grass Tufts.
Hot Springs
Hot Spring Settings Icon.png
Determines the amount of naturally spawning Hot Springs.
Lunar Rocks
Lunar Rock Settings Icon.png
Determines the amount of naturally spawning Moon Glasses.
Lunar Saplings
Lunar Sapling Settings Icon.png
Determines the amount of naturally spawning Lunar Saplings.
Lune Trees
Lune Tree Settings Icon.png
Determines the amount of naturally spawning Lune Trees.
Meteor Fields
Meteor Field Settings Icon.png
Currently seems to have no effect.
Mini Glaciers
Mini Glacier Settings Icon.png
Determines the amount of naturally spawning Mini Glaciers.
Mushrooms
Mushroom Settings Icon.png
Determines the amount of naturally spawning Mushrooms.
Ponds
Pond Settings Icon.png
Determines the amount of naturally spawning Ponds.
Palmcone Trees
Palmcone Tree Settings Icon.png
Determines the amount of naturally spawning Palmcone Trees.
Reeds
Reeds Settings Icon.png
Determines the amount of naturally spawning Reeds.
Saplings
Sapling Settings Icon.png
Determines the amount of naturally spawning Saplings.
Sea Stacks
Sea Stack Settings Icon.png
Determines the amount of naturally spawning Sea Stacks.
Spiky Bushes
Spiky Bush Settings Icon.png
Determines the amount of naturally spawning Spiky Bushes.
Stone Fruit Bushes
Stone Fruit Bush Settings Icon.png
Determines the amount of naturally spawning Stone Fruit Bushes.
Trees (All)
Trees Settings Icon.png
Determines the amount of naturally spawning Trees.
Tumbleweeds
Tumbleweed Settings Icon.png
Determines the amount of naturally spawning Tumbleweeds.

Creatures and Spawners

Available options are none, little, less, default, more, lots, tons and insane.

Type Icon Content
Bee hives
Beehive Settings Icon.png
Determines the amount of naturally spawning Beehives.
Beefalos
Beefalo Settings Icon.png
Determines the population of naturally spawning Beefalo.
Buzzards
Buzzard Settings Icon.png
Determines the amount of naturally spawning Buzzards.
Carrats
Carrat Settings Icon.png
Determines the amount of naturally spawning Carrats.
Hollow Stump
Hollow Stump Settings Icon.png
Determines the amount of naturally spawning Hollow Stumps.
Mole Burrows
Mole Burrow Settings Icon.png
Determines the amount of naturally spawning Moleworm Burrows.
Pig Houses
Pig House Settings Icon.png
Determines the amount of naturally spawning Pig Houses.
Rabbit Holes
Rabbit Hole Settings Icon.png
Determines the amount of naturally spawning Rabbit Holes.
Saladmanders
Saladmander Settings Icon.png
Determines the amount of naturally spawning Saladmanders.
Shoals
Shoal Settings DST Icon.png
Determines the amount of naturally spawning Deep Bass Shoals.
Volt Goats
Volt Goat Settings Icon.png
Determines the population of naturally spawning Volt Goats.
Wobster Mounds
Wobster Mound Settings Icon.png
Determines the amount of naturally spawning Wobster Mounds.

Hostile Creatures and Spawners

Available options are none, little, less, default, more, lots, tons and insane.

Type Icon Content
Clockworks
Clockwork Mobs Settings Icon.png
Determines the number of naturally spawning Clockwork Monsters.
Hound Mounds
Hound Mound Settings Icon.png
Determines the amount of naturally spawning Hound Mounds.
Killer Bee Hives
Killer Beehive Settings Icon.png
Determines the amount of naturally spawning Killer Bee Hives.
Leaky Shack
Leaky Shack Settings Icon.png
Determines the number of naturally spawning Merm Rundown Houses.
MacTusk Camps
MacTusk Camp Settings Icon.png
Determines the number of naturally spawning Walrus Camps.
Sea Weeds
Sea Weed Settings Icon.png
Determines the amount of naturally spawning Sea Weeds.
Shattered Spider Holes
Shattered Spider Hole Settings Icon.png
Determines the number of naturally spawning Shattered Spider Holes.
Spider Dens
Spider Den Settings Icon.png
Determines the number of naturally spawning Spider Dens.
Tallbirds
Tallbird DST Settings Icon.png
Determines the population of Tallbird Nests.
Tentacles
Tentacle Settings Icon.png
Determines the amount of naturally spawning Tentacles.

World Settings for Caves

Don't Starve Together also allows to customize the Caves world, since they are managed on a different server shard.

World

Type Icon Content
Ancient Gateway
Ancient Gateway Settings Icon.png
Determines the cooldown of Ancient Gateway.
Available options are none, very slow, slow, default, fast and very fast.
Cave Worm Attacks
Depths Worm Attacks Settings Icon.png
Determines the frequency of Depths Worm attacks and maximum amount of Depths Worms.
Available options are none, little, default, more and tons.
Earthquakes
Earthquake Settings Icon.png
Determines the frequency of earthquakes.
Available options are none, little, default, more and tons.
Rain
Weather Settings Icon.png
Determines the frequency of Rain.
Available options are none, little, default, more and tons.
Wild Rift Frequency
Shadow Rifts Settings Icon.png
Determines the frequency of Shadow Rifts appearing.
Wild Rifts Enabled
Shadow Rifts Settings Icon.png
Determines if Shadow Rifts appear.
Available options are Default, None and Always.

