Don't Starve Structures | |
Plants | |
Inanimate | |
Craftable | |
Naturally generating | |
Ancient | |
Pillars | |
Character exclusive |
–Wurt
Broken Clockworks are naturally spawning Structures that appear in the Ruins. The player can use 3 Gears to repair the Clockworks and spawn an allied chess piece, or destroy it with a Hammer.
In either case, a pile will drop the following loot:
Repairing will cause two rolls of the loot table, doubling the loot gained overall in exchange for the gears spent.
Taking into account the gear drops, the cost to repair each clockwork pile is 2.65 gears.
When hammered, there also exists a 10% chance that Lightning will strike and spawn a hostile Damaged Knight, Damaged Rook, or Damaged Bishop.
There are three different types of Broken Clockworks which spawn different types of clockworks with different probabilities, as indicated by the table below.
Type | |||
---|---|---|---|
Type 1 | 50% | 50% | 0% |
Type 2 | 70% | 0% | 30% |
Type 3 | 0% | 70% | 30% |
Damaged clockworks have slightly modified loot drops:
Don't Starve Structures | |
Plants | |
Inanimate | |
Craftable | |
Naturally generating | |
Ancient | |
Pillars | |
Character exclusive |