Flower/DST

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I am filled with the irrational urge to stomp upon it.

Maxwell

Flowers are found in Grasslands, Forests, or Savanna biomes. They cannot be found in Marshes or Rockyland. When picked, they restore 5 Sanity and produce Petals, which, when eaten, restore 1 Health. There are 10 different kinds of Flowers, but they all have the same effect.

Flowers serve a variety of purposes. Picking 12 of them for their Petals allows the creation of a Garland, which provides a Sanity boost over time in addition to the 5 Sanity gained from picking each Flower. This is especially useful early on in the game.

Flowers also spawn Butterflies, which can be killed for their Butterfly Wings or Butter, or be captured in a Bug Net. Captured Butterflies can be planted anywhere to produce a new Flower, thus making each of these items renewable. Homeless Bees can also produce Flowers over time, after pollinating 6 Flowers. Many Flowers can be planted together to build a Butterfly farm, an area where Butterflies can easily be killed for their wings. Large groups of Flowers are also useful for Honey production. Building Bee Boxes near such fields increases the speed at which the Bees produce Honey.

Flowers will spawn without the aid of Butterflies or Bees in the Rain. During a full moon, Flowers will turn into Evil Flowers, and return to normal afterwards.

In Don't Starve Together, a Ghost Character can haunt a regular Flower to turn it into an Evil Flower.

Cultivation

Flowers can be manually cultivated by planting living Butterflies. Using a Bug Net to capture any number of Butterflies, the player can right click them on the ground to plant them as they would plant Pine Cones or Grass Tufts. One Butterfly can be planted to create one Flower in a location of the player's choosing. The physical area occupied by the Flower is very small, allowing for densely planted Flower gardens.

Cultivation of Flowers is of interest because of their Sanity bonus when picked and use for Crafting the Garland and the Pretty Parasol, however the long term use of cultivation is the creation of efficient Honey farms through the use of Bee Boxes, for which an ample supply of Flowers is necessary.

Because Flowers spawn Butterflies, cultivation of a large Flower bed can usually proceed very quickly, provided the player has sufficient materials to build new Bug Nets.

Rose

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Not sure what to think of that...

Winona

In Don't Starve Together, Roses have a 1% chance of appearing instead of a regular Flower. They are identical to Flowers function-wise. However, they deal 1 Health Meter.png damage when picked.

It is possible for planted Butterflies to turn into a Rose instead of a regular Flower. The Rose is also dropped by the Ancient Fuelweaver when it is killed. Additionally, there is a Set Piece which comprises a Stagehand and Roses spawning around it in a circle.

Withered Flower

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Wilson Portrait.png
I don't think it got enough sun.

Wilson

In the Caves, a Flower will wither in 5–10 days if left without sunlight. When picked, Withered Flowers produce one Cut Grass.

Placeholder.png Trivia

  • If a player dies from picking a Rose, their death will be listed in the Morgue as being caused by a Flower.
  • In each A New Reign update, there would be a number of roses scattered around the information poster depending on the update number. This is probably symbolic of Charlie as the new shadow queen.
  • According to Wickerbottom, the roses seen in the game are the cultivar Rosa sp. 'MACdub', also known as the Dublin Bay Rose.
  • If you place a flower in a Cave it will wilt, to stop this from happening you should place them under a Sinkhole Light or near a cave exit.

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