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Hostile | |
Neutral | |
Passive | |
Boss | |
Followers | |
Traders | |
NPC |
Charlie/Darkness
–Wilson, when being stalked by Charlie.
–Willow, when being stalked by Charlie.
–Wolfgang, when being stalked by Charlie.
–Wendy, when being stalked by Charlie.
–WX-78, when being stalked by Charlie.
–Wickerbottom, when being stalked by Charlie.
–Woodie, when being stalked by Charlie.
–Maxwell, when being stalked by Charlie.
–Wagstaff, when being stalked by Charlie.
–Wigfrid, when being stalked by Charlie.
–Webber, when being stalked by Charlie.
–Walani, when being stalked by Charlie.
–Warly, when being stalked by Charlie.
–Woodlegs, when being stalked by Charlie.
–Wilba, when being stalked by Charlie.
–Wormwood, when being stalked by Charlie.
–Wheeler, when being stalked by Charlie.
–Winona, when being stalked by Charlie.
–Wortox, when being stalked by Charlie.
–Wurt, when being stalked by Charlie.
–Walter, when being stalked by Charlie.
–Wanda, when being stalked by Charlie.
Charlie, otherwise known as the Darkness or the Night Monster, is a hostile damage source unseen to the player in-game. She only attacks when the character is in complete darkness. She is the secondary antagonist of Don't Starve and its DLCs and the main antagonist of Don't Starve Together.
When being stalked, the player's character will become alarmed, exclaiming things such as "What was that?", followed by a loud "whoosh" to signal her approach. Moments later, a slashing sound is heard and the player will be damaged for 100 and suffer a loss of 20 . The first attack will happen 5 to 10 seconds after the player enters complete darkness, with the player being stalked when 60% to 20% of this time is left until the attack. The attacks will continue every 5 to 11 seconds until the player either dies or finds or creates a light source in order to see. Most characters can survive a single attack, even without armor.
–Wilson, when attacked by Charlie.
–Willow, when attacked by Charlie.
–Wolfgang, when attacked by Charlie.
–Wendy, when attacked by Charlie.
–WX-78, when attacked by Charlie.
–Wickerbottom, when attacked by Charlie.
–Woodie, when attacked by Charlie.
–Maxwell, when attacked by Charlie.
–Wagstaff, when attacked by Charlie.
–Wigfrid, when attacked by Charlie.
–Webber, when attacked by Charlie.
–Walani, when attacked by Charlie.
–Warly, when attacked by Charlie.
–Woodlegs, when attacked by Charlie.
–Wilba, when attacked by Charlie.
–Wormwood, when attacked by Charlie.
–Wheeler, when attacked by Charlie.
–Winona, when attacked by Charlie.
–Wortox, when attacked by Charlie.
–Wurt, when attacked by Charlie.
–Walter, when attacked by Charlie.
–Wanda, when attacked by Charlie.
Charlie was previously Maxwell's female assistant for his magic shows and became the night monster after entering the Constant with him. She is also the younger sister of Winona. Her night monster form appears for the first time in the A New Reign cinematic. She is shown to have warring personalities consisting of a kinder self that resembles her original human form and a demonic self that is wicked and violent. At the end of the same cinematic, Charlie transforms into her current "Queen Charlie" form in Don't Starve Together in which both of her personalities are combined.
Light Sources
The following light sources will prevent Charlie from attacking:
- All items in the Light Tab.
Inventory/Equipped Items
- A Thermal Stone at full charge
- A Light Bulb on the ground
- A Glow Berry on the ground
- Star Caller's Staff's Star
- A Magiluminescence while equipped
- The force field effect of a Thulecite Crown (once activated)
- Infroggles when equipped
- Moggles while equipped
- A Morning Star while equipped
- A charged Obsidian Axe, Obsidian Machete and Obsidian Spear
- A Dragoon Heart on the ground
- A Cork Candle Hat while equipped
- A Living Artifact while activated
- A Festive Light on the ground or on a Winter's Feast Tree
- An Enlightened Crown while equipped and above 85% sanity
Structures or World Objects
- Fires including burning trees, fire pits, endothermic fires, campfires, etc.
- Mushroom Lights
- A Pumpkin Lantern
- An End Table with a Light Bulb
- A Night Light burns brighter with more/fresher fuel
- An Astral Detector activated on the surface after finding all the altar pieces and defeating Crab King, or in the caves anytime.
- A cooking Crock Pot (character must stand in front of it)
- A Lightning Rod when charged
- A Pig Torch (with fuel)
- A Walrus Camp's light when a member of the MacTusk N' Son Hunting Party is occupying it (during Winter)
- A Nightmare Light or Nightmare Fissure while active
- An Ancient Pseudoscience Station (while near)
- Maxwell's Light (while near)
- A Lightning strike
- The light from a Full Moon
- Light from a Brainy Sprout at night
- Erupting Krissure
- A Buoy
- Light from a Ballphin Palace at night
- A Lamp Post
- A Lamp
- A Wall Brazier (with fuel)
- A Crumbling Brazier (with fuel)
- The light from Aporkalypse
- Interiors Area of Pig Shops and Slanty Shanty.
- Magma
- A working Ice Flingomatic
- Winona's Spotlight
- An activated Terrarium
Characters, Mobs and Plants
- A Light Flower with its bulb(s)
- A Mushtree (intact)
- Abigail's glow
- Fireflies' illumination (coming close to them will cause them to disperse. If the player walks away, they will come back almost immediately, making it possible to "hop" between two or more patches of fireflies and survive the night. It can even be done with just one patch, walking in and out of repeatedly, although this is more difficult, and the player suffers greater sanity loss)
- A Ghost's glow
- A Slurper (while it's awake and/or on a character's head)
- WX-78 on OVERLOAD after being struck by Lightning
- WX-78's sparks when caught in Rain
- Woodie in his Werebeaver state
- A Depths Worm's displayed lure
- Any mob or character that has eaten a Glow Berry
- A Houndius Shootius when charging a shot
- An enraged Dragonfly
- Light from Bioluminescence at night
- Rainbow Jellyfish
- Any mob or character that has eaten a Dragoon Heart
- Any characters and certain mobs that have eaten a Dead Rainbow Jellyfish
- Glowfly
- Wilba in her Werepig form
- Royal Guard
- Glowfly Cocoon
- Magic Flower
- Iron Hulk
- Lavae
- Hutch with a Light Bulb in its storage
- A Mothling critter when fed
- Any character spawning on surface during dusk or night or caves during any time
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |