Shadow Traps

From Don't Starve Wiki
Jump to navigation Jump to search

Exclusive to: Don't Starve Together icon.png
The Shadow Prison and the Shadow Sneak are unique objects that can be summoned by Maxwell. They are traps used in combat. Summoned by Codex Umbra, costing 5% of its durability and 15 Sanity per summon.

Shadow Sneak Crafting image.png Shadow Sneak

The Shadow Sneak looks like a shadow butterfly. When casted, it is set on the ground like a Tooth Trap. If a creature enters the trap's range, the trap activates, frightening all creatures around it: creatures go into panic for 12 seconds. In this state, they cannot attack and start running aimlessly around the area, losing 1/3 of their movement speed. After being summoned, the trap stays charged for three in-game days, and then disappears. Bosses are immune from the Shadow Sneak.

The trap turns Rabbits, Bunnymans, and Splumonkeys into their shadow versions, as those can be seen by the player at low sanity or during a Nightmare Cycle, for the length of one day (8 minutes). Transformed creatures are guaranteed to drop one Nightmare Fuel on death. Also, under the influence of a trap, Spider Gland always drops from the Spider.

Shadow Prison Crafting image.png Shadow Prison

The Shadow Prison spell will trap creatures within shadow columns for a while. All creatures includes flying creatures can be trapped, except shadow creatures. Depending on the type of creature, the duration of the trap varies: 24 seconds for normal creatures, 12 seconds for bosses, and 6 seconds for other players in PVP mode. Imprisonment time is reduced if the trapped creature is attacked. Shadow Prison does not damage targets but will aggro them.

Before the Shadow Prison disappears, the columns will shake and warn the player the Prison is about to expire.

Blueprint.png Gallery