Resource Regrowth

Available options are none, very slow, slow, default, fast and very fast.

Type Icon Content
Regrowth Multiplier
World Regrowth Settings Icon.png
Determines the overall world regrowth speed multiplier.
Light Flower
Light Flower Settings Icon.png
Determines how fast the world regrows a new Light Flowers.
Lightbug Flower
LightFlier Flower Settings Icon.png
Determines how fast the world regrows a new LightFlier Flowers
Lunar Mushtrees
Lunar Mushtree Settings Icon.png
Determines how fast the world regrows a new Lunar Mushtrees.
Mushroom Trees
Mushroom Tree Settings Icon.png
Determines how fast the world regrows a new Mushtrees.

Creatures

Available options are none, little, default, more and tons.

Type Icon Content
Bulbous Lightbugs
Bulbous Lightbug Settings Icon.png
Determines the regrowth time of a harvested LightFlier Flowers.
Bunnymen
Bunnyman Settings Icon.png
Determines the respawn time of Bunnymen from Rabbit Hutch.
Dust Moths
Dust Moth Settings Icon.png
Determines the respawn time of Dust Moths from Tidy Hidey-Hole.
Grass Gekko Morphing
Grass Gekko Morphing Settings Icon.png
Determines the morph chance of Grass Gekkos at Caves.
Moles
Moleworm Settings Icon.png
Determines the respawn time of Moleworms from Burrows at Caves.
Mush Gnomes
Mush Gnome Settings Icon.png
Determines the respawn time of Mush Gnomes.
Pigs
Pig Settings Icon.png
Determines the respawn time of Pigs from Pig Houses.
Rock Lobsters
Rock Lobster Settings Icon.png
Determines the maximum amount of Rock Lobsters in an area, this will only have diffenrence when two Rock Lobster herds come very close.
Slurtles
Snurtle Slurtle Settings Icon.png
Determines the respawn time and maximum amount of Slurtles in Slurtle Mounds.
Snurtles
Snurtle Settings Icon.png
Determines the chance of Snurtles spawned from Slurtle Mounds.
Splumonkeys
Splumonkey Settings Icon.png
Determines the respawn time and maximum amount of Splumonkey from Splumonkey Pods.

Hostile Creatures

Available options are none, little, default, more and tons.

Type Icon Content
Bats
Batilisk Settings Icon.png
Determines the respawn time and maximum amount of Batilisks from Bat Cave.
Cave Spiders
Cave Spider Settings Icon.png
Determines the respawn time and maximum amount of Cave Spiders from Spilagmite.
Dangling Depth Dwellers
Dangling Depth Dweller Settings Icon.png
Determines the respawn time and maximum amount of Dangling Depth Dwellers.
Merms
Merm Settings Icon.png
Determines the respawn time and maximum amount of Merms in Leaky Shacks and Wurt's Merm House..
Naked Mole Bats
Naked Mole Bat Settings Icon.png
Determines the respawn time of Naked Mole Bats from above sinkhole light, and the cooldown time of their ally summon ability.
Ruins Nightmares
Ruins Nightmare Settings Icon.png
Determines the amount of naturally spawning Shadow Creatures in the Ruins during Nightmare Cycle.
Spider Warriors
Spider Warrior Settings Icon.png
Determines whether Spider Warriors can spawn or not.
Available options are none and default.
Spiders
Spider Settings Icon.png
Determines the respawn time and maximum amount of Spiders from Spider Den, also determines the amount of Spider Warriors that will spawn when Spider Den being attacked.
Spitter Spiders
Spitter Spider Settings Icon.png
Determines the spawn chance of Spitters from Spilagmite.

Giants

Available options are none, little, default, more and tons.

Type Icon Content
Lord of the Fruit Flies
Lord of the Fruit Flies Settings Icon.png
Determines the earliest possible spawn time and the respawn time of Lord of the Fruit Flies, and the amount of Farm Plants needed to spawn it.
Nightmare Werepig
Nightmare Werepig Settings Icon.png
Determines the respawn time of the Nightmare Werepig.
Spider Queen
Spider Queen Settings Icon.png
Determines the spawn chance of Spider Queen.
Toadstools
Toadstool Settings Icon.png
Determines the respawn time of Toadstools.
Treeguards
Treeguard Settings Icon.png
Determines the spawn chance of Treeguards.

World Generation for Caves

World

Type Icon Content
Biomes
Biomes Settings Icon.png
The only available options is underground and can not be changed.
Spawn Area
Spawn Area Settings Icon.png
The only available options is caves and can not be changed.
World Size
World Size Settings Icon.png
Determines the size of the world. This does not appear to increase the number of biomes. It just makes the individual biomes larger.
Available options are small, medium, large (default), and huge.
Branches
Land Branch Settings Icon.png
Determines the degree to which the land will branch off and be connected by bridging pieces.
Available options are never, least, default, most and random. Never creates circle maps with large holes in the middle. Most creates maps with a center and multiple arms. See the picture below this table for examples of how this option changes the shape of the map in combination with Land Looping.
Loops
Land Loop Settings Icon.png
Determines the degree to which Roads will tend to lead you in circles, in addition to determining the degree to which the land will curve.
Available options are none, default and always.

See the picture below this table for examples of how this option changes the shape of the map in combination with Land Branching.

Touch Stones
Touch Stone DST Settings Icon.png
Determines the amount of naturally spawning Touch Stones.
Available options are none, little, less, default, more, lots, tons and insane.
Failed Survivors
Set Pieces Settings Icon.png
Determines the amount of naturally spawning Set Pieces.
Available options are none, little, less, default, more, lots, tons and insane.
Sinkhole Lights
Sinkhole Light Settings Icon.png
Determines the amount of light that come from the ceiling of Caves.
Available options are none, very slow, slow, default, fast and very fast.
Starting Resource Variety
Starting Variety Settings Icon.png
Determines how many basic resources () will be replaced by their alternate versions.
Available options are classic, default and highly random, classic means no alternate versions and highly random means a lot alternate versions.

Resources

Available options are none, little, less, default, more, lots, tons and insane.

Type Icon Content
Berry Bushes
Berry Bush Settings Icon.png
Determines the amount of naturally spawning Berry Bushes.
Boulders
Boulder Settings Icon.png
Determines the amount of naturally spawning Boulders.
Cave Bananas
Cave Banana Tree Settings Icon.png
Determines the amount of naturally spawning Cave Banana Trees.
Cave Ferns
Cave Fern Settings Icon.png
Determines the amount of naturally spawning Ferns.
Flint
Flint Settings Icon.png
Determines the amount of naturally spawning Flint found on the ground.
Glow Berries
Glow Berry Settings Icon.png
Determines the amount of naturally spawning Glow Berries.
Grass
Grass Tuft Settings Icon.png
Determines the amount of naturally spawning Grass Tufts.
Lichen
Lichen Settings Icon.png
Determines the amount of naturally spawning Lichen.
Light Flowers
Light Flower Settings Icon.png
Determines the amount of naturally spawning Light Flowers.
Mushtrees
Mushroom Tree Settings Icon.png
Determines the amount of naturally spawning Mushtrees.
Mushrooms
Mushroom Settings Icon.png
Determines the amount of naturally spawning Mushrooms.
Ponds
Pond Settings Icon.png
Determines the amount of naturally spawning Ponds.
Reeds
Reeds Settings Icon.png
Determines the amount of naturally spawning Reeds.
Saplings
Sapling Settings Icon.png
Determines the amount of naturally spawning Saplings.
Spiky Bushes
Spiky Bush Settings Icon.png
Determines the amount of naturally spawning Spiky Bushes.
Trees (All)
Trees Settings Icon.png
Determines the amount of naturally spawning Trees.

Creatures and Spawners

Available options are none, little, less, default, more, lots, tons and insane.

Type Icon Content
Rabbit Hutches
Rabbit Hutch Settings Icon.png
Determines the amount of naturally spawning Rabbit Hutches.
Rock Lobsters
Rock Lobster Settings Icon.png
Determines the amount of naturally spawning Rock Lobsters.
Slurpers
Slurper Settings Icon.png
Determines the amount of naturally spawning Slurpers.
Slurtle Mounds
Slurtle Mound Settings Icon.png
Determines the amount of naturally spawning Slurtle Mounds.
Splumonkey Pods
Splumonkey Pod Settings Icon.png
Determines the amount of naturally spawning Splumonkey Pods.

Hostile Creatures and Spawners

Available options are none, little, less, default, more, lots, tons and insane.

Type Icon Content
Bats
Bat Cave Settings Icon.png
Determines the amount of naturally spawning Bat Caves.
Cave Worms
Depths Worm Settings Icon.png
Determines the amount of naturally spawning Depths Worms.
Clockworks
Clockwork Mobs Settings Icon.png
Determines the number of extra spawning Clockwork Monsters. This does not affect the number of Damaged Clockwork Monsters in the Ruins.
Nightmare Fissures
Nightmare Fissure Settings Icon.png
Determines the amount of naturally spawning Nightmare Fissures.
Spider Dens
Spider Den Settings Icon.png
Determines the amount of naturally spawning Spider Dens.
Spilagmites
Spilagmite Settings Icon.png
Determines the amount of naturally spawning Spilagmites.
Tentacles
Tentacle Settings Icon.png
Determines the amount of naturally spawning Tentacles.

Removed

Type Icon Content
Disease
Disease Settings Icon.png
Determines the frequency of Disease.
Available options are none, random, slow, default and fast.

Template:Trivia Trivia

  • The options determining the amount of naturally spawning Sinkholes and Mandrakes have been removed.
  • The option determining the frequency of Vargs has been replaced by the option for Hunt Surprises.
  • There are currently 3 presets: "Lights Out", "Together Plus", and an option to disable Reign of Giants.

Template:Gallery Gallery